Patent Assignment
Reel/Frame 058980/0369
Assignment of Assignor's Interest
Recorded: 2022-02-09
Pages: 25
Assignor
UNITY SOFTWARE INC.
Executed: 2021-12-01
Assignee
UNITY TECHNOLOGIES SF
30 3RD STREET, SAN FRANCISCO, CALIFORNIA, 94103
Covered Properties
(91)
Generating an Animation Rig for Use in Animating a Computer-Generated Character Based on Facial Scans of an Actor and a Muscle Model
Automatic Detection of a Calibration Object for Modifying Image Parameters
Systems and Methods for Building a Muscle-to-Skin Transformation in Computer Animation
Systems and Methods for Building a Skin-to-Muscle Transformation in Computer Animation
Application:
17/082,895 →
Publication:
US 2022/0076409
Method for Emulating Defocus of Sharp Rendered Images
Method for Applying a Vignette Effect to Rendered Images
Method for Computation Relating to Clumps of Virtual Fibers
Method for Computation of Local Densities for Virtual Fibers
Method for Interpolating Pixel Data from Image Data Having Depth Information
Generating a Facial Rig for Use in Animating a Computer-Generated Character Based on Facial Scans and Muscle Models of Multiple Live Actors
Application:
17/117,909 →
Methods and Systems for Generating an Animation Control Rig
Motion Capture Calibration Using Drones with Multiple Cameras
Application:
17/120,020 →
Publication:
US 2022/0067968
Motion Capture Calibration Using Drones
Motion Capture Calibration Using Cameras and Drones
Method for Scattering Points in a Uniform Arbitrary Distribution Across a Target Mesh for a Computer Animated Creature
Method and System for Determining a Spectral Representation of a Color
Generating an Animation Rig for Use in Animating a Computer-Generated Character Based on Facial Scans of an Actor and a Muscle Model
Method and System for Processing Computer Code
Motion Capture Calibration
Motion Capture Calibration Using a Three-Dimensional Assembly
Application:
17/185,935 →
Publication:
US 2022/0076451
Motion Capture Calibration Using a Wand
Application:
17/185,937 →
Publication:
US 2022/0076452
Method for Computing Frictional Contacts of Topologically Different Bodies in a Graphical System
Patent:
11,210,833 →
Application:
17/186,705 →
Method and Apparatus for Processing Reference Inputs for Video Compositing with Replacement
Patent:
11,605,171 →
Application:
17/193,204 →
Facial Model Mapping with a Neural Network Trained on Varying Levels of Detail of Facial Scans
Method for Processing Image Data to Provide for Soft Shadow Effects Using Shadow Depth Information
Patent:
11,232,628 →
Application:
17/198,975 →
Animation Control Rig Generation
Method and System for Identifying Incompatibility Between Versions of Compiled Software Code
Method for Operating a Character Rig in an Image-Generation System Using Constraints on Reference Nodes
Wearable Article for a Performance Capture System
Wearable Article with Conduits for a Performance Capture System
Method for Controlling Digital Feather Growth Between Two Manifolds in a Computer Simulated Creature
Patent:
11,250,609 →
Application:
17/320,959 →
Computationally-Efficient Generation of Simulations of Cloth-Like Materials Using Bilinear Element Models
Application:
17/321,211 →
Publication:
US 2022/0375163
Operating Animation Controls Using Evaluation Logic
Application:
17/323,945 →
Publication:
US 2022/0028147
Systems and Methods for Generating a Skull Surface for Computer Animation
Path Guiding for Path-Traced Rendering
Path Guiding for Path-Traced Rendering
Method for Associating Production Elements with a Production Approach
Patent:
11,226,726 →
Application:
17/364,418 →
Computing Illumination of an Elongated Shape Having a Noncircular Cross Section
Patent:
11,227,431 →
Application:
17/377,126 →
Smoothly Changing a Focus of a Camera Between Multiple Target Objects
Patent:
11,263,766 →
Application:
17/378,469 →
Smoothly Changing a Focus of a Camera Between Multiple Target Objects
Patent:
11,232,579 →
Application:
17/378,489 →
Smoothly Changing a Focus of a Camera Between Multiple Target Objects
Patent:
11,245,833 →
Application:
17/378,503 →
Multi-Presence Detection for Performance Capture
Forced Contiguous Data for Execution of Evaluation Logic Used in Animation Control
Assigning Computing Resources to Execution of Evaluators for Image Animation
Generating a Facial Rig for Use in Animating a Computer-Generated Character Based on Facial Scans and Muscle Models of Multiple Live Actors
Patent:
11,715,247 →
Application:
17/381,114 →
Performance-Based Code Alteration for Animation Control Rigs
Computer Graphics System User Interface for Obtaining Artist Inputs for Objects Specified in Frame Space and Objects Specified in Scene Space
Systems and Methods for Computer Animation of an Artificial Character Using Facial Poses From a Live Actor
Patent:
11,410,370 →
Application:
17/403,727 →
Systems and Methods for Computer Animation of an Artificial Character Using Facial Poses From a Live Actor
Removing Moving Objects from a Video Scene Captured by a Moving Camera
Patent:
11,436,708 →
Application:
17/409,616 →
Replacing Moving Objects with Background Information in a Video Scene
Patent:
11,430,132 →
Application:
17/409,619 →
Method for Controlling Digital Feather Generations Through a User Interface in a Computer Modeling System
Patent:
11,348,286 →
Application:
17/459,658 →
Three-Dimensional Assembly for Motion Capture Calibration
Patent:
11,232,595 →
Application:
17/461,379 →
Increasing the Speed of Computation of a Volumetric Scattering Render Technique
Patent:
11,315,305 →
Application:
17/482,310 →
Scene Capture for Reconstruction of Obscured Views
Detection of a Calibration Object for Modifying Image Parameters
Methods and Systems for Generating an Animation Control Rig Including Posing of Non-Rigid Areas
Application:
17/493,710 →
Publication:
US 2022/0028152
Correlation of Mutliple-Source Image Data
Method for Editing Computer-Generated Images to Maintain Alignment Between Objects Specified in Frame Space and Objects Specified in Scene Space
Method for Compressing Image Data Having Depth Information
Method for Generating Splines Based on Surface Intersection Constraints in a Computer Image Generation System
Efficiently Determining an Absorption Coefficient of a Virtual Volume in 3D Computer Graphics
Patent:
11,481,959 →
Application:
17/521,746 →
Method for Generating Simulations of Fluid Interfaces for Improved Animation of Fluid Interactions
Method for Simulating Fluids Interacting with Submerged Porous Materials
Smoothly Changing a Focus of a Camera Between Multiple Target Objects
Patent:
11,367,210 →
Application:
17/525,766 →
Method for Generating Simulations of Thin Film Interfaces for Improved Animation
Path Guiding for Path-Traced Rendering
Application:
17/530,325 →
Publication:
US 2022/0076483
Performance Capture Marker Housing
Patent:
991,056 →
Application:
29/752,630 →
Automatic Detection of a Calibration Object for Modifying Image Parameters
Application:
63/047,868 →
Methods and Systems for Operating Animation Controls and Constructing Evaluation Logic
Application:
63/056,426 →
Methods and Systems for Generating an Animation Control Rig
Application:
63/056,429 →
Method and System for Identifying Incompatibility Between Versions of Compiled Software Code
Application:
63/056,432 →
Method and System for Processing Computer Code
Application:
63/056,450 →
Methods and Systems for Operating Animation Controls and Constructing Evaluation Logic
Application:
63/056,454 →
Wearable Article for a Performance Capture System
Application:
63/066,038 →
Wearable Article with Channels for a Performance Capture System
Application:
63/066,046 →
Motion Capture Calibration Using Drones with Multiple Cameras
Application:
63/072,085 →
Motion Capture Calibration Using Drones
Application:
63/072,088 →
Motion Capture Calibration Using Fixed Cameras and Drones
Application:
63/072,092 →
Motion Capture Calibration
Application:
63/075,768 →
Motion Capture Calibration Using a Three-Dimensional Assembly
Application:
63/075,769 →
Motion Capture Calibration Using a Wand
Application:
63/075,773 →
Assigning Computing Resources to Execution of Evaluators for Image Animation
Application:
63/214,729 →
Method for Associating Production Elements with a Production Approach
Application:
63/215,696 →
Multi-Presence Detection for Performance Capture
Application:
63/217,226 →
Computing Illumination of an Elongated Shape Having a Noncircular Cross Section
Application:
63/221,708 →
Smoothly Changing a Focus of a Camera Between Multiple Target Objects
Application:
63/222,287 →
Systems and Methods for Computer Animation of an Artificial Character Using Facial Poses From a Live Actor
Application:
63/233,611 →
Removing Moving Objects from a Video Scene
Application:
63/235,095 →
Method for Controlling Digital Feather Generations Through a User Interface in a Computer Modeling System
Application:
63/235,614 →
Three-Dimensional Assembly for Motion Capture Calibration
Application:
63/237,510 →
Related Assignments
(19)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest
Jan 6, 2021
From: CHOI, BYUNG KUK
To: WETA DIGITAL LIMITED
Reel/Frame 054827/0951 →
Assignment of Assignor's Interest
Jan 15, 2021
From: GOURMEL, OLIVIER
To: WETA DIGITAL LIMITED
Reel/Frame 054932/0635 →
Assignment of Assignor's Interest
Jan 21, 2021
From: GOURMEL, OLIVIER
To: WETA DIGITAL LIMITED
Reel/Frame 054984/0769 →
Assignment of Assignor's Interest
Feb 2, 2021
From: HILLMAN, PETER M.
To: WETA DIGITAL LIMITED
Reel/Frame 055113/0529 →
Assignment of Assignor's Interest
Feb 25, 2021
From: CHOI, BYUNG KUK
To: WETA DIGITAL LIMITED
Reel/Frame 055408/0693 →
Assignment of Assignor's Interest
Feb 26, 2021
From: CHOI, BYUNG KUK; KLÁR, GERGELY
To: WETA DIGITAL LIMITED
Reel/Frame 055434/0968 →
Assignment of Assignor's Interest
Aug 26, 2021
From: HILLMAN, PETER
To: WETA DIGITAL LIMITED
Reel/Frame 057304/0378 →
Assignment of Assignor's Interest
Aug 27, 2021
From: LENIHAN, NIALL J; VAN DER STEEN, SANDER; LEI, RICHARD CHI; DECONINCK, FLORIAN
To: WETA DIGITAL LIMITED
Reel/Frame 057314/0544 →
Assignment of Assignor's Interest
Sep 7, 2021
From: HILLMAN, PETER
To: WETA DIGITAL LIMITED
Reel/Frame 057396/0461 →
Assignment of Assignor's Interest
Sep 17, 2021
From: MOMCILOVIC, DEJAN; BOTTING, JAKE
To: WETA DIGITAL LIMITED
Reel/Frame 057521/0856 →
Assignment of Assignor's Interest
Sep 17, 2021
From: MOMCILOVIC, DEJAN; BOTTING, JAKE
To: WETA DIGITAL LIMITED
Reel/Frame 057521/0818 →
Assignment of Assignor's Interest
Sep 17, 2021
From: MOMCILOVIC, DEJAN; BOTTING, JAKE
To: WETA DIGITAL LIMITED
Reel/Frame 057521/0782 →
Assignment of Assignor's Interest
Oct 6, 2021
From: HUNTER, PHILIP
To: WETA DIGITAL LIMITED
Reel/Frame 057715/0468 →
Assignment of Assignor's Interest
Oct 13, 2021
From: HILLMAN\, PETER
To: WETA DIGITAL LIMITED
Reel/Frame 057773/0283 →
Corrective Assignment to Correct the Last Name of the Inventor Previously Recorded on Reel 057773 Frame 0283. Assignor(S) Hereby Confirms the Assignment.
Oct 20, 2021
From: HILLMAN, PETER
To: WETA DIGITAL LIMITED
Reel/Frame 057875/0566 →
Assignment of Assignor's Interest
Dec 27, 2021
From: LEI, RICHARD CHI; DECONINCK, FLORIAN
To: WETA DIGITAL LIMITED
Reel/Frame 058485/0018 →
Assignment of Assignor's Interest
Feb 8, 2022
From: WETA DIGITAL LIMITED
To: UNITY SOFTWARE INC.
Reel/Frame 058978/0905 →
Assignment of Assignor's Interest
Mar 14, 2022
From: CHOI, BYUNG KUK; KLÁR, GERGELY
To: WETA DIGITAL LIMITED
Reel/Frame 059260/0699 →
Assignment of Assignor's Interest
Mar 24, 2023
From: LEI, RICHARD CHI; DECONINCK, FLORIAN; MCCARTEN, JOHN; HUTSON, LEO
To: UNITY TECHNOLOGIES SF
Reel/Frame 063096/0776 →