Patent Assignment
Reel/Frame 074889/0591
Assignment of Assignor's Interest
Recorded: 2026-06-09
Received: 2026-06-09
Pages: 4
Assignor
UTHERVERSE GAMING LLC
Executed: 2026-05-04
Assignee
EMPIRE IP LLC
80 MORRISTOWN ROAD, UNIT 3B - 337, BERNARDSVILLE, NJ, 07924, UNITED STATES
Covered Properties
(25)
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
18/962,912 →
Single User Multiple Presence in Multi-User Game
Application:
18/441,608 →
Single User Multiple Presence in Multi-User Game
Application:
17/515,003 →
Method, System and Apparatus of Recording and Playing Back an Experience in a Virtual Worlds System
Application:
17/512,430 →
Method, System and Apparatus of Recording and Playing Back an Experience in a Virtual Worlds System
Application:
17/512,437 →
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
17/339,872 →
Single User Multiple Presence in Multi-User Game
Application:
16/669,396 →
Avatar Eye Control in a Multi-User Animation Environment
Application:
15/362,736 →
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
15/276,643 →
Translating User Interfaces of Applications
Application:
15/162,515 →
Avatar Eye Control in a Multi-User Animation Environment
Application:
14/961,744 →
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
14/841,331 →
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
14/461,336 →
Method, System and Apparatus of Recording and Playing Back an Experience in a Virtual Worlds System
Application:
14/457,828 →
Avatar Eye Control in a Multi-User Animation Environment
Application:
14/257,911 →
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
14/083,323 →
Translating User Interfaces of Applications
Application:
13/919,930 →
Avatar Eye Control in a Multi-User Animation Environment
Application:
13/784,576 →
Multi-Instance, Multi-User Virtual Reality Spaces
Application:
13/625,804 →
Avatar Eye Control in a Multi-User Animation Environment
Application:
13/603,314 →
Adaptable Generation of Virtual Environment Frames
Application:
13/352,311 →
Single User Multiple Presence in Multi-User Game
Application:
13/291,972 →
Multi-Instance, Multi-User Animation Platforms
Application:
12/554,744 →
Avatar Eye Control in a Multi-User Animation Environment
Application:
12/141,474 →
System and Method for Client Side Managed Data Prioritization and Connections
Application:
10/800,397 →