Method of interacting with an audio content carrier medium, a method of interacting with an augmented reality carrier, an audio content carrier medium, and a method of playing audio content using a user peripheral
View Patent ↗A method of interacting with an audio content carrier medium uses a user peripheral, especially a smartphone, tablet, smart glasses, or virtual reality glasses. The carrier medium is used to provide audio content, especially music recordings and tracks, but also provides augmented reality content. The owner of the carrier medium gains dedicated access to both types of content by securing access to each content. Furthermore, a series of innovative user peripheral interactions has augmented reality and audio content.
1 . A method of interacting with an audio content carrier medium using a user peripheral comprising at least a sensing sensor, a speaker and a display,
where the carrier medium is provided with an automated data collection means and a unique carrier medium verification code;
where the automated data collection means stores information unique to each individual carrier medium used to utilize the verification code of the carrier medium, and the automated data collection means is readable by the sensing sensor;
where the user peripheral further has access to the verification code of the carrier medium;
where a remote server stores the audio content, wherein the user has access to the remote server using a user account consisting of at least a username and password; wherein
the carrier medium is an augmented reality content carrier,
wherein the augmented reality content and audio content are in restricted access mode,
wherein the interaction with the carrier medium comprises the steps of:
placing the carrier medium in the field of view of the sensing sensor
verifying whether a logged-in user matches one of users authorized to use the given carrier medium verification code
and making the audio content and augmented reality content in the user peripheral fully accessible in case of a match.
2 . The method of interacting with the audio content carrier medium of claim 1 , wherein after the match is verified, the audio content is made permanently accessible in the user peripheral.
3 . The method of interacting with the audio content carrier medium of claim 2 , wherein after being made fully accessible, the audio content is played on the user peripheral and the augmented reality content is displayed on the display of the user peripheral.
4 . The method of interacting with the audio content carrier medium of claim 3 , wherein the audio content is played even after shifting the field of view of the sensing sensor away from the augmented reality content carrier, wherein a user interface provides interaction elements allowing interaction with the audio content.
5 . The method of interacting with the audio content carrier medium of claim 1 , wherein the augmented reality content has at least two types of source data, where the first type of source data is used in displaying the augmented reality content in a web browser, the second type of source data is used in displaying the augmented reality content in an application interface, wherein the first and second types of source data differ in quality and size of the resulting augmented reality content.
6 . The method of interacting with the audio content carrier medium of claim 1 , wherein the display of the augmented reality content is timewise linked to the playback of the audio content.
7 . The method of interacting with the audio content carrier medium of claim 1 , wherein in the verification code is physically attached to the carrier medium.