IP Library Granted Patent US 12675160
Granted Patent B2
US 12675160 · App. 18/209,521 · Granted Jul 7, 2026

Extended reality interface

Inventor: Neil Nelson (Providence, RI)
G06F3/014G06F3/0346
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 12675160
App. No.
18/209,521
Filed
Jun 14, 2023
Granted
Jul 7, 2026
Kind
B2
Art Unit
2625
USPC
345/161
Abstract

An extended reality interface controller including a controller including a body formed by a frame; the frame having a first main body section and second main body section substantially bisecting the frame and a cap section spanning over the first main body section and second main body section; multidirectional switches operatively coupled to the frame; internal electronics housed within the frame; and a processor operatively coupled to the multidirectional switches.

Claims (37)

1 . An extended reality interface controller comprising:

a controller including a body formed by a frame;

the frame having a first main body section and second main body section substantially bisecting the frame and a cap section spanning over the first main body section and second main body section;

multidirectional switches operatively coupled to said frame wherein the multidirectional switches are configured as analog joysticks;

internal electronics housed within the frame; and

a processor housed in the body operatively coupled to the multidirectional switches; a non-transitory memory in operative communication with the processor and housed in the body; wherein the processor is in electrical communication with the multidirectional switches, and data gathering components, the processor is configured to receive input, such as key strokes and/or control information from the controller; the processor is configured to receive data transmitted by the controller via a communication channel, and configured to perform operations upon receiving the data to process data from the controller to perform operations; wherein the operations include processing a location from mounted hardware on the frame, generating graphics, and producing haptic feedback to a user; wherein said frame forms a thumb region opposite a base region; wherein the multidirectional switches comprise a thumb switch located in the thumb region, an index finger switch, a middle finger switch, a ring finger switch and a pinkie finger switch each being configured aligned for each finger of a hand.

2 . The extended reality interface controller according to claim 1 , wherein the multidirectional switches are located in the thumb region and along the frame between the thumb region and the base region.

3 . The extended reality interface controller according to claim 1 , further comprising strap coupled to the frame adjacent the thumb region and the base via a strap mounting slot.

4 . The extended reality interface controller according to claim 1 , wherein said frame comprises at least one specialized form factor, including size, configuration, and physical arrangement that optimizes a fit into a hand and use of the controller by the user.

5 . The extended reality interface controller according to claim 1 , further comprising an A button switch and a B button switch operatively coupled to said frame adjacent the thumb region.

6 . An extended reality system comprising:

a controller operatively coupled to a processor; the controller including a body formed by a frame, the processor being housed in the body; a cooling fan housed in the body, the cooling fan in fluid communication with the processor; the frame having a first main body section and second main body section substantially bisecting the frame and a cap section spanning over the first main body section and second main body section; multidirectional switches operatively coupled to said frame; wherein the multidirectional switches are configured as analog joysticks; the multidirectional switches can be configured to be aligned for each digit of a hand; the multidirectional switches comprising an index finger switch, a middle finger switch, a ring finger switch, a pinkie switch and a thumb switch; a tangible, non-transitory memory configured to communicate with said processor, the tangible, non-transitory memory having instructions stored therein that, in response to execution by the processor, cause the processor to perform operations comprising:

receiving data transmitted by the controller via a communication channel;

receiving, by the processor, data from said multidirectional switches;

receiving, by the processor, the data with graphics and video imaging information;

performing, by the processor, operations upon receiving the data to process data from the controller;

processing, by the processor, a location from mounted hardware on the frame;

generating, by the processor, graphics, and

producing, by the processor, haptic feedback to a user.

7 . The extended reality system of claim 6 , further comprising:

a key plate mounted interchangeable with the frame between the thumb region and the base region; the key plate having a variety of sizes to allow for the adjustment of the multidirectional switch locations and orientation on the frame; wherein the orientation of the multidirectional switches is configured to be offset and/or staggered relative to an axis to allow for the various finger lengths, so that a more neutral finger placement is achieved.

8 . The extended reality system of claim 6 , further comprising:

a thumb groove located proximate the thumb region 60 and near the forefinger switch; the thumb groove comprising a flat surface configured for a palm of a hand proximate a thumb to set into and grip to prevent relative rotation of the frame in the palm of the hand.

9 . The extended reality system of claim 6 , further comprising:

a convex surface that is configured to conform to a palm of a hand for ergonomic fit; and

an oblong cross-section, formed in the frame configured for a natural shape of a hand near a palm and fingers at knuckles, such that a neutral grip can be attained.

10 . The extended reality system of claim 6 , further comprising:

an input/output connector formed in the frame configured for connectivity of the controller with power sources for charging or data transfer via a cable.

11 . The extended reality system of claim 6 , further comprising:

a motion tracking system operatively coupled to the controller; wherein the motion tracking system is at least one of internally mounted within the body or externally mounted to the body.

12 . The extended reality system of claim 6 , wherein the multidirectional switches are configured as different styles of analog switches; wherein the thumb switch is configured as a three-dimension analog joystick, the pinkie switch is configured as a mini joystick with a five-way momentary tactile switch, the forefinger switch, middle finger switch, and ring finger switch are configured as multidirectional multi-stick style switches.

13 . The extended reality system according to claim 6 , wherein said cap section is proximate a thumb region, the thumb region including a sloped profile configured for access to the switches.

14 . The extended reality system according to claim 13 , wherein the sloped profile includes an angle α (Alpha) relative to a longitudinal axis of the frame; the angle α places the orientation of the cap section to allow for a thumb switch as well as an A button switch and a B button switch to be manipulated by a thumb.

15 . The extended reality system according to claim 6 , further comprising:

a base region located on the frame opposite the thumb region along an axis; the base region being configured to support a strap that extends from a first strap mounting slot proximate the base region to a second strap mounting slot proximate the thumb region; wherein the base region includes a strap release that is configured to release and/or secure the strap for adjustment.

16 . The extended reality system according to claim 15 , wherein the base region includes a flair configured for hand retention and an angle for the strap mounting slot; wherein the flair being configured for different sized hands to grip the frame along different locations so that a palm of the hand attains a comfortable grip.

17 . The extended reality system according to claim 15 , wherein the frame is substantially tapered along a longitudinal axis from a relatively larger sized thumb region along the frame to the base region; wherein the taper is configured to match the shape of a palm of the hand and relative lengths of fingers to allow for an ergonomic feel placing the hand in a more neutral closed position.