IP Library Granted Patent US 12676049
Granted Patent B2
US 12676049 · App. 18/656,881 · Granted Jul 7, 2026

Slot machine with reel-based persistence-of-vision effects

Inventors: Stephen Shaffer, Jr. (Las Vegas, NV); Frank Rodriguez (Las Vegas, NV); Joseph Masinter, II (Las Vegas, NV); Alfred Thomas (Ventura, CA)
Assignee: Aristocrat Technologies, Inc.
G07F17/3213G07F17/34
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Quick Facts
Patent No.
US 12676049
App. No.
18/656,881
Granted
Jul 7, 2026
Kind
B2
Abstract

A gaming device in accordance with some implementations includes a housing, a reel-spin initiation member, and a reel configured to spin in response to a user actuation of the reel-spin initiation member, the reel including a peripheral member having a plurality of symbols thereon and an array of light-emitting elements coupled to the reel. The gaming device also includes a controller coupled to the array of light-emitting elements and configured to selectively illuminate respective light-emitting elements of the array of light-emitting elements while the reel is rotating to produce an animated visual element.

Claims (40)

1 . A system, the system comprising:

at least one reel;

an array of light-emitting elements;

a moveable structure configured to oscillate the array of light-emitting elements along a path at least in part corresponding to a user-viewable area through which a portion of the at least one reel is visible; and

a controller configured to selectively illuminate at least one light-emitting element of the array of light-emitting elements to produce an animation effect.

2 . The system of claim 1 , wherein:

the moveable structure comprises an auxiliary peripheral member; and

the auxiliary peripheral member is positioned outside of a periphery of the at least one reel and configured to offset the array of light-emitting elements from the periphery of the at least one reel by a distance.

3 . The system of claim 2 , wherein the distance is less than 11 mm.

4 . The system of claim 1 , comprising a wireless power transfer system configured to wirelessly provide power to the moveable structure.

5 . The system of claim 4 , wherein the controller is coupled to the moveable structure, and further comprising:

a transmitter coupled to a non-moving structure; and

a receiver coupled to the controller and to the moveable structure.

6 . The system of claim 1 , wherein the moveable structure and the at least one reel both move along the path.

7 . The system of claim 1 , wherein the controller further comprises a wireless communication system configured to receive information about when to display a visual element via the array of light-emitting elements.

8 . A gaming device comprising:

at least one reel;

a moveable structure configured to move a light array back and forth at least in part corresponding to a user-viewable area through which a portion of the at least one reel is visible; a conductor configured to provide power to the light array; and

a controller configured to selectively illuminate at least one light-emitting element of the light array during movement of the moveable structure to produce an animation effect.

9 . The gaming device of claim 8 , wherein the moveable structure comprises a spoke.

10 . The gaming device of claim 8 , wherein the controller is configured to produce the animation effect by a persistence of vision optical technique.

11 . The gaming device of claim 8 , wherein the light array includes a row of discrete tri-color LEDs.

12 . The gaming device of claim 8 , wherein the animation effect includes displaying at least one symbol associated with a virtual gameplay other than a symbol of the at least one reel.

13 . The gaming device of claim 8 , wherein the moveable structure comprises an actuator.

14 . The gaming device of claim 8 , wherein the animation effect is produced by:

illuminating the light array according to a first illumination pattern;

ceasing to illuminate the light array according to the first illumination pattern; and

illuminating the light array according to a second illumination pattern different from the first illumination pattern.

15 . The gaming device of claim 8 , wherein the controller is configured to produce video-like animation.

16 . A gaming system, comprising:

a housing defining a user-viewable area;

at least one reel positioned within the housing at least partially within the user-viewable area;

a moveable light structure positioned within the housing and comprising a light array having light-emitting elements, the moveable light structure configured to move the light array within the user-viewable area through which a portion of the at least one reel is visible; and

a controller communicatively coupled to the light-emitting elements, the controller configured to selectively illuminate at least one of the light-emitting elements to produce an animated visual element that depicts movement.

17 . The gaming system of claim 16 , wherein the controller is operable to generate animated light effects over the user-viewable area while the at least one reel does not move.

18 . The gaming system of claim 16 , wherein the light-emitting elements are configured to produce the animated visual element that depicts movement via an illumination pattern.

19 . The gaming system of claim 16 , wherein:

the light array is a first light array; and

the gaming system further comprises a second light array.

20 . The gaming system of claim 19 , wherein the moveable light structure comprises a motor configured to move the light array.