Eye tracking via dense point cloud scanning using a light beam source and a reflective and/or diffractive surface
Augmented and/or virtual reality (AR/VR), near-eye display devices that implement eye tracking via dense point cloud scanning are disclosed. In examples, an eye tracking system for an augmented reality/virtual reality (AR/VR) display device comprises a light beam emission and sensor element located in a first location of the display device to emit a light beam. The eye tracking system may comprises a redirection element located in a second location of the display device to redirect the light beam to illuminate one of line-of-sight and a field-of-view (FOV) of the display device.
1 . An eye tracking system for an augmented reality (AR)/virtual reality (VR) display device, the eye tracking system, comprising:
a light beam emission and sensor element located in a first location of the display device to emit a light beam, the light beam emission and sensor element including a lens that broadens a scope of space over which the light beam is emitted, the lens including at least a lens element that is offset with respect to at least a corresponding light beam source element included as part of the light beam emission and sensor element; and
a redirection element located in a second location of the display device to redirect the light beam to illuminate one of line-of-sight and a field-of-view (FOV) of the display device.
2 . The eye tracking system of claim 1 , wherein the light beam emission and sensor element includes one or more of a light beam source, a micro-electromechanical system (MEMS), and a photodetector (PD).
3 . The eye tracking system of claim 1 , wherein the first location is a temple arm of the display device.
4 . The eye tracking system of claim 1 , wherein the second location is a display lens of the display device.
5 . The eye tracking system of claim 4 , wherein the redirection element includes a diffractive surface.
6 . The eye tracking system of claim 4 , wherein the redirection element includes a reflective surface.
7 . The eye tracking system of claim 1 , wherein to acquire data associated with at least one of intensity, depth, and velocity for eye tracking.
8 . The eye tracking system of claim 1 , wherein the redirection element is further to collimate the light beam.
9 . The eye tracking system of claim 1 , wherein the redirection element includes a thin, transparent substrate having a pattern of rectangular grooves arranged to diffract display light.
10 . The eye tracking system of claim 1 , wherein the redirection element includes an reflective film, wherein the reflective film includes one or more multi-layer dielectric films tuned to reflect a particular wavelength band and a particular polarization.
11 . The eye tracking system of claim 1 , wherein the redirection element includes an anti-reflection coating for visible light.
12 . The eye tracking system of claim 1 , wherein the redirection element includes a holographic optical element (HOE) film.
13 . A method for implementing eye tracking via a dense point cloud scanning, the method comprising:
positioning a light beam emission and sensor element at a first location of a display device;
positioning a redirection element at a second location of the display device to redirect light to illuminate one of line-of-sight and a field-of-view (FOV) of the display device;
emitting, via a first light beam emission and sensor element, a first light beam towards a user's eye;
broadening, using a lens included as part of the first light beam emission and sensor element, a scope of space over which the first light beam is emitted, the lens including at least a lens element that is offset with respect to at least a corresponding light beam source element that is included as part of the first light beam emission and sensor element;
emitting, via a second light beam emission and sensor element, a second light beam towards a redirection element; and
redirecting the second light beam towards the user's eye.
14 . The method of claim 13 , wherein the redirection element includes a diffractive surface.
15 . The method of claim 13 , wherein the redirection element includes a reflective surface.
16 . The method of claim 13 , wherein the redirection element includes a thin, transparent substrate having a pattern of rectangular grooves arranged to diffract display light.
17 . A non-transitory computer readable medium configured to store program code instructions, when executed by a processor, cause the processor to perform steps comprising:
emit, via a first light beam emission and sensor element, a first light beam towards a user's eye;
broaden, using a lens included as part of the first light beam emission and sensor element, a scope of space over which the first light beam is emitted, the lens including at least a lens element that is offset with respect to at least a corresponding light beam source element that is included as part of the first light beam emission and sensor element;
emit, via a second light beam emission and sensor element, a second light beam towards a redirection element; and
redirect the second light beam towards the user's eye.
18 . The non-transitory computer readable medium of claim 17 , wherein the instructions, when executed by the processor, cause the processor to collimate, via the redirection element, at least one of the first light beam and the second light beam.