System and method for selecting entities
The present disclosure provides a system and method for optimizing a team selection process during an auction. The method includes receiving a first input associated with a quality of a sports team, receiving a second input associated with a success probability of a bid associated with the sports team, and determining an optimized list of players for the sports team based on the first and the second inputs.
1 . A system for selecting entities, said system comprising:
one or more processors; and
a memory operatively coupled to the one or more processors, wherein the memory comprises processor-executable instructions, which on execution, cause the one or more processors to:
receive a first input associated with a quality of a group associated with a sport;
receive a second input associated with a success probability of a bid associated with the group;
determine an optimized list of entities to form the group by applying a genetic algorithm that simultaneously optimizes entity selection based on both the quality of the group and the success probability of the bid, wherein the quality of the group and the success probability of the bid are inversely correlated; and
select the entities based on the optimized list to play the sport.
2 . The system as claimed in claim 1 , wherein the memory comprises processor-executable instructions, which on execution, cause the one or more processors to determine the optimized list of entities based on one or more conditions.
3 . The system as claimed in claim 1 , wherein the entities comprise at least one of: human, robot, and humanoids.
4 . The system as claimed in claim 2 , wherein the one or more conditions comprise at least one of: a budget, a maximum number of the entities for a role, and a maximum number of different types of the entities.
5 . The system as claimed in claim 1 , wherein the memory comprises processor-executable instructions, which on execution, cause the one or more processors to determine the optimized list of entities based on at least one of:
a team quality weight;
a bid success weight;
a list of pre-included entities;
bid prices for the pre-included entities; and
a slot or a role associated with the pre-included entities.
6 . The system as claimed in claim 5 , wherein the optimized list of entities forming the group comprises the list of pre-included entities.
7 . The system as claimed in claim 1 , wherein the memory comprises processor-executable instructions, which on execution, cause the one or more processors to display the optimized list of entities on a user interface (UI).