Electrical computers and digital processing systems involving interprogram or interprocess communication regarding amusement devices and games
Some embodiments may include interaction among sports books. Various other systems and methods are described.
1 . A system for improving odds accuracy in a wagering market, the system comprising:
a user device;
a first wagering server associated with a first wagering venue; and
a plurality of second wagering servers associated respectively with second wagering venues, the second wagering servers configured to calculate odds for wagers made in their respective wagering venues and then to send the calculated odds to the user device,
wherein the user device is configured for:
displaying a stream of a live sporting event;
identifying a wager that may be placed at the first wagering venue by way of a user input on a wagering interface of the user device, the wager being associated with the stream of the live sporting event;
selecting from the plurality of second wagering venues those secondary venues that define a market in which the first wagering venue competes;
receiving a plurality of real-time feeds from at least a plurality of the selected second wagering venues, in which each real-time feed indicates respective odds for the wager associated with the stream of the live sporting event;
determining consensus odds for the wager based on the plurality of real-time feeds, wherein each of the plurality of selected secondary wagering venues has an impact on determining the consensus odds in proportion to an effect each secondary wagering venue has on the market;
transmitting an indication of the consensus odds to the first wagering venue; and
offering, by way of the wagering interface, the wager with the consensus odds.
2 . The system of claim 1 , in which each wagering venue includes a sports book.
3 . The system of claim 1 , in which the wager associated with the stream includes an in-game wager that occurs after a start of the live sporting event.
4 . The system of claim 1 , in which the live sporting event includes a competition.
5 . The system of claim 1 , in which the plurality of second wagering venues includes at least one wagering venue located on a different continent than the first wagering venue.
6 . The system of claim 1 , in which the consensus odds include at least one of a median odds, a mean odds, a mode odds, a lowest odds, a highest odds, and an odds based on a mathematical formula.
7 . A method for improving odds accuracy in a wagering system, the method comprising:
displaying, on a user device, a stream of a live sporting event;
identifying a wager that may be placed at a first wagering venue, the wager being associated with the stream of the live sporting event;
calculating, on each of a plurality of second wagering servers associated respectively with second wagering venues, odds for the wager as made in their respective wagering venues;
sending, by each of the plurality of second wagering servers, the calculated odds to the user device;
selecting, on the user device, from a plurality of second wagering venues those secondary venues that define a market in which the first wagering venue competes;
receiving, on the user device, a plurality of real-time feeds from at least a plurality of the selected second wagering venues, in which each real-time feed indicates respective odds for the wager associated with the stream of the live sporting event;
determining, on the user device, consensus odds for the wager based on the plurality of real-time feeds, wherein each of the plurality of selected secondary wagering venues has an impact on determining the consensus odds in proportion to an effect each secondary wagering venue has on the market;
transmitting, by the user device, an indication of the consensus odds to the first wagering venue; and
offering the wager with the consensus odds.
8 . The method of claim 7 , in which each wagering venue includes a sports book.
9 . The method of claim 7 , in which the wager associated with the stream includes an in-game wager that occurs after a start of the live sporting event.
10 . The method of claim 7 , in which the live sporting event includes a competition.
11 . The method of claim 7 , in which the plurality of second wagering venues includes at least one wagering venue located on a different continent than the first wagering venue.
12 . The method of claim 7 , in which the consensus odds include at least one of a median odds, a mean odds, a mode odds, a lowest odds, a highest odds, and an odds based on a mathematical formula.
13 . A system for improving odds accuracy in a wagering market, the system comprising:
a user device;
a first wagering server associated with a first wagering venue; and
a plurality of second wagering servers associated respectively with second wagering venues,
wherein the user device is configured to:
display a stream of a live sporting event;
identify a wager that may be placed at the first wagering venue, the wager being associated with the stream of the live sporting event;
select, from the plurality of second wagering venues, those secondary venues that define a market in which the first wagering venue competes;
receive a plurality of real-time feeds from at least a plurality of the selected second wagering venues, in which each real-time feed indicates respective odds for the wager;
determine consensus odds for the wager based on the plurality of real-time feeds, wherein each of the plurality of selected secondary wagering venues has an impact on determining the consensus odds in proportion to an effect each secondary wagering venue has on the market; and
offer, in a wagering interface of the user device, the wager based on the consensus odds.
14 . The system of claim 13 , wherein the user device is configured to determine the consensus odds for the wager based on odds for the wager calculated by the first wagering server.
15 . The system of claim 13 , wherein the user device is configured to transmit an indication of the consensus odds to the first wagering venue.
16 . The system of claim 13 , wherein the user device is configured to identify the wager that may be placed at the first wagering venue in response to a request from the first wagering venue.
17 . The system of claim 13 , wherein the offering, in the wagering interface of the user device, the wager based on the consensus odds comprises displaying the consensus odds with the wager on a display of the wagering interface.
18 . The system of claim 17 , wherein the display is a touch-sensitive display.
19 . The system of claim 18 , wherein the consensus odds with the wager are displayed on the touch-sensitive display in response to a user touch to an image thereon, wherein the image is associated with the stream of the live sporting event.
20 . The system of claim 19 , wherein the user touch to the image triggers display of a betting interface overlay that displays the consensus odds with the wager and enables the user to select and place the wager.