IP Library Granted Patent US 12695856
Granted Patent B2
US 12695856 · App. 18/761,915 · Granted Jul 28, 2026

Systems and methods for adapting a display depth of an object around a vehicle

Inventor: Hiroshi Yasuda (San Carlos, CA)
Assignees: Toyota Research Institute, Inc.; Toyota Jidosha Kabushiki Kaisha
H04N13/128G06T7/50G06T7/73G06V10/764G06V20/58H04N13/167H04N13/302B60K35/23B60K35/81B60K2360/164G06T2207/30196G06T2207/30261G06V2201/08
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Quick Facts
Patent No.
US 12695856
App. No.
18/761,915
Granted
Jul 28, 2026
Kind
B2
Abstract

Systems, methods, and other embodiments described herein relate to identifying objects and adapting display depth of a three-dimensional (3D) display for an object that increases situational awareness. In one embodiment, a method includes identifying objects within a field-of-view (FOV) using real depth that is detected by a vehicle. The method also includes positioning the objects within layers using the real depth and a display depth. The method also includes altering the display depth for the objects with a separation degree between the layers using a safety parameter, the display depth is associated with coordinate points of a display. The method also includes receiving a driving command according to the display depth.

Claims (51)

1 . An adaptation system comprising:

a memory storing instructions that, when executed by a processor, cause the processor to:

identify objects within a field-of-view (FOV) using real depth that is detected by a vehicle;

position the objects within layers using the real depth and a display depth;

alter the display depth for the objects with a separation degree between the layers using a safety parameter, the display depth is associated with coordinate points of a display having the display depth associated with a y-axis and the real depth associated with an x-axis, and the separation degree is distorted, and the display depth is associated with a quadrangular space; and

receive a driving command according to the display depth.

2 . The adaptation system of claim 1 , wherein the instructions to alter the display depth further include instructions to:

increase the separation degree between another vehicle and a pedestrian of the objects along the coordinate points, wherein the another vehicle and the pedestrian are ahead of the vehicle; and

the another vehicle and the pedestrian occupy different layers among the layers;

wherein the quadrangular space is associated with a comfort zone and the objects are in a background of a scene on the display.

3 . The adaptation system of claim 2 further including instructions to:

position the another vehicle at an increased distance from the vehicle on the coordinate points and maintain the pedestrian at a constant point on the coordinate points.

4 . The adaptation system of claim 1 , wherein the instructions to alter the display depth further include instructions to:

increase the separation degree between two of the objects for the display depth having different classifications and located ahead of the vehicle along the coordinate points; and

the two of the objects occupying different layers among the layers.

5 . The adaptation system of claim 1 , wherein the layers are continuous for mapping the objects within an image frame on the display and the vehicle incorporates the display within one of a heads-up display (HUD) and an infotainment system.

6 . The adaptation system of claim 1 , wherein the display is a three-dimensional (3D) display having optical components, and the optical components give the objects a 3D depth according to the display depth and the separation degree.

7 . The adaptation system of claim 1 , wherein the safety parameter is a time-to-collision to the objects computed by a machine learning (ML) model and the real depth is a physical depth of the objects located away from the vehicle.

8 . A non-transitory computer-readable medium comprising: instructions that when executed by a processor cause the processor to:

identify objects within a field-of-view (FOV) using real depth that is detected by a vehicle;

position the objects within layers using the real depth and a display depth;

alter the display depth for the objects with a separation degree between the layers using a safety parameter, the display depth is associated with coordinate points of a display having the display depth associated with a y-axis and the real depth associated with an x-axis, and the separation degree is distorted, and the display depth is associated with a quadrangular space; and

receive a driving command according to the display depth.

9 . The non-transitory computer-readable medium of claim 8 , wherein the instructions to alter the display depth further include instructions to:

increase the separation degree between another vehicle and a pedestrian of the objects along the coordinate points, wherein the another vehicle and the pedestrian are ahead of the vehicle; and

the another vehicle and the pedestrian occupy different layers among the layers;

wherein the quadrangular space is associated with a comfort zone and the objects are in a background of a scene on the display.

10 . The non-transitory computer-readable medium of claim 9 further including instructions to:

position the another vehicle at an increased distance from the vehicle on the coordinate points and maintain the pedestrian at a constant point on the coordinate points.

11 . The non-transitory computer-readable medium of claim 8 , wherein the instructions to alter the display depth further include instructions to:

increase the separation degree between two of the objects for the display depth having different classifications and located ahead of the vehicle along the coordinate points; and

the two of the objects occupying different layers among the layers.

12 . The non-transitory computer-readable medium of claim 8 , wherein the layers are continuous for mapping the objects within an image frame on the display and the vehicle incorporates the display within one of a heads-up display (HUD) and an infotainment system.

13 . The non-transitory computer-readable medium of claim 8 , wherein the display is a three-dimensional (3D) display having optical components, and the optical components give the objects a 3D depth according to the display depth and the separation degree.

14 . A method comprising:

identifying objects within a field-of-view (FOV) using real depth that is detected by a vehicle;

positioning the objects within layers using the real depth and a display depth;

altering the display depth for the objects with a separation degree between the layers using a safety parameter, the display depth is associated with coordinate points of a display having the display depth associated with a y-axis and the real depth associated with an x-axis, and the separation degree is distorted, and the display depth is associated with a quadrangular space; and

receiving a driving command according to the display depth.

15 . The method of claim 14 , wherein altering the display depth further includes:

increasing the separation degree between another vehicle and a pedestrian of the objects along the coordinate points, wherein the another vehicle and the pedestrian are ahead of the vehicle; and

the another vehicle and the pedestrian occupy different layers among the layers;

wherein the quadrangular space is associated with a comfort zone and the objects are in a background of a scene on the display.

16 . The method of claim 15 further comprising:

positioning the another vehicle at an increased distance from the vehicle on the coordinate points and maintaining the pedestrian at a constant point on the coordinate points.

17 . The method of claim 14 , wherein altering the display depth further includes:

increasing the separation degree between two of the objects for the display depth having different classifications and located ahead of the vehicle along the coordinate points; and

the two of the objects occupying different layers among the layers.

18 . The method of claim 14 , wherein the layers are continuous for mapping the objects within an image frame on the display and the vehicle incorporates the display within one of a heads-up display (HUD) and an infotainment system.

19 . The method of claim 14 , wherein the display is a three-dimensional (3D) display having optical components, and the optical components give the objects a 3D depth according to the display depth and the separation degree.

20 . The method of claim 14 , wherein the safety parameter is a time-to-collision to the objects computed by a machine learning (ML) model and the real depth is a physical depth of the objects located away from the vehicle.