IP Library Granted Patent US 12705638
Granted Patent B2
US 12705638 · App. 18/069,645 · Granted Aug 11, 2026

Geographic tracking and non-fungible token trading platform

Inventors: Joseph Edward Besecker (Lititz, PA); Joseph Eric Besecker (Philadelphia, PA); Charles Durham (Lititz, PA)
Assignee: Wazuzu, Inc.
G06Q30/0209G06Q20/389
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Quick Facts
Patent No.
US 12705638
App. No.
18/069,645
Granted
Aug 11, 2026
Kind
B2
Abstract

A geographic tracking and non-fungible token trading platform generates a premium asset uniquely identified by a non-fungible token (NFT) and including at least one redeemable item. The platform awards the premium asset to a user of a client device based on gameplay in a game on the platform. The platform determines a value of the premium asset based at least in part on a rank of the premium item that is based on availability and/or obtainability of the premium asset within the platform and at least in part on whether the at least one redeemable item has been redeemed. The platform generates a dashboard displaying the premium asset to the user and interacts with the user to redeem the redeemable item and interacts with the client device to trade the premium asset on an NFT marketplace.

Claims (38)

1 . A method for trading a premium asset identified by a non-fungible token (NFT), comprising:

generating, by a computer platform for online gaming and premium asset trading, the NFT, the computer platform associated with a first online game and a second online game different from the first online game;

generating, by the computer platform, a premium asset with at least one redeemable item, the premium asset being capable of storing multiple redeemable items, being uniquely identified by the NFT, and having an initial value based, at least in part, on the at least one redeemable item, at least one of the at least one redeemable items being associated with the first online game;

receiving, from a client device interacting with the computer platform after generation of the premium asset, gameplay activity of a user playing the first online game;

awarding the premium asset to the user based on the gameplay activity by depositing the premium asset in an asset vault account corresponding to the user, wherein the premium asset is tradable by the user on an NFT marketplace based on the NFT;

increasing, by the computer platform and independently of gameplay by the user in the first online game, the value of the premium asset to a second value by adding a new redeemable item to the premium asset, the new redeemable item associated with the second online game;

generating a ranking associated with the premium asset based on availability and/or obtainability of the premium asset relative to availability and/or obtainability of a plurality of other premium assets; and

dropping one or more further redeemable items for the user within a virtual gaming environment of one or both of the first online game and the second online game based on percentage chance defined by the generated ranking, wherein the one or more further redeemable items are virtual items configured for gameplay utilization within one or both of the first online game and the second online game.

2 . The method of claim 1 , wherein the NFT defines ownership of the premium asset.

3 . The method of claim 1 , further comprising defining, by the computer platform, the ranking based on availability and/or obtainability of the premium asset.

4 . The method of claim 3 , further comprising determining the value of the premium asset based, at least in part, on the rank of the premium asset and at least in part upon whether the at least one redeemable item has been redeemed.

5 . The method of claim 4 , the increasing the value of the premium asset further comprising randomly selecting the premium asset over other premium assets on the computer platform based on probability defined by the rank.

6 . The method of claim 1 , the premium asset being associated with both a virtual location in the first online game and with a geographic area.

7 . The method of claim 6 , the awarding further comprising determining a location of the client device is within the geographic area.

8 . The method of claim 7 , wherein the geographic area corresponds to a sponsor and the at least one redeemable item is provided by the sponsor.

9 . The method of claim 1 , further comprising generating a dashboard to display the premium asset and the at least one redeemable item to the user.

10 . The method of claim 9 , interacting, via the dashboard, prior to trading the premium asset, with the user to redeem the at least one redeemable item.

11 . An online gaming and premium asset trading computer platform, comprising:

at least one processor; and

one or more memory resources storing machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to:

generate a non-fungible token (NFT);

generate a premium asset being uniquely identified by the NFT and including at least one redeemable item, the premium asset having an initial value based at least in part on the at least one redeemable item, wherein the premium asset is capable of storing multiple redeemable items;

receive, from a client device interacting with the computer platform after generation of the premium asset, gameplay activity of a user playing a the first online game associated with the computer platform, the computer platform also associated with a second online game different from the first online game;

award the premium asset to the user based on the gameplay activity by depositing the premium asset in an asset vault account corresponding to the user, wherein the premium asset is tradable by the user on an NFT marketplace based on the NFT;

increase, independently of gameplay by the user in the first online game, the value of the premium asset to a second value by adding a new redeemable item to the premium asset at a later time, the new redeemable item associated with the second online game;

generate a ranking associated with the premium asset based on value availability and/or obtainability of the premium asset relative to availability and/or obtainability of a plurality of other premium assets; and

drop one or more further redeemable items for the user within a virtual gaming environment of one or both of the first online game and the second online game based on percentage chance defined by the generated ranking, wherein the one or more further redeemable items are virtual items configured for gameplay utilization within one or both of the first online game and the second online game.

12 . The online gaming and premium asset trading computer platform of The online gaming and premium asset trading computer platform of the one or more memory resources storing further machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to interact with the client device and the NFT marketplace to trade the premium asset.

13 . The online gaming and premium asset trading computer platform of The online gaming and premium asset trading computer platform of the one or more memory resources storing further machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to:

assign a geographic area to the premium asset;

determine a location of the client device; and

award the premium asset to the user based on gameplay only when the location of the client device is within the geographic area.

14 . The online gaming and premium asset trading computer platform of claim 13 , the at least one redeemable item being provided by a sponsor associated with the geographic area.

15 . The online gaming and premium asset trading computer platform of claim 13 , wherein the premium asset is also associated with a virtual area of the first online game or second online game.

16 . The online gaming and premium asset trading computer platform of claim 11 , the one or more memory resources storing further machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to generate a dashboard to display the premium asset and the at least one redeemable item to the user.

17 . The online gaming and premium asset trading computer platform of claim 16 , the one or more memory resources storing further machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to interact, via the dashboard, prior to trading the premium asset, with the user to redeem the at least one redeemable item.

18 . The online gaming and premium asset trading computer platform of claim 11 , the one or more memory resources storing further machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to decrease the value of the premium asset when the at least one redeemable item is redeemed.

19 . The online gaming and premium asset trading computer platform of claim 11 , the one or more memory resources storing further machine-readable instructions that, when executed by the at least one processor, cause the online gaming and premium asset trading computer platform to randomly select the premium asset over other premium assets on the online gaming and premium asset trading computer platform to add the new redeemable item to the premium asset.