IP Library Granted Patent US 12711354
Granted Patent B2
US 12711354 · App. 19/180,031 · Granted Aug 18, 2026

Method and system for activity classification

Inventors: Colin J. Brown (Montreal, CA); Andrey Tolstikhin (Montreal, CA); Thomas D. Peters (Montreal, CA); Dongwook Cho (Montreal, CA); Maggie Zhang (Montreal, CA); Paul A. Kruszewski (Montreal, CA)
Assignee: Hinge Health, Inc.
G06N3/044A41D27/20A45C1/024A45C1/06A45C13/18A45C13/185A45F5/022G06V10/34G06V20/647G06V40/23G06V40/28
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Quick Facts
Patent No.
US 12711354
App. No.
19/180,031
Granted
Aug 18, 2026
Kind
B2
Abstract

An activity classifier system and method that classifies human activities using 2D skeleton data. The system includes a skeleton preprocessor that transforms the 2D skeleton data into transformed skeleton data, the transformed skeleton data comprising scaled, relative joint positions and relative joint velocities. The system also includes a gesture classifier comprising a first recurrent neural network that receives the transformed skeleton data, and is trained to identify the most probable of a plurality of gestures. The system also has an action classifier comprising a second recurrent neural network that receives information from the first recurrent neural networks and is trained to identify the most probable of a plurality of actions.

Claims (26)

1 . A method for classifying an activity performed by a person based on an analysis of sequential frames of a video of the person performing the activity, the method comprising:

extracting, for each frame, a skeletal representation that designates locations of a plurality of body parts of the person in that frame and that is indicative of a posture of the person in that frame, so as to generate a sequence of skeletal representations that are collectively indicative of the posture as the person performs the activity;

establishing, based on an analysis of a first skeletal representation in the sequence of skeletal representations, a first most probable gesture from among a plurality of gestures, each of which generalizes movement from one pose to another pose;

establishing, based on an analysis of a second skeletal representation in the sequence of skeletal representations, a second most probable gesture from among the plurality of gestures; and

establishing, based on an analysis of the first and second most probable gestures, a most probable action from among a plurality of actions.

2 . The method of claim 1 , further comprising:

establishing, for each frame, a movement characteristic of each of the plurality of body parts.

3 . The method of claim 2 , wherein said establishing the movement characteristic comprises computing a velocity of each of the plurality of body parts.

4 . The method of claim 1 ,

wherein the first most probable gesture is associated with a first pose in which the person is expected to start and a second pose in which the person is expected to end, and

wherein the first most probable gesture is established by determining that a first one of the sequence of skeletal representations matches the first pose and a third one of the sequence of skeletal representations matches the second pose.

5 . The method of claim 1 , wherein for each skeletal representation, the locations of the plurality of body parts are designated using X and Y coordinates that define two-dimensional (2D) positions of the plurality of body parts in a corresponding frame.

6 . The method of claim 5 , further comprising:

transforming at least some of the 2D positions across the sequence of skeletal representations relative to a given 2D position.

7 . The method of claim 5 , further comprising:

scaling at least some of the 2D positions across the sequence of skeletal representations relative to a given height.

8 . The method of claim 1 , wherein for each skeletal representation, each of the plurality of body parts is represented by a corresponding one of a plurality of dots, which are connected by lines to form a visualization of that skeletal representation.

9 . The method of claim 1 , further comprising:

posting, to an interface, the sequence of skeletal representations, in succession, without the sequential frames.

10 . The method of claim 1 , wherein said extracting is performed in real time as the sequential frames are generated by a camera that captures the person performing the activity.

11 . The method of claim 1 , wherein each of the plurality of body parts corresponds to a different joint.

12 . The method of claim 1 , wherein said establishing of the first and second most probable gestures is performed using a neural network with one or more recurrent units.

13 . The method of claim 1 ,

wherein said extracting, said establishing the first and second most probable gestures, and said establishing the most probable action are performed by a software program that is executing on a computing device that generates the sequential frames, and

wherein the method further comprises:

transmitting the sequential frames and the sequence of skeletal representations to a destination external to the computing device.