IP Library Granted Patent US 6,949,023
Granted Patent B1
US 6,949,023 · App. 09/555,630 · Granted Sep 27, 2005

Game machine and information storage medium

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Quick Facts
Patent No.
US 6,949,023
App. No.
09/555,630
Granted
Sep 27, 2005
Kind
B1
Abstract

The objective of the present invention is to provide a game machine, a musical tone generation device, and an information storage medium that make it possible to synchronize reproduced sounds and images, even if faults such as skips in those sounds or images occur during the reproduction of sounds and images that have been recorded on optical disk. When a game computation section ( 30 ) in this game machine instructs the reproduction of given sound data that has been recorded on an optical disk, based on the game state, sound data ( 96 ) that has been read from an optical disk ( 90 ) is reproduced by a sound reproduction section ( 60 ) and is output to a sound output section ( 80 ). During this time, a synchronization processing section ( 40 ) performs processing to obtain synchronization with the reproduced sounds, based on synchronization data that was read in together with the sound data, and instructs the images to be reproduced by an image generation section ( 50 ) and also the timing at which images are switched. Since image reproduction is based on instructions from the synchronization processing section ( 40 ) in this manner, the images can be reproduced in synchronization with the reproduced sounds.

Claims (62)

1. A game machine comprising:

an optical disk in which is included synchronization data for synchronizing with at least one of sound data and image data, within at least one of the sound data and image data, wherein the sound and/or image data includes delimiters spaced at regular intervals;

reproduction means for reproducing at least one of a sound and an image, based on at least one of the sound data and the image data accessed from the optical disk; and

processing means for executing given processing in synchronization with at least one of sounds and images to be reproduced by reproduction means, based on synchronization data accessed from the optical disk, including switching a displayed image when synchronization data indicates that a sound delimiter is read and/or switching a sound when synchronization data indicates that a video delimiter is read, to avoid slippage between sound and image data.

2. The game machine as defined in claim 1 , wherein at least one item of the synchronization data is included within a range of data that is capable of being accessed simultaneously.

3. The game machine as defined in claim 1 ,

wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

4. The game machine as defined in claim 2 ,

wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

5. The game machine as defined in claim 1 , further comprising a display section for displaying a game image wherein the processing means performs image generation processing on a game image to be displayed on the display section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

6. The game machine as defined in claim 4 , further comprising a display section for displaying a game image wherein the processing means performs image generation processing on a game image to be displayed on the display section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

7. The game machine as defined in claim 1 , further comprising a game controller for inputting an operation by a player,

wherein the processing means performs processing for output to the game controller, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

8. The game machine as defined in claim 4 , further comprising a game controller for inputting an operation by a player,

wherein the processing means performs processing for output to the game controller, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

9. The game machine as defined in claim 1 , further comprising at least one of a player platform on which a player rides and a seat on which a player sits,

wherein the processing means performs processing for output to at least one of the player platform and the seat, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

10. The game machine as defined in claim 4 , further comprising at least one of a player platform on which a player rides and a seat on which a player sits,

wherein the processing means performs processing for output to at least one of the player platform and the seat, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

11. The game machine as defined in claim 1 , further comprising an optical signal output section,

wherein the processing means performs processing for output an optical signal to the optical signal output section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

12. The game machine as defined in claim 4 , further comprising an optical signal output section,

wherein the processing means performs processing for output an optical signal to the optical signal output section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

13. An information storage medium for reading data from an optical disk in which is included synchronization data for synchronizing with at least one of sound data and image data, within at least one of the sound data and image data, wherein the sound and/or image data includes delimiters spaced at regular intervals, and performing given processing, the information storage medium comprising:

information for reproducing at least one of a sound and an image, based on at least one of the sound data and the image data accessed from the optical disk; and

information for executing given processing in synchronization with at least one of sounds and images to be reproduced by reproduction means, based on synchronization data accessed from the optical disk, for switching a displayed image when synchronization data indicates that a sound delimiter is read, and/or for switching a sound when synchronization data indicates that a video delimiter is read, to avoid slippage between sound and image data.

14. The information storage medium as defined in claim 13 , wherein at least one item of the synchronization data is included within a range of data that is capable of being accessed simultaneously.

15. The information storage medium as defined in claim 13 ,

wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

16. A musical tone reproduction device comprising:

an optical disk in which is included synchronization data for synchronizing with sound data, within the sound data, wherein the sound data includes delimiters spaced at regular intervals;

image data storage means in which is included image data that includes delimiters spaced at regular intervals;

reproduction means for reproducing a tune, based on the sound data accessed from the optical disk; and

image reproduction means for synchronizing with the tune to be reproduced based on the synchronization data accessed from the optical disk, and for performing reproduction processing on an image that is stored in the image data storage means, when the synchronization data indicates that a sound delimiter is read including when slippage has occurred between sound and image data, and for performing reproduction processing on an image that is stored in the image data storage means.

17. The musical tone reproduction device as defined in claim 16 ,

wherein at least one item of the synchronization data is included within a range of data that is capable of being accessed simultaneously.

18. The musical tone reproduction device as defined in claim 16 ,

wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

19. An information storage medium for reading data from an optical disk in which is comprised synchronization data for synchronizing with sound data, within the sound data, and performing given processing, wherein the sound and/or image data includes delimiters spaced at regular intervals, and performing given processing, the information storage medium comprising:

information for reproducing a tune, based on the sound data accessed from the optical disk; and

information for synchronizing with a tune to be reproduced by the reproduction means, based on the synchronization data accessed from the optical disk, and performing image reproduction processing for switching a displayed image when synchronization data indicates that a sound delimiter is read, and/or for switching a sound when synchronization data indicates that a video delimiter is read, to avoid slippage between sound and image data.

20. The information storage medium as defined in claim 19 ,

wherein at least one item of the synchronization data is included within a range of data that is capable of being accessed simultaneously.

21. The information storage medium as defined in claim 19 ,

wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

22. A method for reading data from an optical disk in which is included synchronization data for synchronizing with at least one of sound data and image data, within at least one of the sound data and image data, wherein the sound and/or image data includes delimiters spaced at regular intervals, the method comprising steps of:

reproducing at least one of a sound and an image, based on at least one of the sound data and the image data accessed from the optical disk;

executing given processing in synchronization with at least one of sounds and images to be reproduced by reproduction means, based on synchronization data accessed from the optical disk; and

switching a displayed image when synchronization data indicates that a sound delimiter is read, and/or for switching a sound when synchronization data indicates that a video delimiter is read, to avoid slippage between sound and image data.

23. The method for reading data from an optical disk as defined in claim 22 , wherein at least one item of the synchronization data is included within a range of data that is capable of being accessed simultaneously.

24. The method as defined in claim 22 , wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

25. The method as defined in claim 23 , wherein the synchronization data comprises data indicating at least one of elapsed time since reproduction start during normal reproduction and elapsed time from a predetermined position.

26. The method as defined in claim 22 , wherein the given processing comprises image generation processing on a game image to be displayed on a display section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

27. The method as defined in claim 25 , wherein the given processing comprises image generation processing on a game image to be displayed on a display section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

28. The method as defined in claim 22 , wherein the given processing comprises processing for output to a controller for inputting an operation by a player, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

29. The method as defined in claim 25 , wherein the given processing comprises processing for output to a controller for inputting an operation by a player, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

30. The method as defined in claim 22 , wherein the given processing comprises processing for output to at least one of the player platform on which a player rides and a seat on which a player sits and the seat, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

31. The method as defined in claim 25 , wherein the given processing comprises processing for output to at least one of the player platform on which a player rides and a seat on which a player sits and the seat, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

32. The method as defined in claim 22 , wherein the given processing comprises processing for output an optical signal to an optical signal output section, in synchronization with at least one of a sound and an image reproduced by the reproduction means, based on synchronization data of the optical disk.

33. The method as defined in claim 25 , wherein the given processing comprises processing for output an optical signal to an optical signal output section, in synchronization with at least one of a sound and the image reproduced by the reproduction means, based on synchronization data of the optical disk.

34. The game machine of claim 1 , wherein the range of data is sound data regarding a tune and the synchronization data capable of being read simultaneously therewith corresponds to a position of a next to be reproduced tune.

35. The method of claim 22 , wherein the range of data is sound data regarding a tune and the synchronization data capable of being read simultaneously therewith corresponds to a position of a next to be reproduced tune.

Assignments (6)
CHANGE OF NAME Recorded Mar 8, 2016
From: BANDAI NAMCO GAMES INC.
To: BANDAI NAMCO ENTERTAINMENT INC.
Reel/Frame 038037/0864 →
CHANGE OF NAME Recorded May 29, 2014
From: NAMCO BANDAI GAMES INC.
To: BANDAI NAMCO GAMES INC.
Reel/Frame 033061/0930 →
CHANGE OF ADDRESS Recorded Nov 15, 2007
From: NAMCO BANDAI GAMES INC.
To: NAMCO BANDAI GAMES INC.
Reel/Frame 020206/0292 →
CHANGE OF ADDRESS Recorded Sep 10, 2007
From: NAMCO BANDAI GAMES INC.
To: NAMCO BANDAI GAMES INC
Reel/Frame 019834/0562 →
CHANGE OF NAME Recorded Aug 11, 2006
From: NAMCO LIMITED/NAMCO LTD.
To: NAMCO BANDAI GAMES INC.
Reel/Frame 018171/0565 →
CHANGE OF NAME Recorded Jul 21, 2006
From: NAMCO LIMIITED/NAMCO LTD.
To: NAMCO BANDAI GAMES INC.
Reel/Frame 018109/0785 →