Audio processing and image generating apparatus, audio processing and image generating method, recording medium and program
View Patent ↗An audio processing and image generating apparatus for displaying novel line drawing images on a display screen according to music is disclosed. A character object line drawing image is displayed on a virtual road object line drawing image. Further, obstacle object line drawing images generated based on a result of a frequency analysis of an digital audio signal of CD data or the like are inserted in the virtual road object line drawing image.
1. An audio processing and image generating apparatus comprising:
means for analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the means for analyzing the audio signal performs a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time; and
means for generating a game image based on a result of an analysis of said audio signal, wherein the means for generating the game image generates a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
wherein the audio processing and image generating apparatus comprises a game machine;
wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
wherein the analyzing the audio signal and the generating the game image are performed in parallel with a display process.
2. An audio processing and image generating apparatus according to claim 1 , wherein said timing to manipulate the predetermined control member is timing according to music based on said audio signal.
3. A method of audio processing and image generating comprising the steps of:
analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the analyzing the audio signal includes performing a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time; and
generating a game image based on a result of an analysis of said audio signal, wherein the generating the game image includes generating a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
wherein the method of audio processing and image generating comprises a method for use in a game machine;
wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
wherein the steps of analyzing and generating are performed in parallel with a display process.
4. A method of audio processing and image generating according to claim 3 , wherein said timing to manipulate the predetermined control member is timing according to music based on said audio signal.
5. A recording medium for storing a program, said program comprising the steps of:
analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the analyzing the audio signal includes performing a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time; and
generating a game image based on a result of an analysis of said audio signal, wherein the generating the game image includes generating a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
wherein the program comprises a game program;
wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
wherein the steps of analyzing and generating are performed in parallel with a display process.
6. A recording medium according to claim 5 , wherein said timing to manipulate the predetermined control member is timing according to music based on said audio signal.
7. A program comprising the steps of:
analyzing an audio signal supplied from a recording medium storing said audio signal or via a communication link, wherein the analyzing the audio signal includes performing a frequency analysis and/or an amplitude analysis of the audio signal for a certain period of time; and
generating a game image based on a result of an analysis of said audio signal, wherein the generating the game image includes generating a predetermined game image based on a result of the frequency analysis and/or the amplitude analysis of the audio signal,
wherein the program comprises a game program;
wherein said game image indicates the timing for an operator to manipulate a predetermined control member selected from a plurality of control members of a controller;
wherein the steps of analyzing and generating are performed in parallel with a display process.
8. A program according to claim 7 , wherein said timing to manipulate the predetermined control member is timing according to music based on said audio signal.