IP Library Granted Patent US 6,923,720
Granted Patent B2
US 6,923,720 · App. 10/042,580 · Granted Aug 2, 2005

Synchronization of display indicia on standalone gaming machines

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 6,923,720
App. No.
10/042,580
Granted
Aug 2, 2005
Kind
B2
Abstract

A method and gaming machine for generating display indicia in synchronization with an adjacent gaming machine is disclosed. The gaming machine includes a display, an emitter, and a sensor. The sensor detects a first signal from the adjacent machine. In response to the first signal or a game-related event in a game executed on the machine, the machine generates the display indicia on the display and emits a second signal from the emitter. The display indicia may vary depending upon whether it is generated in response to the first signal or in response to the game-related event. The second signal may be detected by yet another adjacent gaming machine which, in turn, generates the display indicia on its display.

Claims (34)

1. A method of generating one of a plurality of display indicia on a gaming machine in synchronization with an adjacent gaming machine, the gaming machine including a display, a plurality of emitters, and a plurality of sensors, the method comprising:

detecting a first signal from an emitter of the adjacent machine at one of the plurality of sensors wherein the one of the plurality of sensors is positioned proximally to the emitter of the adjacent gaming machine; and

in response to the first signal, generating the one of the plurality of display indicia on the display and emitting a second signal from one of the plurality of emitters, wherein the one of the plurality of display indicia is selected from the plurality of display indicia based on which of the plurality of sensors detects the first signal.

2. The method of claim 1 , further including:

detecting a game-related event in a game executed on the gaming machine; and

in response to the game-related event, emitting the second signal from the one of the plurality of emitters.

3. The method of claim 2 , further including in response to the game-related event, generating another display indicia of the plurality of display indicia on the display.

4. The method of claim 2 , wherein the game-related event is a bonus feature.

5. The method of claim 1 , wherein the display includes a plurality of lamps, and wherein the step of generating the one of the plurality of display indicia includes sequentially flashing the lamps.

6. The method of claim 1 , wherein the first and second signals are light signals, the emitter being a light, the sensor being a photo sensor.

7. The method of claim 1 , wherein the display includes a video display, and wherein the step of generating the one of the plurality of display indicia includes displaying an image of a moving object.

8. A gaming machine comprising:

a plurality of emitters, wherein the plurality of emitters is for emitting signals to a plurality of other gaming machines;

a plurality of sensors, wherein the plurality of sensors is for detecting signals from the plurality of other gaming machines; and

a display for displaying ones of a plurality of display indicia, wherein the ones of the plurality of display indicia can be selected for display based on which of the plurality of sensors detects a signal.

9. The gaming machine of claim 8 , the plurality of emitters includes a right emitter and a left emitter, and wherein the plurality of sensors includes a right sensor and a left sensor.

10. The gaming machine of claim 8 , wherein the display includes a plurality of lamps, and wherein the ones of the plurality of display indicia include sequential flashing of the lamps.

11. The gaming machine of claim 10 wherein the plurality of sensors includes a right sensor and a left sensor, and wherein the sequential flashing of the lamps includes,

if the right sensor detects a signal, a left-to-right mode; and

if the left sensor detects a signal, a right-to-left mode.

12. The gaming machine of claim 8 , wherein the ones of the plurality of display indicia can be selected for display based on a gaming event.

13. The gaming machine of claim 8 , wherein the plurality of emitters include light emitters and the plurality of sensors include light sensors.

14. A machine-readable medium storing a set of instructions that, when executed by a gaming machine, cause of the gaming machine to perform operations for generating one of a plurality of display indicia on a gaming machine in synchronization with an adjacent gaming machine, the gaming machine including a display, a plurality of emitters, and a plurality of sensors, the operations comprising:

detecting a first signal from an emitter of the adjacent machine at one of the plurality of sensors wherein the one of the plurality of sensors is positioned proximally to the emitter of the adjacent gaming machine; and

in response to the first signal, generating the one of the plurality of display indicia on the display and emitting a second signal from one of the plurality of emitters, wherein the one of the plurality of display indicia is selected from the plurality of display indicia based on which of the plurality of sensors detects the first signal.

15. The machine-readable medium of claim 14 , the operations further comprising:

detecting a game-related event in a game executed on the gaming machine; and

in response to the game-related event, emitting the second signal from the one of the plurality of emitters.

16. The machine-readable medium of claim 15 , the operations further comprising:

in response to the game-related event, generating another display indicia of the plurality of display indicia on the display.

17. The machine-readable medium of claim 15 , wherein the game-related event is a bonus feature.

18. The machine-readable medium of claim 14 , wherein the display includes a plurality of lamps, and wherein the step of generating the one of the plurality of display indicia includes sequentially flashing the lamps.

19. The machine-readable medium of claim 14 , wherein the first and second signals are light signals, the emitter being a light, the sensor a photo sensor.

20. The machine-readable medium of claim 14 , wherein the display includes a video display, and wherein the step of generating the one of the plurality of display indicia includes displaying an image of a moving object.

Assignments (7)
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0253 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0048 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →