System and method for facilitating play of a game with user-selected elements
View Patent ↗Systems and methods are provided for facilitating play of a game with user-selected elements. According to one or more embodiments of the present invention, a set of all possible elements of a game is determined. Each of the elements of the set is associated with at least one of a plurality of locations. A representation of the plurality of locations is displayed to a player, defining a set of selectable locations. At least one selection signal is received, with each selection signal indicating a selectable location from the set of selectable locations, indicating at least one selected element. An outcome is determined based on the at least one selected element.
1. A method comprising:
determining a set of elements, the set including all possible elements of a game;
displaying a representation of each element of the set of elements;
after said displaying, associating each of the elements of the set with at least one of a plurality of locations;
after displaying the representation of each element of the set of elements, displaying a representation of the plurality of locations to a player, thereby defining a set of selectable locations;
receiving at least one selection signal, each selection signal indicating a selectable location from the set of selectable locations, the at least one selection signal thereby indicating at least one selected element; and
determining an outcome based on the at least one selected element.
2. The method of claim 1 , wherein said representation of the plurality of locations is displayed in an ordered state.
3. The method of claim 2 , wherein said ordered state is at least one arrangement selected from the group consisting of: (i) color, (ii) type, (iii) rank, (iv) numerical rank, (v) corresponding payout, (vi) a target and (vii) a goal.
4. The method of claim 1 , further comprising the step of:
presenting the player with at least one hint;
wherein said hint comprises a subset of said plurality of locations to which said at least one element is associated.
5. The method of claim 4 , wherein said player pays a fee for said presenting.
6. The method of claim 4 , wherein a status of the player enables said presenting.
7. The method of claim 1 , further comprising the step of:
selecting at least one element before said step of receiving at least one selection signal.
8. The method of claim 1 , wherein said selectable locations are different from said plurality of locations.
9. The method of claim 1 , further comprising the step of:
removing at least one element from said set of elements after receiving said selection signal.
10. The method of claim 9 , further comprising the step of:
replacing said at least one removed element with at least one different element.
11. The method of claim 10 , wherein said at least one replaced element is indicated to the player.
12. The method of claim 1 , further comprising the step of:
temporarily revealing said set of elements after receiving said selection signal.
13. The method of claim 1 , further comprising the step of:
re-associating each of the elements of the set with at least one of a plurality of locations after receiving said selection signal.
14. A method comprising:
determining a set of elements, the set including all possible elements of a game;
determining a subset of the set of elements, the subset including at least one element;
associating the subset with at least one of a plurality of first locations;
displaying a representation of the at least one first location, thereby defining a first set of selectable locations;
receiving a first selection signal, the first selection signal indicating a first selectable location from the first set of selectable locations, thereby indicating the subset;
associating each at least one element of the subset with at least one of a plurality of second locations;
displaying a representation of the plurality of second locations, thereby defining a second set of selectable locations;
receiving at least one second selection signal, each at least one second selection signal indicating a second selectable location from the second set of selectable locations;
determining at least one selected element based on the at least one second selection signal; and
determining an outcome based on the at least one selected element.
15. A method comprising:
determining a set of elements, the set including all possible elements of a game;
determining a first subset of the set of elements, the first subset including at least one first element;
associating each at least one first element of the first subset with at least one of a plurality of first locations;
displaying a representation of the plurality of first locations, thereby defining a first set of selectable locations;
determining a second subset of the set of elements, the second subset including at least one second element;
associating the second subset with at least one second location;
displaying a representation of the at least one second location, thereby defining a second set of selectable locations;
receiving a first selection signal, the first selection signal indicating a first selectable location from the first set of selectable locations, thereby indicating a first selected element;
receiving a second selection signal, the second selection signal indicating a second selectable location from the second set of selectable locations, thereby indicating the second subset;
associating each at least one second element of the second subset with at least one of a plurality of third locations;
displaying a representation of the plurality of third locations, thereby defining a third set of selectable locations;
receiving a third selection signal, the third selection signal indicating a third selectable location from the third set of selectable locations, thereby indicating a second selected element; and
determining an outcome based on the first selected element and the second selected element.
16. A method comprising:
determining a set of elements, the set including all possible elements of a game;
determining a first subset of the set of elements, the first subset including at least one first element;
associating each element of the first subset with at least one of a plurality of first locations;
displaying a representation of the plurality of first locations, thereby defining a first set of selectable locations;
receiving at least one first selection signal, each first selection signal indicating a selectable location from the first set of selectable locations, the at least one first selection signal thereby indicating at least one first selected element;
determining a second subset of the set of elements, the second subset including at least one second element;
associating each element of the second subset with at least one of a plurality of second locations;
displaying a representation of the plurality of second locations, thereby defining a second set of selectable locations;
receiving at least one second selection signal, each second selection signal indicating a selectable location from the second set of selectable locations, the at least one second selection signal thereby indicating at least one second selected element; and
determining an outcome based on the at least one first selected element and the at least one second selected element.
17. A method comprising:
determining a set of elements, the set including all possible elements of a game;
associating each of the elements of the set with at least one of a plurality of locations;
displaying a representation of the plurality of locations to the player, thereby defining a set of selectable locations;
displaying a representation of at least one element of the set;
receiving at least one selection signal, each selection signal indicating a selectable location from the set of selectable locations;
determining at least one selected element based on the at least one selection signal; and
determining an outcome based on the at least one selected element; wherein displaying the representation of the at least one element of the set comprises displaying a representation of the at least one element of the set in motion from a first display area to a second display area.
18. A method comprising:
determining a set of elements, the set including all possible elements of a game;
associating each of the elements of the set with at least one of a plurality of locations;
displaying a representation of the plurality of locations to the player, thereby defining a set of selectable locations;
displaying a representation of at least one element of the set;
receiving at least one selection signal, each selection signal indicating a selectable location from the set of selectable locations;
determining at least one selected element based on the at least one selection signal; and
determining an outcome based on the at least one selected element; wherein displaying the representation of the at least one element of the set comprises:
displaying a first representation of the at least one element of the set at a location that is not selectable; and
displaying a second representation of the at least one element of the set in motion.
19. The method of claim 18 , in which the second representation of the at least one element represents the at least one element as concealed while in motion.
20. A method comprising:
determining a set of elements, the set including all possible elements of a game;
associating each of the elements of the set with at least one of a plurality of locations;
displaying a representation of the plurality of locations to the player, thereby defining a set of selectable locations;
displaying a representation of at least one element of the set;
receiving at least one selection signal, each selection signal indicating a selectable location from the set of selectable locations;
determining at least one selected element based on the at least one selection signal; and
determining an outcome based on the at least one selected element; wherein displaying the representation of the at least one element of the set comprises displaying the at least one element in an ordered arrangement.