IP Library Granted Patent US 6,843,721
Granted Patent B2
US 6,843,721 · App. 10/434,807 · Granted Jan 18, 2005

Method for casino game

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Quick Facts
Patent No.
US 6,843,721
App. No.
10/434,807
Granted
Jan 18, 2005
Kind
B2
Abstract

A method of playing a casino game by offering a player a plurality of objects, each of which has a probability of success and associated award. The player chooses an object and receives the associated award when the chosen object is successful. The player continues to chose objects until the casino game ends. Ending may occur randomly after each object is chosen, upon all chosen objects resulting in a success, or upon the player choosing a fixed number of objects.

Claims (55)

1. A method of playing a casino game comprising:

offering a plurality of objects to a player of the casino game, each of the plurality of objects having a probability of success and an associated award,

allowing the player to chose an object from the plurality of objects offered in the casino game,

awarding in the casino game the associated award to the player when the chosen object is successful based on the probability of success of the aforesaid chosen object,

randomly ending the casino game after the chosen object is chosen by the player,

continuing to allow the player to chose another object from the plurality of objects when the casino game does not end in response to the aforesaid random ending.

2. The method of claim 1 wherein the casino game is a bonus game to an underlying game of chance.

3. The method of claim 1 wherein continuing further comprises:

awarding in the casino game an award to the player when the casino game does not end in response to the aforesaid random ending.

4. The method of claim 1 wherein continuing further comprises:

awarding in the casino game an award to the player when the casino game ends.

5. The method of claim 1 wherein the product of the probability of success and the associated award is constant for each object.

6. The method of claim 1 wherein continuing further comprises:

increasing the probability of randomly ending the casino game.

7. The method of claim 1 further comprising:

removing the chosen object from the plurality of objects when the object is chosen by the player.

8. The method of claim 1 further comprising:

removing the chosen object from the plurality of objects when the chosen object is successful based on the probability of success,

keeping the chosen object in the plurality of objects when the chosen object is unsuccessful based on the probability of success.

9. A method of playing a casino game comprising:

offering a plurality of objects to a player of the casino game, each of the plurality of objects having a probability of success and an associated award,

allowing the player to chose an object from the plurality of objects offered in the casino game for a fixed number of the plurality of objects,

awarding in the casino game the associated award to the player when the chosen object is successful based on the probability of success of the aforesaid chosen object,

randomly ending the casino game at a set probability after the chosen object is chosen by the player,

continuing to allow the player to chose another object from the plurality of objects when the casino game does not end in response to the aforesaid random ending,

ending the casino game when the fixed number of objects are chosen by the player.

10. The method of claim 9 wherein the set probability of ending the casino game increases after the player chooses an object.

11. The method of claim 9 wherein the casino game is a bonus game to an underlying game of chance.

12. A method of playing a casino game comprising:

offering a plurality of objects to a player of the casino game, each of the plurality of objects having a probability of success and an associated award,

allowing the player to chose an object from the plurality of objects offered in the casino game for a fixed number of the plurality of objects,

playing the chosen object in the casino game to either a successful result or to an unsuccessful result based on the probability of success of the aforesaid chosen object,

awarding in the casino game the associated award to the player when the chosen object plays to a successful result,

ending the casino game when all of the plurality of objects are chosen by the player play to a successful result or when the fixed number of objects are chosen by the player.

13. The method of claim 12 wherein awarding further comprises:

awarding an award lower in value than the associated award when the chosen object plays to the unsuccessful result.

14. The method of claim 12 wherein the casino game is a bonus game to an underlying game of chance.

15. A method of playing a casino game comprising:

offering a plurality of game objects to a player of the casino game, each of the plurality of game objects having a probability of success and an associated award,

providing at least one player object to the player in the casino game, the at least one player object having a game ending probability,

allowing the player to chose a game object from the plurality of game objects offered in the casino game,

playing the chosen game object in the casino game to either a successful result or to an unsuccessful result based on the probability of success for the aforesaid chosen game object,

awarding in the casino game the associated award to the player when the chosen object plays to a successful result,

playing the at least one player object in the casino game to either a game end result or to a game continue result based on the game ending probability for the at least one player object in response to playing the chosen game object,

ending the casino game when the player object plays to a game end result,

continuing to allow the player to choose a game object from the plurality of game objects when the at least one player object plays to a game continue result.

16. The method of claim 15 wherein the product of the probability of success and the associated award is constant for each game object in the plurality of game objects.

17. The method of claim 15 wherein continuing to allow the player to choose further comprises:

increasing the game ending probability.

18. The method of claim 15 further comprising:

removing the chosen game object from the plurality of game objects after the game object is chosen by the player.

19. The method of claim 15 further comprising:

removing the chosen game object from the plurality of game objects when the chosen game object is successful based on the probability of success.

20. The method of claim 15 wherein ending further comprises:

ending the casino game when all of the plurality of game objects play to a successful result.

Assignments (10)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 20, 2009
From: SHUFFLE MASTER, INC.
To: IGT
Reel/Frame 022973/0989 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 11, 2009
From: PROGRESSIVE GAMING INTERNATIONAL CORPORATION
To: IGT
Reel/Frame 022240/0819 →
MERGER Recorded Feb 11, 2009
From: MIKOHN GAMING CORPORATION
To: PROGRESSIVE GAMING INTERNATIONAL CORPORATION
Reel/Frame 022240/0822 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 13, 2009
From: PROGRESSIVE GAMING INTERNATIONAL CORPORATION
To: SHUFFLE MASTER, INC.
Reel/Frame 022102/0163 →
LICENSE AGREEMENT Recorded Dec 31, 2008
From: PROGRESSIVE GAMING INTERNATIONAL CORPORATION
To: SHUFFLE MASTER, INC.
Reel/Frame 022052/0137 →
SECURITY AGREEMENT Recorded Aug 18, 2008
From: PGIC NV; MGC, INC.; PROGRESSIVE GAMES, INC.; GAMES OF NEVADA, INC.; VIKING MERGER SUBSIDIARY, LLC; PRIMELINE GAMING TECHNOLOGIES, INC.; MIKOHN INTERNATIONAL, INC.; MIKOHN HOLDINGS, INC.; ENDX, INC. (USA); PGI (MACAO) LTD.; PGIC HOLDINGS, LIMITED; PROGRESSIVE GAMING INTERNATIONAL (GROUP) LTD.; PROGRESSIVE GAMING INTERNATIONAL (UK) LTD.
To: INTERNATIONAL GAME TECHNOLOGY, AS AGENT
Reel/Frame 021398/0485 →
SECURITY AGREEMENT Recorded Aug 15, 2008
From: PGIC NV; MGC, INC.; PROGRESSIVE GAMES, INC.; GAMES OF NEVADA, INC.; VIKING MERGER SUBSIDIARY, LLC; PRIMELINE GAMING TECHNOLOGIES, INC.; MIKOHN INTERNATIONAL, INC.; MIKOHN HOLDINGS, INC.; ENDX, INC. (USA); PGI (MACAO) LIMITED; PGIC HOLDINGS, LIMITED; PROGRESSIVE GAMING INTERNATIONAL (GROUP) LTD.; PROGRESSIVE GAMING INTERNATIONAL (UK) LTD.
To: PRIVATE EQUITY MANAGEMENT GROUP FINANCIAL CORPORATION, AS ADMINISTRATIVE AGENT
Reel/Frame 021398/0057 →
RELEASE OF SECURITY INTEREST Recorded Jul 22, 2008
From: ABLECO FINANCE LLC
To: PROGRESSIVE GAMING INTERNATIONAL CORPORATION; MIKOHN NEVADA; MGC, INC.; PROGRESSIVE GAMES, INC.; MIKOHN INTERNATIONAL, INC.; VIKING MERGER SUBSIDIARY, LLC; PRIMELINE GAMING TECHNOLOGIES, INC.; GAMES OF NEVADA, INC.
Reel/Frame 021266/0403 →
NUNC PRO TUNC ASSIGNMENT Recorded Apr 7, 2008
From: VANCURA, OLAF
To: MIKOHN GAMING CORPORATION
Reel/Frame 020794/0486 →
PATENT SECURITY AGREEMENT Recorded May 24, 2006
From: PROGRESSIVE GAMING INTERNATIONAL CORPORATION; MIKOHN NEVADA; MGC, INC.; PROGRESSIVE GAMES, INC.; MIKOHN INTERNATIONAL, INC.; VIKING MERGER SUBSIDIARY, LLC; PRIMELINE GAMING TECHNOLOGIES, INC.; GAMES OF NEVADA, INC.
To: ABLECO FINANCE LLC, AS AGENT
Reel/Frame 017663/0288 →