IP Library Granted Patent US 7,416,487
Granted Patent B2
US 7,416,487 · App. 10/826,864 · Granted Aug 26, 2008

Communication device, game machine, and communication method

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 7,416,487
App. No.
10/826,864
Granted
Aug 26, 2008
Kind
B2
Abstract

A game machine which can be connected with a plurality of wireless controllers is proposed. A game machine according to the present invention holds identification information of wireless terminal equipment in the periphery as a list. The list may be a blacklist specifying equipment not to be connected or, on the contrary, may be a call candidate list specifying equipment to be connected. By using such a list, the establishment of connection with a plurality of wireless controllers can be realized within a short period of time.

Claims (43)

1. A communication device which can be wirelessly connected with a plurality of terminal equipment units, comprising:

a first receiving section which receives identification information of at least one terminal equipment unit;

a control section which decides to register the identification information of the at least one terminal equipment unit according to whether or not the at least one terminal equipment unit satisfies a predetermined condition for the communication device on a list in a storage section; and

a call section adapted to selectively call one of terminal equipment units on the list and terminal equipment units not on the list.

2. The communication device according to claim 1 , wherein the control section registers the identification information of the at least one terminal equipment unit which does not satisfy the predetermined condition on the list; and

the call section calls at least one further terminal equipment unit other than the at least one terminal equipment unit having the identification information registered on the list.

3. The communication device according to claim 1 , wherein the control section registers the identification information of the at least one terminal equipment unit which satisfies the predetermined condition on the list; and

the call section calls the at least one terminal equipment unit registered on the list without making any queries for connection.

4. The communication device game according to claim 1 , wherein the control section generates the list of the at least one terminal equipment unit not to be connected or to be connected.

5. A game machine which can be wirelessly connected with a plurality of game machine controllers, comprising:

a first receiving section which receives identification information of at least one terminal equipment unit in the periphery;

a control section which registers the identification information of the at least one terminal equipment unit not to be connected with the game machine on a list in a storage section; and

a call section which calls a controller other than the at least one terminal equipment unit having the identification information registered on the list.

6. The game machine according to claim 5 , further comprising a second receiving section which receives a register deletion instruction of the at least one terminal equipment unit registered on the list,

wherein the control section deletes corresponding identification information from the list based on the register deletion instruction.

7. A game machine which can be wirelessly connected with a plurality of game machine controllers, comprising:

a first receiving section which receives identification information of a controller;

a control section which registers the received identification information on a list of controllers to be connected with the game machine in a storage section; and

a connection setting section which establishes connection with the controller having the identification information registered on the list.

8. The game machine according to claim 7 , further comprising a query section which makes a connection query to the periphery of the game machine before the establishment of connection,

wherein, when the first receiving section receives the identification information transmitted by the controller in the periphery in response to the connection query so that the control section registers the identification information on the list, the query section does not make any connection queries for next connection establishment.

9. The game machine according to claim 7 , further comprising a query section which makes a connection query to the periphery of the game machine before the establishment of connection,

wherein, when the first receiving section receives the identification information transmitted by the controller in the periphery in response to the connection query so that the control section registers the identification information on the list, the query section makes a connection query for a predetermined period of time and interrupts the connection query, when the predetermined period of time elapses, for next connection establishment.

10. The game machine according to claim 7 , further comprising a second receiving section which receives a register deletion instruction of the controller,

wherein the control section deletes corresponding identification information from the list based on the register deletion instruction.

11. The game machine according to claim 7 , wherein

identification information of a controller is registered in the storage section in advance in a case where the game machine and the controller are sold as a set.

12. A communication method comprising:

receiving identification information of at least one terminal equipment unit;

deciding to register the identification information of the at least one terminal equipment unit according to whether or not the at least one terminal equipment unit satisfies a predetermined condition on a list in a storage section; and

calling selectively one of terminal equipment units on the list and terminal equipment units not on the list.

13. A program for making a computer serving as a master to execute, in wireless connection with at least one terminal equipment unit, comprising:

a function which makes the computer decide to register identification information of the at least one terminal equipment according to whether or not the at least one terminal equipment unit satisfies a predetermined condition on a list in a storage section; and

a function which makes the computer call selectively one of terminal equipment units on the list and terminal equipment units not on the list.

14. A recording medium readable by a computer, which records a program for making a computer serving as a master to execute in wireless connection with at least one terminal equipment unit:

a function which makes the computer decide to register identification information of the at least one terminal equipment unit according to whether or not the terminal equipment satisfies a predetermined condition on a list in a storage section; and

a function which makes the computer call selectively one of terminal equipment units on the list and terminal equipment units not on the list.

15. A game machine which can be wirelessly connected with a plurality of game machine controllers, comprising:

a first receiving section which receives identification information of at least one terminal equipment unit;

a control section which registers the identification information of the at least one terminal equipment unit not to be connected with the game machine on a list in a storage section; and

a connection setting section which establishes connection with a controller other than the at least one terminal equipment unit having the identification information registered on the list.

16. The game machine according to claim 15 , further comprising a second receiving section which receives a register deletion instruction of the at least one terminal equipment unit registered on the list,

wherein the control section deletes corresponding identification information from the list based on the register deletion instruction.

Assignments (3)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 27, 2011
From: SONY NETWORK ENTERTAINMENT PLATFORM INC.
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 027551/0154 →
CHANGE OF NAME Recorded Dec 26, 2011
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY NETWORK ENTERTAINMENT PLATFORM INC.
Reel/Frame 027445/0239 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 21, 2004
From: MIYAZAKI, YOSHIO
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 014933/0598 →