IP Library Granted Patent US 7,507,153
Granted Patent B2
US 7,507,153 · App. 10/882,406 · Granted Mar 24, 2009

Mahjong game system and mahjong ranking list display method

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 7,507,153
App. No.
10/882,406
Granted
Mar 24, 2009
Kind
B2
Abstract

In a mahjong game system constituted by a mahjong game machine and an information processing device, the information processing device comprises: game data reception means for receiving game data; game data storage means; ranking criterion setting means for setting a ranking criterion during the creation of a ranking list at predetermined time intervals based on the game data; ranking means for creating, on the basis of the ranking criterion, a ranking list based on the stored game data; and ranking data transmitting means for transmitting the ranked ranking data to the mahjong game machine.

Claims (28)

1. A mahjong game system constituted by a mahjong game machine comprising a display device for displaying at least an image of tiles owned by a player and tiles that have been discarded by the player, and an image of tiles that have been discarded by an opponent character serving as an opponent in a game, said mahjong game machine thus providing a two-player mahjong game in which said player plays against a plurality of said opponent characters respectively, and an information processing device which is capable of transmitting and receiving data to and from said mahjong game machine,

wherein said information processing device comprises:

a game data reception device which receives game data transmitted by said mahjong game machine;

a game data storage device which stores said game data received by said game data reception device;

a ranking criterion setting device which sets a ranking criterion at predetermined time intervals during creation of a ranking list based on said game data;

a ranking device which creates, on a basis of said ranking criterion set by said ranking criterion setting device, a ranking list based on said game data stored by said game data storage device;

a ranking data transmission device which transmits ranking data ranked by said ranking device to said mahjong game machine; and

wherein said ranking criterion setting device selects and sets a single ranking criterion from among a plurality of ranking criteria by conducting a sampling of said ranking data at predetermined time intervals.

2. The mahjong game system according to claim 1 , wherein said information processing device is connected to a plurality of said mahjong game machines via a wired or wireless network.

3. The mahjong game system according to claim 1 , wherein said mahjong game machine is one of a gaming machine disposed in a game arcade, a home gaming machine, a portable gaming machine, and a gaming machine installed in a cellular phone.

4. The mahjong game system according to claim 1 , wherein said ranking criterion is at least one of a number of victories, a winning percentage, a number of points acquired in one game period Hanchan, a number of consecutive wins achieved by reducing the score of an opponent character to zero, and a number of rounds required from a beginning of the game to reduce a score of an opponent to zero.

5. The mahjong game system according to claim 1 , wherein said game data are at least one of win/loss data, data regarding a score obtained by said player or said opponent character, and data regarding a number of times or the timing said player or said opponent character has completed hands.

6. A mahjong ranking list display method which determines, on a basis of a predetermined ranking criterion, a ranking list based on game data of a mahjong game, and displays said ranking list, said method comprising the computer implemented steps of:

storing game data generated by a mahjong game machine during a game played against an opponent character;

transmitting said stored game result data to an information processing device;

receiving ranking data transmitted by said information processing device;

storing said received ranking data;

displaying said stored ranking data on a display device;

receiving said game data transmitted by said mahjong game machine in said information processing device;

storing said game data received from said mahjong game machine;

setting a ranking criterion at predetermined time intervals when a ranking list is to be created on the basis of said game data;

creating, on a basis of said set ranking criterion, a ranking list based on said stored game data;

transmitting said ranked ranking data to said mahjong game machine; and

wherein the step of setting a ranking criterion at said predetermined time intervals when a ranking list is to be created on a basis of said game data is performed by selecting and setting a single ranking criterion from among a plurality of ranking criteria by conducting a sampling of said ranking data at predetermined time intervals.

7. The mahjong ranking list display method according to claim 6 , wherein said information processing device is connected to a plurality of said mahjong game machines via a wired or wireless network.

8. The mahjong ranking list display method according to claim 6 , wherein said mahjong game machine is one of a gaming machine disposed in a game arcade, a home gaming machine, a portable gaming machine, and a gaming machine installed in a cellular phone.

9. The mahjong ranking list display method according to claim 6 , wherein said ranking criterion is at least one of the number of victories, a winning percentage, the number of points acquired in one game period Hanchan, consecutive wins achieved by reducing the score of an opponent character to zero, and a number of rounds required from the beginning of the game to reduce the score of an opponent to zero.

10. The mahjong ranking list display method according to claim 6 , wherein said game data are at least one of win/loss data, data regarding a score obtained by said player or said opponent character, and data regarding a number of times or the timing said player or said opponent character has completed hands.

Assignments (2)
CHANGE OF NAME Recorded Dec 23, 2009
From: ARUZE CORPORATION (ARUZE KABUSHIKI KAISHA)
To: UNIVERSAL ENTERTAINMENT CORPORATION
Reel/Frame 023691/0877 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 2, 2004
From: NARA, TOSHIOMI
To: ARUZE CORPORATION
Reel/Frame 015546/0344 →