IP Library Granted Patent US 7,198,572
Granted Patent B2
US 7,198,572 · App. 10/882,859 · Granted Apr 3, 2007

Slot driven video story

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Quick Facts
Patent No.
US 7,198,572
App. No.
10/882,859
Granted
Apr 3, 2007
Kind
B2
Abstract

A gaming system includes a network server connected to a plurality of gaming devices that are adapted to provide a video payout on each play based on a set of payout parameters. Memory at each gaming device stores payout parameters that correspond to each possible gaming result or outcome. When a play is initiated by a player, a gaming result is generated at a gaming device. The gaming device responds by accessing a corresponding payout parameter from the memory which may be a monetary amount, a video presentation segment or a combination thereof. If the payout is video, the network server receives the payout parameter and transmits video presentation segment to the gaming device accordingly. The gaming device then provides a video payout, in the form of displayed video presentation, to the player. The player thus receives at least one form of payment on each play.

Claims (60)

1. A method, comprising:

receiving, via a gaming device, a code indicating a point of termination of a video presentation;

determining an outcome of a game play at the gaining device;

determining that the outcome corresponds to a display of a video presentation; and

causing, in response to determining tat the outcome corresponds to a display of a video presentation, a display of the video presentation to be resumed from the point of termination.

2. The method of claim 1 , further comprising:

receiving an indication that an outcome of a game play at the gaming device corresponds to an output of a portion of the video presentation;

determining the portion of the video presentation based at least on the code; and

wherein causing comprises:

causing the determined portion of the video presentation to be output via the gaming device.

3. The method of claim 2 , wherein determining the portion of the video presentation comprises:

determining a start point of the portion based on the point of termination indicated by the code; and

determining an end point of the portion of the video presentation.

4. The method of claim 3 , wherein determining an end point comprises determining an end point of the portion of the video presentation based on the outcome of the game play.

5. The method of claim 3 , wherein determining an end point comprises determining an end point of the portion of the video presentation based on an amount of the video presentation previously output to a player associated with the code.

6. The method of claim 3 , wherein determining an end point comprises determining an end point of the portion of the video presentation based on a length of a play session of a player associated with the code.

7. The method of claim 3 , wberein determining an end point comprises determining an end point of the portion of the video presentation based on a player status of a player associated with the code.

8. The method of claim 1 , wherein the code is output via a first gaming device and is received at a second gaining device.

9. The method of claim 1 , wherein the code is received at a time different from a time at which the code was output.

10. The method of claim 1 , wherein the code comprises a player tracking card identifier.

11. The method of claim 1 , wherein receiving the code comprises:

determining that a player tracking card has been inserted into the gaming device; and

determining a player tracking card identifier of the card.

12. The method of claim 11 , further comprising:

determining, based on the player tracking card identifier, an amount of video presentation already output to a player associated with the player tracking card identifier, thereby determining a point of termination of the video presentation.

13. The method of claim 12 , wherein determining an amount of video presentation already viewed comprises:

retrieving, from a database and based on the player tracking card identifier, a record that stores an indication of an amount of video presentation already output to the player.

14. An apparatus, comprising:

a processor; and

a storage device in communication with said processor and storing instructions adapted to be executed by said processor to:

perform the method of claim 1 .

15. A computer-readable medium storing computer-readable instructions that direct a microprocessor to:

perform the method of claim 1 .

16. A method, comprising:

determining that a random outcome of a game play at a gaming device corresponds to an output of a portion of a video presentation;

determining the portion of the video presentation by

selecting the video presentation from a plurality of available video presentations,

determining a start point of the portion of the video presentation, and

determining an end point of the portion of the video presentation; and

causing the determined portion of the video presentation to be output via the gaming device.

17. The method of claim 16 , wherein selecting the video presentation comprises:

selecting the video presentation based on information associated with a player associated with the random outcome.

18. The method of claim 16 , wherein selecting the video presentation comprises selecting a category of video presentation based on a preference indicated by the player.

19. The method of claim 16 , wherein detennining a start point of the portion of the video presentation comprises:

determining an end point of a portion of the video presentation previously output to a player associated with the random outcome; and

determining the start point such that an output of the video presentation resumes from the end point of the portion previously output.

20. The method of claim 16 , wherein determining an end point of the portion of the video presentation comprises:

determining an end point of the portion of the video presentation based on the outcome of the game play.

21. The method of claim 16 , wherein determining an end point of the portion of the video presentation comprises:

determining an end point of the portion of the video presentation based on an amount of the video presentation previously output to a player associated with the code.

22. The method of claim 16 , wherein determining an end point of the portion of the video presentation comprises:

determining an end point of the portion of the video presentation based on a length of a play session of a player associated with the random outcome.

23. The method of claim 16 , wherein determining an end point of the portion of the video presentation comprises:

determining an end point of the portion of the video presentation based on a player status of a player associated with the random outcome.

24. An apparatus, comprising:

a processor; and

a storage device in communication with said processor and storing instructions adapted to be executed by said processor to:

perform the method of claim 16 .

25. A computer-readable medium storing computer-readable instructions that direct a microprocessor to:

perform the method of claim 16 .

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 4, 2009
From: WALKER DIGITAL, LLC
To: IGT
Reel/Frame 023456/0940 →