IP Library Granted Patent US 7,570,781
Granted Patent B2
US 7,570,781 · App. 10/887,242 · Granted Aug 4, 2009

Embedded data in gaming objects for authentication and association of behavior information

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Quick Facts
Patent No.
US 7,570,781
App. No.
10/887,242
Granted
Aug 4, 2009
Kind
B2
Abstract

Embedded data in gaming objects is used to authenticate the gaming object and to enhance the gaming experience in gambling venues The gaming object is authenticated automatically using information about the venue encoded in the gaming objects. The behavior of electronic gambling game systems is enhanced by extracting covert data from gaming objects and using the extracted data to control behavior of the gambling game.

Claims (13)

1. A method for authenticating a gaming object comprising:

capturing an image of the gaming object;

extracting embedded covert data from the image of the gaming object with a processor, wherein the embedded covert data is steganographically encoded on the object by varying luminance or color, the extracting including decoding the steganographically encoded covert data from luminance or color variations determined from the image; and

checking with a processor the embedded data to determine whether the gaming object is authentic;

wherein the embedded data comprises information identifying a gaming venue, and the checking includes comparing the information identifying a gaming venue with the gaming venue.

2. A method for enhancing an electronic gambling game comprising:

capturing an image of the gaming object;

extracting embedded covert data from the image of the gaming object with a processor; and

using the extracted embedded data to control behavior of the gambling game system, including changing game experience of the gambling game in the gambling game system in response to embedded data extracted from the gaming object by the processor.

3. The method of claim 2 wherein using the extracted data includes referencing a database to determine a behavior associated with the embedded data, and returning data to the gambling game to execute or control the behavior.

4. The method of claim 2 wherein the extracted data is used to present promotional opportunities on a user interface of the gambling game.

5. The method of claim 2 wherein the behavior includes enabling a player to obtain monetary credits for products or services.

6. The method of claim 2 wherein the embedded covert data is steganographically encoded on the object by varying luminance or color, the extracting including decoding the steganographically encoded covert data from luminance or color variations determined from the image.

Assignments (6)
MERGER Recorded Nov 2, 2010
From: DMRC LLC
To: DMRC CORPORATION
Reel/Frame 025227/0808 →
MERGER Recorded Nov 2, 2010
From: DMRC CORPORATION
To: DIGIMARC CORPORATION
Reel/Frame 025227/0832 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 29, 2010
From: DIGIMARC CORPORATION (A DELAWARE CORPORATION)
To: DMRC LLC
Reel/Frame 025217/0508 →
MERGER Recorded May 12, 2010
From: DIGIMARC CORPORATION (A DELAWARE CORPORATION)
To: DIGIMARC CORPORATION (AN OREGON CORPORATION)
Reel/Frame 024369/0582 →
CONFIRMATION OF TRANSFER OF UNITED STATES PATENT RIGHTS Recorded Nov 5, 2008
From: L-1 SECURE CREDENTIALING, INC. (FORMERLY KNOWN AS DIGIMARC CORPORATION)
To: DIGIMARC CORPORATION (FORMERLY DMRC CORPORATION)
Reel/Frame 021785/0796 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 7, 2004
From: RHOADS, GEOFFREY B.; PERRY, BURT W.; LEVY, KENNETH L.; MEYER, JOEL R.
To: DIGIMARC CORPORATION
Reel/Frame 016046/0575 →