IP Library Granted Patent US 8,147,325
Granted Patent B2
US 8,147,325 · App. 11/049,399 · Granted Apr 3, 2012

Systems and methods for playing games of chance or skill using an alternate method of entry

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Quick Facts
Patent No.
US 8,147,325
App. No.
11/049,399
Granted
Apr 3, 2012
Kind
B2
Abstract

The present invention relates to methods of and systems for playing tournament-style games, such as the World Series of Poker, and other games of skill or chance. The present invention additionally is systems and methods for using an alternate method of entry to enable a player to participate in a wagering game of skill or chance.

Claims (33)

1. A method for conducting a tournament-style game by a game operator using a computer system including a processor coupled to a computer-readable medium, the method comprising acts of:

providing, by the processor to at least one first player, a paid method of entry into a session of the tournament-style game, the paid method of entry requiring at least one of payment and previous game play;

receiving, by the processor from the at least one first player, a first entry into the session of the tournament-style game via the paid method of entry;

recording, by the processor, the first entry on the computer-readable medium;

providing, by the processor to at least one second player, an alternative method of entry (AMOE) into the session of the tournament-style game, the AMOE requiring neither payment, previous game play, previous payment, or previous wagering or gambling, such that no existing or previous relationship with the game operator is necessary, and being accessible via a free Internet website that allows the at least one second player to determine the session from a plurality of specific game sessions to which AMOE entries are assigned; and

receiving, by the processor from the at least one second player, a second entry into the session of the tournament-style game via the AMOE; and

recording, by the processor, the second entry on the computer-readable medium allowing, by the processor, the at least one player and the at least one second player to compete, within the session, for at least one prize pool funded by entry fees.

2. The method according to claim 1 , wherein the tournament-style game is a wagering game of skill.

3. The method according to claim 2 , wherein the wagering game of skill is one of poker, blackjack, dominoes, bridge, and mahjongg.

4. The method according to claim 1 , wherein the tournament-style game has fixed odds of winning the tournament-style game.

5. The method according to claim 1 , wherein the tournament-style game has non-fixed odds of winning the tournament-style game.

6. The method according to claim 1 , further comprising an act of conducting the tournament-style game over a communication network.

7. The method according to claim 1 , wherein the act of recording the second entry includes an act of entering the at least one second player in a game session following a processing of an entry request of the at least one second player by the AMOE.

8. The method according to claim 1 , further comprising an act of providing to the at least one second player an indication of a game session to be entered by the AMOE.

9. The method according to claim 1 , wherein the act of providing, to the at least one second player, the AMOE includes providing for an entry of the at least one second player in at least two game sessions.

10. The method according to claim 1 , wherein the AMOE is performed by an act of submitting an entry to the tournament-style game by mail.

11. The method according to claim 1 , wherein the AMOE is performed by an act of submitting an entry to the tournament-style game over the Internet.

12. The method according to claim 1 , wherein a fee representing an entry fee for the second entry is taken from either the total purse or the game operator's purse.

13. The method according to claim 12 , wherein a winner's purse is reduced due to the second entry.

14. The method according to claim 1 , wherein a fee representing an entry fee for the second entry is paid with no moneys or goods being exchanged.

15. A non-transitory computer-readable medium having computer-readable instructions stored thereon that, as a result of being executed by a computer, instruct the computer to perform a method for conducting a WORLD SERIES OF POKER (WSOP) game, the method comprising acts of:

providing, to at least one first player, a paid method of entry into the WSOP game, the paid method of entry requiring at least one of payment and previous game play;

providing, to at least one second player, an alternative method of entry (AMOE) to the WSOP game, the AMOE requiring neither payment, previous game play, previous payment, or previous wagering or gambling, such that no existing or previous relationship with the game operator is necessary, and being accessible via a free Internet website that allows the at least one second player to determine the session from a plurality of specific game sessions to which AMOE entries are assigned; and providing, the second entry into the session via the AMOE, to the at least one second player; and

providing for the first player and the second player to compete for at least one prize pool funded by entry fees.

16. The computer-readable medium according to claim 15 , wherein the method further comprises an act of conducting the WSOP game over a communication network.

17. The computer-readable medium according to claim 15 , wherein the act of providing, to the at least one second player, the AMOE includes an act of entering the at least one second player in a WSOP game session following a processing of an entry request of the at least one player by the AMOE.

18. The computer-readable medium according to claim 15 , wherein the method further comprises an act of providing to the at least one second player an indication of a WSOP game session to be entered by the AMOE.

19. The computer-readable medium according to claim 15 , wherein the AMOE includes an entry of the at least one second player in at least two WSOP game sessions.

20. The computer-readable medium according to claim 15 , wherein the AMOE includes implementing a method comprising acts of:

entering the at least one second player into a game;

identifying the at least one second player as a winner of the game; and

entering the winner of the game into the WSOP game.

21. The computer-readable medium according to claim 15 , wherein the game is a game of chance.

Assignments (8)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 6, 2022
From: SCIENTIFIC GAMES HOLDINGS LIMITED
To: SCIENTIFIC GAMES, LLC
Reel/Frame 059511/0602 →
SECURITY INTEREST Recorded Apr 5, 2022
From: SCIENTIFIC GAMES, LLC
To: DEUTSCHE BANK AG NEW YORK BRANCH
Reel/Frame 059852/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 16, 2011
From: GAMELOGIC INC.
To: SCIENTIFIC GAMES HOLDINGS LIMITED
Reel/Frame 025801/0474 →
TERMINATION AND RELEASE OF PATENT SECURITY AGREEMENT Recorded Aug 6, 2010
From: SANKATY CREDIT OPPORTUNITIES IV, L.P.
To: GAMELOGIC INC.
Reel/Frame 024794/0584 →
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENT RIGHTS Recorded Aug 6, 2010
From: VELOCITY VENTURE FUNDING, LLC (F/K/A VELOCITY FINANCIAL GROUP, INC.)
To: GAMELOGIC INC.
Reel/Frame 024794/0450 →
SECURITY AGREEMENT Recorded Nov 20, 2009
From: GAMELOGIC INC.
To: SANKATY CREDIT OPPORTUNITIES IV, L.P.
Reel/Frame 023546/0388 →
SECURITY AGREEMENT Recorded Dec 12, 2008
From: GAMELOGIC INC.
To: VELOCITY FINANCIAL GROUP, INC.
Reel/Frame 021965/0840 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 6, 2005
From: KANE, STEVEN N.; HARDY, DOW; HERRMANN, MARK E.; LAROCCA, PAUL; ROSEMAN, STUART; SABET, BIJAN; YANOWITZ, JASON
To: GAMELOGIC, INC.
Reel/Frame 016305/0960 →