IP Library Patent Application 11141540
Patent Application
App. No. 11/141,540

Binaural horizontal perspective hands-on simulator

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Quick Facts
Patent No.
US None
App. No.
11/141,540
Abstract

The present invention hands-on simulator system discloses a three dimension display system comprising a three dimensional horizontal perspective display and a 3-D audio system such as binaural simulation to lend realism to the three dimensional display. The three dimensional display system can futher comprise a second display, together with a curvilinear blending display section to merge the various images. The multi-plane display surface can accommodate the viewer by adjusting the various images and 3-D sound according to the viewer's eyepoint and earpoint locations. The present invention hands-on simulator system can project horizontal perspective images into the open space and a peripheral device that allow the end user to manipulate the images with hands or hand-held tools.

Claims (40)

1 . A method for 3-D horizontal perspective simulation by horizontal perspective projection, the horizontal perspective projection comprising displaying horizontal perspective images according to a predetermined projection eyepoint, the method comprising the steps of:

displaying a 3-D image onto an open space of a first display surface using horizontal perspective;

presenting 3-D sound to a predetermined projection earpoint corresponding to the 3-D image; and

manipulating the display image on the first display surface by touching the 3-D image with a peripheral device.

2 . A method for 3-D horizontal perspective simulation by horizontal perspective projection, the horizontal perspective projection comprising displaying horizontal perspective images according to a predetermined projection eyepoint, the method comprising the steps of:

displaying a 3-D image onto an open space of a first display surface using horizontal perspective;

display a second image onto a second display;

presenting 3-D sound to a predetermined projection earpoint corresponding to the 3-D image; and

manipulating the display image on the first display surface by touching the 3-D image with a peripheral device.

3 . A method as in claim 2 wherein presenting 3-D sound comprises outputting two channel sound through a HRTF (head related transfer function) filter.

4 . A method as in claim 2 wherein presenting 3-D sound comprises outputting sound through a 3-D loudspeaker audio system or a 3-D headphone audio system.

5 . A method as in claim 2 further comprising the step of taking an input from the second display and providing output to the first horizontal perspective display.

6 . A method as in claim 2 further comprising a step of tracking the physical peripheral device to the 3-D image.

7 . A method as in claim 6 wherein tracking the peripheral device comprises tracking a tip of the peripheral device.

8 . A method as in claim 6 wherein the peripheral device tracking comprises inputting the position of the peripheral device to the processing unit.

9 . A method as in claim 6 wherein the peripheral device tracking comprises a step of triangulation or infrared tracking.

10 . A method as in claim 2 further comprising a step of display a third image onto a third curvilinear display, the curvilinear display blending the first display and the second display.

11 . A method as in claim 2 wherein the horizontal perspective display is a stereoscopic horizontal perspective display using horizontal perspective to display a stereoscopic 3-D image.

12 . A method as in claim 2 further comprising a step of automatic or manual eyepoint tracking for the horizontal perspective display.

13 . A method as in claim 12 further wherein the eyepoint tracking further acts as an earpoint tracking.

14 . A method as in claim 2 further comprising a step of automatic or manual earpoint tracking for the 3-D sound projection.

15 . A method as in claim 2 further comprising a step of zooming, rotating or moving the 3-D image.

16 . A method as in claim 2 wherein manipulating the display image by the peripheral device comprises tracking a tip of the peripheral device.

17 . A method as in claim 16 wherein the manipulation comprises the action of modifying the display image or the action of generating a different image.

18 . A 3-D simulation method using a 3-D horizontal perspective simulator system, the 3-D horizontal perspective simulator system comprising

a processing unit;

a first horizontal perspective display using horizontal perspective to display a 3-D image onto an open space;

a second display showing information related to the 3-D image;

a 3-D audio simulation system providing 3-D sound to a predetermined projection earpoint;

a peripheral device to manipulate the display image by touching the 3-D image; and

a peripheral device tracking unit for mapping the peripheral device to the 3-D image;

the method comprising

calibrating the peripheral device;

displaying a first 3-D image onto an open space of the first display surface using horizontal perspective;

displaying a second image onto the second display;

presenting 3-D sound corresponding to the 3-D image;

tracking the peripheral device; and

manipulating the display image by touching the 3-D image with the peripheral device.

19 . A method as in claim 18 wherein the 3-D audio simulation system comprises two sound channels and a HRTF (head related transfer function) filter.

20 . A method as in claim 18 further comprising a step of display a third image onto a third curvilinear display, the curvilinear display blending the first display and the second display.

Assignments (2)
CHANGE OF NAME Recorded Jun 21, 2007
From: INFINITE Z, LLC
To: INFINITE Z, INC.
Reel/Frame 019464/0909 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 20, 2007
From: VESELY, MICHAEL A.; CLEMENS, NANCY L.
To: INFINITE Z, LLC
Reel/Frame 019456/0438 →