IP Library Granted Patent US 8,209,221
Granted Patent B2
US 8,209,221 · App. 11/176,794 · Granted Jun 26, 2012

Method and apparatus for placement of a product or service in a gaming system

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Quick Facts
Patent No.
US 8,209,221
App. No.
11/176,794
Granted
Jun 26, 2012
Kind
B2
Abstract

A method and system for producing a gaming system that is based on a game design. The game design includes a plurality of design elements with at least some of the design elements are generic elements of a particular type. The method and system offer to place a product or service on a gaming system on which the game design is used, where the offer is to use a branded element in place of a selected one of the generic elements of the game design. The method and system also dynamically place a branded element in the game in place of the selected one of the genetic elements during operation of the gaming system, where the branded element is of the same type as the generic element. The method and system also compensate a producer of the gaming system for the placement of the branded element in the gaming system.

Claims (42)

1. A method comprising:

producing a gaming system by a producer that is based on a game design, wherein the game design includes a plurality of design elements and at least some of the design elements are generic elements of a particular type;

offering to place a product or service on a gaming system on which the game design is used, wherein the offer is to use a branded element in place of a selected one of the generic elements of the game design, and further wherein the offer is made on behalf of the producer of the gaming system;

dynamically placing a branded element in place of the selected one of the generic elements during operation of the gaming system, wherein the branded element is of the same type as the generic element; and

compensating the producer of the gaming system for the placement of the branded element in the gaming system.

2. A method according to claim 1 wherein the generic element comprises a consumer product.

3. A method according to claim 1 further wherein the producer of the gaming system is a manufacturer of the gaming system.

4. A method according to claim 1 further including the producer of the gaming system authorizing distribution of the gaming system to a customer.

5. A method according to claim 1 wherein the offer is made by an employee of the producer.

6. A method according to claim 1 wherein the offer is made by an agent of the producer.

7. A method according to claim 1 further wherein the game design includes one or more elements selected from the group of: visual, audio, tactile, thematic, plot, character, behavioral, or object elements.

8. A method according to claim 1 further wherein the game design includes a theme for the entire game, or for a sub-part of the game.

9. A method according to claim 8 wherein the theme is derived from one of the group of a television show, a movie, a comic book story, or a board game.

10. A method according to claim 1 further wherein the game design includes a plot element including a plot line that runs through all or part of the game design.

11. A method according to claim 1 further wherein the game design includes a plot with a character.

12. A method according to claim 11 further wherein the character uses a product or service that is depicted with a branded element.

13. A method according to claim 1 further wherein the game design includes a branded element that is used on a cabinet for the gaming system.

14. A method according to claim 1 further wherein the game design includes an attract mode.

15. A method according to claim 1 further wherein the game design includes a play sequence involving a plurality of generic elements.

16. A method comprising:

producing a gaming system by a producer that is based on a game design;

offering to place a product or service on a gaming system on which the game is played, wherein the offer is to place an advertisement in the game or on the gaming system, wherein the offer is made on behalf of the producer;

dynamically placing an advertisement in the game or on the gaming system during operation of the gaming system;

compensating the producer of the gaming system for the placement of the advertisement; and

offering a player of the game a reward in the game if the advertisement is displayed to the player one or more times during the play of the game.

17. A method according to claim 16 wherein the reward includes an extra feature in the game.

18. A method according to claim 16 wherein the reward is subsidized by the party that compensates the producer of the gaming system for the placement of the advertisement.

19. A method comprising:

providing a game on a gaming system operating in a gaming establishment, the game including one or more generic elements;

dynamically substituting a branded element for a selected one of the generic elements of the game, the branded element serving to advertise a product or service of a third party; and

compensating a provider of the game or the gaming system for the substituting.

20. A method according to claim 19 wherein the third party performs the compensating.

21. A method according to claim 19 further including rewarding a player of the game with a reward in the game for viewing the branded element one or more times during play of the game.

22. A method according to claim 21 wherein the reward is subsidized by the third party.

23. A method according to claim 21 wherein the rewarding occurs in response to the player viewing the branded element a fixed or random number of times during play of the game.

24. A method comprising:

providing a game on a gaming system operating in a gaming establishment, the game including an optional advertisement such that the game can be played with or without the advertisement, the advertisement serving to advertise a product or service of a third party;

allowing a player to choose to play the game with or without the advertisement;

rewarding the player with a reward in the game, in response to the player choosing to play the game with the advertisement; and

compensating a provider of the game for placing the advertisement.

25. A method according to claim 24 wherein the third party performs the compensating.

26. A method according to claim 24 wherein the reward is subsidized by the third party.

Assignments (12)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0283 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0201 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 20, 2013
From: SCHWARTZ, RICHARD T.; LICHTMAN, JEFFREY
To: WMS GAMING INC.
Reel/Frame 029837/0303 →