Gaming machine
In the slot machine 1 , in a case that the symbol combination stopped and displayed through the variable display portions 21 to 25 becomes three symbols “SARDINE” which are stopped and displayed at the same time with no relation to the activated pay lines in the base game or the bonus game, or in a case that five symbols “WILD” are stopped and displayed on the activated pay line, or in a case that the JP is won (S 62 : YES), the first reel strip 101 variably moving, stopping and displaying the symbols on the variable display portion 21 is changed to the sixth reel strip in which more the symbol “WILD” and the symbol “SARDINE” are included, till any one of the termination conditions is satisfied form the next game, thereby the game state shifts to the probability change mode in which the probability to win the winning symbol combination increases in comparison with the normal mode (S 63 ).
1 . A gaming machine comprising:
a display device having a plurality of variable display portions in each of which plural kinds of symbols are variably displayed;
a stop control device for conducting stop control of the symbols which are stopped and displayed in each of the variable display portions;
a payout device for paying out a predetermined number of game media when a symbol combination formed by the symbols stopped and displayed in each of the variable display portions becomes a predetermined winning symbol combination; and
a shift device for shifting a game state to a special game mode in which a probability according to which the predetermined winning symbol combination is stopped and displayed through the variable display portions by the stop control device increases,
wherein the shift device retains the special game mode till a predetermined termination condition is satisfied in a case that the winning symbol combination satisfies a predetermined start condition.
2 . The gaming machine according to claim 1 , wherein the stop control device comprises:
a random number generation device for generating random numbers;
a symbol combination determination device for determining the symbol combination corresponding to the random numbers generated by the random number generation device;
wherein the stop control device conducts the stop control of the symbols so as to be stopped and displayed in each of the variable display portions corresponding to the symbol combination determined by the symbol determination device.
3 . The gaming machine according to claim 1 , further comprising:
a notification device for notifying that the game state is shifted to the special game mode by the shift device.
4 . The gaming machine according to claim 1 , wherein the predetermined termination condition is set to a condition that the symbols stopped and displayed in each of the variable display portions constructs a predetermined symbol combination after the game state shifts to the special game mode.
5 . The gaming machine according to claim 4 , further comprising:
a termination condition selection device for selecting the termination condition among plural conditions;
wherein the notification device notifies the termination condition selected by the termination selection device.
6 . The gaming machine according to claim 5 , wherein the notification device notifies that the termination condition is satisfied.
7 . The gaming machine according to claim 1 , wherein a game in which the symbols are variably displayed and stopped in each of the variable display portions is repeated and continued.
8 . The gaming machine according to claim 7 , further comprising:
a count device for accumulatively counting a predetermined number concerning with the game corresponding to that the game are continued;
wherein the shift device shifts the game state to the special game mode when a count result counted by the count device becomes a predetermined value.
9 . The gaming machine according to claim 8 , wherein the count device accumulatively counts a number of the game media paid out by the payout device.
10 . The gaming machine according to claim 8 , wherein the count device accumulatively counts a number of games executed in the gaming machine.
11 . The gaming machine according to claim 8 , wherein the predetermined termination condition is set to a condition that the count result counted by the count device becomes a predetermined value after the game state shifts to the special game mode.
12 . The gaming machine according to claim 7 , further comprising:
a time count device for counting a time elapsing from a standard time;
wherein the shift device shifts the game state to the special game mode when the time counted by the time count device becomes a predetermined time.
13 . The gaming machine according to claim 7 , further comprising:
a lottery device for conducting a lottery whether or not the game state shifts to the special game mode corresponding to that the game is continued;
wherein the shift device shifts the game state to the special game mode when it is determined that the game state is shifted based on a lottery result by the lottery device.
14 . The gaming machine according to claim 7 , further comprising:
a payout rate measurement device for measuring a payout rate corresponding to that the game is continued;
wherein the shift device shifts the game state to the special game mode when the payout rate measured by the payout rate measurement device becomes a predetermined rate.
15 . The gaming machine according to claim 7 , further comprising:
an accumulative storing device for accumulatively storing the game media with a predetermined rate among the game media betted in plural gaming machines corresponding to that the game is continued;
wherein the payout device pays out the game media corresponding to a number stored in the accumulative storing device when a predetermined condition is satisfied, and
wherein the shift device shifts the game state to the special game mode when the number of the game media stored in the accumulative storing device becomes a predetermined number.