IP Library Granted Patent US 7,349,852
Granted Patent B2
US 7,349,852 · App. 11/237,561 · Granted Mar 25, 2008

System and method of providing conversational visual prosody for talking heads

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Quick Facts
Patent No.
US 7,349,852
App. No.
11/237,561
Granted
Mar 25, 2008
Kind
B2
Abstract

A system and method of controlling the movement of a virtual agent while the agent is listening to a human user during a conversation is disclosed. The method comprises receiving speech data from the user, performing a prosodic analysis of the speech data and controlling the virtual agent movement according to the prosodic analysis.

Claims (29)

1. A method of providing user-specific animated entity movements during a conversation with a user, the method comprising:

determining a parameter associated with a culture of a user;

based on the parameter, selecting data associated with listening movements of an animated entity based on the user's culture; and

controlling listening movement of the animated entity when the animated entity is listening to the user based on the selected data and a prosodic analysis of user's speech such that the listening movement of the animated entity is consistent with the user's culture.

2. The method of providing user-specific animated entity movements during a conversation with the user of claim 1 , wherein the parameter associated with the user is further associated with a language spoken by the user.

3. The method of providing user-specific animated entity movements during a conversation with the user of claim 1 , wherein the parameter associated with the user is further associated with an age of the user.

4. The computer-readable medium of claim 1 , wherein the parameter associated with the user is further associated with a dialect spoken by the user.

5. The computer-readable medium of claim 1 , wherein the parameter associated with the user is further associated with an ethnicity of the user.

6. A computing device for providing user-specific animated entity movements during a conversation with a user, the computing device comprising:

a module configured to determine a parameter associated with a culture of a user;

a module configured to, based on the parameter, select data associated with listening movements of an animated entity based on the user's culture; and

a module configured to control listening movement of the animated entity when the animated entity is listening to the user based on the selected data and a prosodic analysis of user's speech such that the listening movement of the animated entity is consistent with the user's culture.

7. The computing device of claim 6 , wherein the parameter associated with the user is further associated with a language spoken by the user.

8. The computing device of claim 6 , wherein the parameter associated with the user is further associated with an age of the user.

9. The computing device of claim 6 , wherein the parameter associated with the user is further associated with a dialect spoken by the user.

10. The computing device of claim 6 , wherein the parameter associated with the user is further associated with an ethnicity of the user.

11. A computer-readable medium storing instructions for controlling a computing device to provide user-specific animated entity movements during a conversation with a user, the instructions comprising:

determining a parameter associated with a culture of a user;

based on the parameter, selecting data associated with listening movements of an animated entity based on the user's culture; and

controlling listening movement of the animated entity when the animated entity is listening to the user based on the selected data and a prosodic analysis of user's speech such that the listening movement of the animated entity is consistent with the user's culture.

12. The computer-readable medium of claim 11 , wherein the parameter associated with the user is further associated with a language spoken by the user.

13. The computer-readable medium of claim 11 , wherein the parameter associated with the user is further associated with an age of the user.

14. A method of controlling virtual agent listening movement, the method comprising:

receiving speech data from the user;

performing a prosodic analysis of the speech data;

based on the prosodic analysis, selecting matching prosody patterns from a listening database;

determining a culture associated with a user; and

controlling virtual agent listening movement according to the prosodic analysis and further based on data associated with the determined culture of the user.

15. The method of claim 14 , wherein the prosodic analysis further comprises using a model to determine what virtual agent movement to associate with the speech data.

Assignments (4)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 26, 2017
From: AT&T INTELLECTUAL PROPERTY II, L.P.
To: NUANCE COMMUNICATIONS, INC.
Reel/Frame 041512/0608 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 26, 2016
From: AT&T CORP.
To: AT&T PROPERTIES, LLC
Reel/Frame 038529/0164 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 26, 2016
From: AT&T PROPERTIES, LLC
To: AT&T INTELLECTUAL PROPERTY II, L.P.
Reel/Frame 038529/0240 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 29, 2016
From: COSATTO, ERIC; GRAF, HANS PETER; ISAACSON, THOMAS M.; STROM, VOLKER FRANZ
To: AT&T CORP.
Reel/Frame 038128/0566 →