IP Library Granted Patent US 8,517,832
Granted Patent B2
US 8,517,832 · App. 11/241,235 · Granted Aug 27, 2013

Digital audio in a wagering game system

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Quick Facts
Patent No.
US 8,517,832
App. No.
11/241,235
Granted
Aug 27, 2013
Kind
B2
Abstract

A computerized wagering game system a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered, and an audio module operable to exchange digital audio data with an audio device over a digital audio format link. The digital audio format link in various embodiments comprises a SPDIF link, an AES/EBU link, an HDMI link, or an I2S link.

Claims (56)

1. A computerized wagering game system, comprising:

a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered; and

an audio module operable to receive digital audio data from an external audio device over a digital audio format link suitable to carry digital audio data, the audio module further operable to receive the digital audio data and to play both the digital audio data and audio data from a wagering game audio source during game play of the wagering game, and further operable to determine a played volume of the digital audio data and a played volume of the audio data from the wagering game audio source in accordance with a game play period.

2. The computerized wagering game system of claim 1 , wherein the digital audio format link is AES/EBU.

3. The computerized wagering game system of claim 1 , wherein the digital audio format link is SPDIF.

4. The computerized wagering game system of claim 1 , wherein the digital audio format link is HDMI.

5. The computerized wagering game system of claim 1 , wherein the digital audio format link is I2S.

6. The computerized wagering game system of claim 1 , wherein the audio module comprises an analog-to-digital converter in the digital audio format link operable to convert an analog signal received in the audio module to a digital audio format signal.

7. The computerized wagering game system of claim 1 , wherein the audio module comprises a digital-to-analog converter in the digital audio format link operable to convert a digital signal received from the audio module to an analog signal.

8. A method of operating a computerized wagering game machine, comprising:

presenting a wagering game on which monetary value can be wagered;

receiving digital audio data from an external audio device over a digital audio format link suitable to carry digital audio; and

playing both of the digital audio data and audio data from a wagering game audio source during game play of the wagering game on the wagering game machine; and

determining a played volume of the digital audio data and a played volume of the audio data from the wagering game audio source in accordance with a game play period.

9. The method of claim 8 , wherein the digital audio format link is AES/EBU.

10. The method of claim 8 , wherein the digital audio format link is SPDIF.

11. The method of claim 8 , wherein the digital audio format link is HDMI.

12. The method of claim 8 , wherein the digital audio format link is I2S.

13. The method of claim 8 , wherein the audio module comprises analog-to-digital converter in the digital audio format link operable to convert an analog signal received in the audio module to a digital audio format signal.

14. The method of claim 8 , wherein the audio module comprises a digital-to analog converter in the digital audio format link operable to convert a digital signal received from the audio module to an analog signal.

15. The method of claim 8 , wherein the external audio device comprises a personal audio player device and further comprising:

determining that a wagering game user is to be awarded digital audio content; and

transferring digital audio content to the personal audio player device.

16. The method of claim 15 , wherein determining that the wagering game user is to be awarded digital audio content is based on one or more of number of credits played or time played.

17. The method of claim 15 , wherein the digital audio content is selected from a set of digital audio content that is consistent with a theme of the wagering game.

18. The method of claim 8 , wherein the external audio device comprises a personal audio player device and further comprising transferring digital audio content from the personal audio player device to the computerized wagering game system.

19. The computerized wagering game system of claim 1 , wherein the external audio device comprises a personal audio player device coupled to the wagering game system.

20. The computerized wagering game system of claim 1 , wherein the game play period comprises a bonus sound or an instructional sound and wherein the audio module is configured to decrease the volume of the digital audio data during such sound.

21. The computerized wagering game system of claim 1 , wherein the game play period comprises a period of less active game play and wherein the audio module is configured to increase the volume of the digital audio data during such sound.

22. The method of claim 8 , wherein the game play period comprises a bonus sound or an instructional sound and wherein the audio module is configured to decrease the volume of the digital audio data during such sound.

23. The method of claim 8 , wherein the game play period comprises a period of less active game play and wherein the audio module is configured to increase the volume of the digital audio data during such period.

24. The computerized wagering game system of claim 1 , wherein the digital audio format link is carried by a digital audio-specific electrical connection or a digital audio-specific optical connection.

25. The computerized wagering game system of claim 1 , wherein the digital audio format link is carried by a general-purpose electrical connection or a general-purpose optical connection.

26. The computerized wagering game system of claim 1 , wherein the volume of the digital audio data and the volume of the audio data from the wagering game audio source is determined in response to an event in the game play of the wagering game.

27. The computerized wagering game system of claim 1 , wherein the game play of the wagering game comprises a plurality of game play periods.

28. The method of claim 8 , wherein the digital audio format link is carried by a digital audio-specific electrical connection or a digital audio-specific optical connection.

29. The method of claim 8 , wherein the digital audio format link is carried by a general-purpose electrical connection or a general-purpose optical connection.

30. The method of claim 8 , wherein the volume of the digital audio data and the volume of the audio data from the wagering game audio source is determined in response to an event in the game play of the wagering game.

31. The method of claim 8 , wherein the game play of the wagering game comprises a plurality of game play periods.

32. The computerized wagering game system of claim 1 , wherein the digital audio format link is a USB link.

33. The method of claim 8 , wherein the digital audio format link is a USB link.

34. The computerized wagering game system of claim 1 , wherein the audio module is further operable to exchange digital audio data with the external audio device over the digital audio format link.

35. The method of claim 8 , further comprising exchanging digital audio data with the external audio device over the digital audio format link.

36. A computerized wagering game system, comprising:

a gaming module comprising a processor and a machine readable storage medium storing instructions which when executed on the processor are operable to present a wagering game on which monetary value can be wagered; and

an audio module configured to:

receive audio data from a wagering game audio source;

receive digital audio data from an external audio device over a digital audio format link suitable to carry digital audio data;

play both the digital audio data received over the digital audio format link suitable to carry digital audio data and the audio data from a wagering game audio source during game play of the wagering game; and

adjust a ratio of a played volume of the digital audio data to a played volume of the audio data from the wagering game audio source in response to an event in the game play of the wagering game.

37. A method of operating a computerized wagering game machine, comprising:

presenting a wagering game on which monetary value can be wagered;

receiving audio data from a wagering game audio source;

receiving digital audio data from an external audio device over a digital audio format link suitable to carry digital audio data;

playing both the digital audio data received over the digital audio format link suitable to carry digital audio data and the audio data from a wagering game audio source during game play of the wagering game; and

adjusting a ratio of a played volume of the digital audio data to a played volume of the audio data from the wagering game audio source in response to an event in the game play of the wagering game.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0528 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0201 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →