IP Library Granted Patent US 7,826,627
Granted Patent B2
US 7,826,627 · App. 11/276,286 · Granted Nov 2, 2010

Wagering game with user volume control

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Quick Facts
Patent No.
US 7,826,627
App. No.
11/276,286
Granted
Nov 2, 2010
Kind
B2
Abstract

A computerized wagering game system includes a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered, and an audio channel coupled to a user volume control module. The user volume control module is operable to adjust a system volume in response to a user input, wherein the system volume is adjusted relative to a master volume setting such that the way in which the system volume is changed relative to the master volume in response to change in the user volume is dependent on the master volume setting.

Claims (38)

1. A computerized wagering game system, comprising:

a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered, and further comprising at least one audio channel operable to produce sound; and

a user volume control module operable to set a user volume and to adjust a system volume in response to a user input, wherein the system volume is adjusted relative to a master volume setting, the master volume divided into a plurality of ranges, such that the way in which the system volume is changed relative to the master volume in response to change in the user volume is dependent on the master volume setting and a range of the plurality of ranges of the master volume, the range determined by the master volume setting.

2. The computerized wagering game system of claim 1 , wherein the user volume adjusts the system volume only above the master volume level when the master volume is at a relatively low setting, the relatively low setting within a first range of the plurality of ranges.

3. The computerized wagering game system of claim 1 , wherein the user volume adjusts the system volume only below the master volume level when the master volume level is at a relatively high setting, the relatively high setting within a second range of the plurality of ranges.

4. The computerized wagering game system of claim 1 , wherein the user volume adjusts the system volume above or below the master volume setting when the master volume level is at a medium setting, the medium setting within a third range of the plurality of ranges.

5. The computerized wagering game system of claim 1 , wherein the user volume is adjusted via a touchscreen control.

6. The computerized wagering game system of claim 1 , wherein the user volume is adjusted via a button or switch.

7. The computerized wagering game system of claim 1 , further comprising displaying the user volume to the wagering game player.

8. The computerized wagering game system of claim 1 , wherein the range of user volume control is relatively small when the master volume is at a relatively quiet level.

9. The computerized wagering game system of claim 1 , wherein the user volume control module comprises software executing on a processor.

10. A method of controlling volume in a computerized wagering game system, comprising:

receiving a master volume level for a master volume divided into a plurality of ranges;

receiving a user volume level; and

adjusting a system volume derived from the master volume in response to the user volume level such that the way in which the system volume is changed relative to the master volume in response to change in the user volume is dependent on the master volume level and a range of the plurality of ranges of the master volume, the range determined by the master volume level.

11. The method of claim 10 , further comprising setting a default user volume level that is dependent on the master volume level.

12. The method of claim 11 , wherein the default user volume is set low when the master volume is within a quiet range of the plurality of ranges, and is set high when the master volume is within a loud range of the plurality of ranges.

13. The method of claim 10 , further comprising displaying the user volume level to a wagering game player.

14. The method of claim 10 , wherein the user volume adjusts the system volume only above the master volume level when the master volume is at a relatively low setting, the relatively low setting within a first range of the plurality of ranges.

15. The method of claim 10 , wherein the user volume adjusts the system volume only below the master volume level when the master volume level is at a relatively high setting, the relatively high setting within a second range of the plurality of ranges.

16. The method of claim 10 , wherein the user volume adjusts the system volume above or below the master volume setting when the master volume level is at a medium setting, the medium setting within a third range of the plurality of ranges.

17. The method of claim 10 , wherein the range of user volume control is relatively small when the master volume is at a relatively quiet level.

18. The method of claim 10 , wherein the range of user volume control is relatively large when the master volume is at a relatively loud level.

19. The method of claim 10 , wherein the user volume is adjusted via a touchscreen control, a button, or a switch.

20. The method of claim 10 , further comprising conducting a wagering game upon which monetary value can be wagered.

21. A non-transitory machine-readable medium with instructions stored thereon, the instructions when executed operable to cause a computerized wagering game system to:

receive a master volume level for a master volume divided into a plurality of ranges;

receive a user volume level; and

adjusting a system volume derived from the master volume in response to the user volume level such that the way in which the system volume is changed relative to the master volume in response to change in the user volume is dependent on the master volume level and a range of the plurality of ranges of the master volume, the range determined by the master volume level.

22. The non-transitory machine-readable medium of claim 21 , the instructions when executed further operable to cause the computerized wagering game system to set a default user volume level that is dependent on the master volume level.

23. The non-transitory machine-readable medium of claim 22 , wherein the default user volume is set low when the master volume is within a quiet range of the plurality of ranges, and is set high when the master volume is within a loud range of the plurality of ranges.

24. The non-transitory machine-readable medium of claim 21 , the instructions when executed further operable to cause the computerized wagering game system to display the user volume level to a wagering game player.

25. The non-transitory machine-readable medium of claim 21 , wherein the user volume adjusts the system volume only above the master volume level when the master volume is at a relatively low setting, the relatively low setting within a first range of the plurality of ranges.

26. The non-transitory machine-readable medium of claim 21 , wherein the user volume adjusts the system volume only below the master volume level when the master volume level is at a relatively high setting, the relatively high setting within a second range of the plurality of ranges.

27. The non-transitory machine-readable medium of claim 21 , wherein the user volume adjusts the system volume above or below the master volume setting when the master volume level is at a medium setting, the medium setting within a third range of the plurality of ranges.

28. The non-transitory machine-readable medium of claim 21 , wherein the range of user volume control is relatively small when the master volume is at a relatively quiet level.

29. The non-transitory machine-readable medium of claim 21 , wherein the user volume is adjusted via a touchscreen control, a button, or a switch.

30. The non-transitory machine-readable medium of claim 21 , the instructions when executed further operable to cause the computerized wagering game system to conduct a wagering game upon which monetary value can be wagered.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0283 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0201 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →