IP Library Patent Application 11393588
Patent Application
App. No. 11/393,588

Method, apparatus, system and computer program product for event triggered games

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Quick Facts
Patent No.
US None
App. No.
11/393,588
Abstract

A method of providing event triggered games includes operations of receiving a subscription to a game service from a subscriber, providing game content including a game to the subscriber, and enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest.

Claims (73)

1 . A method of providing event triggered games, the method comprising:

receiving a subscription to a game service from a subscriber;

providing game content including a game to the subscriber; and

enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest.

2 . A method according to claim 1 , further comprising:

receiving game results from the subscriber;

determining performance results from the game results of the subscriber; and

notifying the subscriber of the performance results.

3 . A method according to claim 2 , further comprising determining performance results of a plurality of other subscribers to the game service and notifying the plurality of other subscribers of the performance results.

4 . A method according to claim 3 , further comprising determining total performance results associated with a plurality of different game results from the subscriber and the plurality of other subscribers.

5 . A method according to claim 1 , wherein the game content comprises a plurality of games, and wherein enabling remote execution comprises providing a particular trigger corresponding to a particular predefined event of interest.

6 . A method according to claim 1 , wherein triggering execution of the game comprises manually sending a trigger in response to the predefined event of interest.

7 . A method according to claim 1 , wherein triggering execution of the game comprises automatically sending a trigger in response to the predefined event of interest.

8 . A method according to claim 1 , wherein receiving the game subscription comprises subscribing to a long term game service defined by one of:

a predetermined time; and

a predetermined number of real world events.

9 . A method according to claim 1 , wherein the predefined event of interest corresponds to a real world event.

10 . A computer program product for providing event triggered games, the computer program product comprising at least one computer-readable storage medium having computer-readable program code portions stored therein, the computer-readable program code portions comprising:

a first executable portion for receiving a subscription to a game service from a subscriber;

a second executable portion for providing game content including a game to the subscriber; and

a third executable portion for enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest.

11 . A computer program product according to claim 10 , further comprising:

a fourth executable portion for receiving game results from the subscriber; and

a fifth executable portion for determining performance results from the game results of the subscriber and a plurality of other subscribers to the game service; and

a sixth executable portion for notifying the subscriber and the plurality of other subscribers of the performance results.

12 . A computer program product according to claim 11 , further comprising a seventh executable portion for determining total performance results associated with a plurality of different game results from the subscriber and the plurality of other subscribers.

13 . A computer program product according to claim 10 , wherein the game content comprises a plurality of games, and wherein the third executable portion comprises instructions for providing a particular trigger corresponding to a particular predefined event of interest.

14 . A computer program product according to claim 10 , wherein the third executable portion comprises instructions for manually sending a trigger in response to the predefined event of interest.

15 . A computer program product according to claim 10 , wherein the third executable portion comprises instructions for automatically sending a trigger in response to the predefined event of interest.

16 . A computer program product according to claim 10 , wherein the first executable portion further includes instructions for subscribing to a long term game service defined by one of:

a predetermined time; and

a predetermined number of real world events.

17 . A computer program product according to claim 10 , wherein the predefined event of interest corresponds to a real world event.

18 . An apparatus for providing event triggered games, the apparatus being configured to be capable of wireless communication with a mobile terminal, the apparatus comprising:

a processing module capable of receiving a subscription to a game service from the mobile terminal and directing provision of game content including a game to the mobile terminal; and

a trigger module capable of enabling remote execution of the game responsive to receipt of a trigger associated with an occurrence of a predefined event of interest.

19 . An apparatus according to claim 18 , wherein the processing module is further configured to be capable of:

receiving game results from the subscriber;

determining performance results from the game results of the subscriber; and

notifying the subscriber of the performance results.

20 . An apparatus according to claim 19 , further comprising determining performance results of a plurality of other subscribers to the game service and notifying the plurality of other subscribers of the performance results.

21 . An apparatus according to claim 20 , wherein the processing module is further capable of determining total performance results associated with a plurality of different game results from the subscriber and the plurality of other subscribers.

22 . An apparatus according to claim 18 , wherein the game content comprises a plurality of games, and wherein the processing module is further configured to be capable of providing a particular trigger corresponding to a particular predefined event of interest.

23 . An apparatus according to claim 18 , wherein the trigger module is further capable of manually sending a trigger in response to the predefined event of interest.

24 . An apparatus according to claim 18 , wherein the trigger module is further capable of automatically sending a trigger in response to the predefined event of interest.

25 . An apparatus according to claim 18 , wherein the processing module is capable of receiving a subscription to a long term game service defined by one of:

a predetermined time; and

a predetermined number of real world events.

26 . An apparatus according to claim 18 , wherein the predefined event of interest corresponds to a real world event.

27 . A mobile terminal for providing event triggered games, the mobile terminal comprising:

an execution module capable of:

sending a subscription to a game service to a game server;

receiving game content including a game from the game server; and

executing the game in response to receipt of a remotely transmitted trigger, the trigger being transmitted responsive to an occurrence of a predefined event of interest.

28 . A mobile terminal according to claim 27 , wherein the execution module is further capable of locally determining game results.

29 . A mobile terminal according to claim 27 , wherein the execution module is further capable of sending game results to the game server.

30 . A mobile terminal according to claim 27 , wherein the execution module is further capable of receiving performance results from the game server.

31 . A mobile terminal according to claim 27 , wherein the execution module is capable of sending a subscription to a long term game service defined by one of:

a predetermined time; and

a predetermined number of real world events.

32 . A mobile terminal according to claim 27 , wherein the predefined event of interest corresponds to a real world event.

33 . A system for providing event triggered games, the system comprising a mobile terminal and a game server,

wherein the mobile terminal comprises an execution module capable of:

sending a subscription to a game service to the game server;

receiving game content including a game from the game server; and

enabling remote execution of the game in response to receipt of a remotely transmitted trigger, the trigger being transmitted by the game server responsive to an occurrence of a predefined event of interest.

34 . A system according to claim 33 , wherein the game server is further capable of:

receiving game results from the subscriber;

determining performance results from the game results of the subscriber; and

notifying the subscriber of the performance results.

35 . A system according to claim 33 , further comprising determining performance results of a plurality of other subscribers to the game service and notifying the plurality of other subscribers of the performance results.

36 . A system according to claim 35 , wherein the processing module is further capable of determining total performance results associated with a plurality of different game results from the subscriber and the plurality of other subscribers.

37 . A system according to claim 33 , wherein the game content comprises a plurality of games, and wherein the processing module is further configured to be capable of providing a particular trigger corresponding to a particular predefined event of interest.

Assignments (5)
RELEASE OF SECURITY INTEREST Recorded Apr 7, 2016
From: SILICON VALLEY BANK
To: VRINGO, INC.
Reel/Frame 038380/0956 →
ASSIGNMENT OF SECURITY INTEREST Recorded May 8, 2015
From: VRINGO, INC.
To: IROQUOIS MASTER FUND, L.P.
Reel/Frame 035624/0710 →
SECURITY INTEREST Recorded May 5, 2015
From: VRINGO INFRASTRUCTURE, INC.
To: VRINGO, INC.
Reel/Frame 035585/0371 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 12, 2012
From: NOKIA CORPORATION
To: VRINGO INFRASTRUCTURE INC.
Reel/Frame 028948/0500 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 30, 2006
From: SUOMELA, RIKU
To: NOKIA CORPORATION
Reel/Frame 017705/0044 →