IP Library Granted Patent US 7,788,503
Granted Patent B2
US 7,788,503 · App. 11/400,745 · Granted Aug 31, 2010

Universal game download system for legacy gaming machines

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Quick Facts
Patent No.
US 7,788,503
App. No.
11/400,745
Granted
Aug 31, 2010
Kind
B2
Abstract

A gaming machine may include a locked enclosure and a first computing device disposed within the locked enclosure. The first computing device may be programmed to enable game play of the gaming machine. A second computing device may be provided that is controlled by policies and disposed within the locked enclosure of the gaming machine. The second computing device may be configured for network access. An interface may also be provided between the first and the second computing devices. The second computing device may be configured to receive game software components over the network that are compatible with the first computing device but not compatible with the second computing device and to transfer the received game software components to the first computing device over the interface.

Claims (20)

1. A gaming machine, comprising: a locked enclosure; a first computing device disposed within the locked enclosure, the first computing device being programmed to enable game play of the gaming machine; a second computing device controlled by policies and disposed within the locked enclosure of the gaming machine, the second computing device being configured for network access, and an interface between the first and the second computing devices, wherein the second computing device is configured to receive game software components over the network that are compatible with the first computing device but not compatible with the second computing device and to transfer the received game software components to the first computing device over the interface, and wherein the first computing device is configured to execute the game software components received by the second computing device, and wherein the second computing device is configured so as to be unable to execute the received game software components.

2. The gaming machine of claim 1 , wherein the gaming machine is a non PC-based gaming machine.

3. The gaming machine of claim 1 , wherein the gaming machine is a PC-based gaming machine that is not capable of securely receiving game software components over the network.

4. The gaming machine of claim 1 , wherein the second computing device includes a PC.

5. The gaming machine of claim 1 , wherein the second computing device runs a version of the Microsoft Windows® operating system.

6. The gaming machine of claim 1 , wherein the policies are controlled by .ADM administrative scripts or equivalent commands configured by a central server.

7. The gaming machine of claim 1 , wherein the second computing device is configured with a local password that is configured by a central server.

8. The gaming machine of claim 1 , wherein the second computing device is configured with a local password that is configured randomly by a central server.

9. A gaming machine, comprising:

a locked enclosure;

a first computing device disposed within the locked enclosure, the first computing device including a ROM and being programmed to enable game play of the gaming machine;

a second computing device controlled by policies and disposed within the locked enclosure of the gaming machine, the second computing device being configured for network access, and

an interface between the first and the second computing devices, the interface including a ROM emulator;

wherein the second computing device is configured to receive game software components over the network that are compatible with the first computing device but not compatible with the second computing device and to transfer the received game software components to the first computing device over the interface, the received game software components transferred via the interface being executable by the first computing device, and wherein the first computing device is configured to execute the game software components received by the second computing device, and wherein the second computing device is configured so as to be unable to execute the received game software components.

10. A gaming machine, comprising:

a locked enclosure;

a first computing device disposed within the locked enclosure, the first computing device including a plurality of ROMs and being programmed to enable game play of the gaming machine;

a second computing device controlled by policies and disposed within the locked enclosure of the gaming machine, the second computing device being configured for network access, and

an interface between the first and the second computing devices, the interface including a multi-ROM emulator configured to couple to selected ones of the plurality of ROMs;

wherein the second computing device is configured to receive game software components over the network that are compatible with the first computing device but not compatible with the second computing device and to transfer the received game software component to the first computing device over the interface, the received game software components transferred via the interface to the emulator is executable by the first computing device, and wherein the first computing device is configured to execute the game software components received by the second computing device, and wherein the second computing device is configured so as to be unable to execute the received game software components.

Assignments (3)
CHANGE OF NAME Recorded Oct 27, 2010
From: CYBERVIEW TECHNOLOGY, INC.
To: MUDALLA TECHNOLOGY, INC. C/O THOITS, LOVE HERSHBERGER & MCLEAN
Reel/Frame 025204/0141 →
CHANGE OF NAME Recorded Feb 20, 2007
From: CYBERSCAN TECHNOLOGY, INC.
To: CYBERVIEW TECHNOLOGY, INC.
Reel/Frame 018907/0367 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 18, 2006
From: GATTO, JEAN-MARIE; BRUNET DE COURSSOU, THIERRY
To: CYBERSCAN TECHNOLOGY, INC.
Reel/Frame 017639/0213 →