IP Library Granted Patent US 7,427,235
Granted Patent B2
US 7,427,235 · App. 11/481,772 · Granted Sep 23, 2008

Gaming machine with sorting feature

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 7,427,235
App. No.
11/481,772
Granted
Sep 23, 2008
Kind
B2
Abstract

A gaming machine comprises at least one visual display (mechanical or video) and a game of chance controlled by a processor in response to a wager. The game of chance includes a primary game and a sorting feature. The sorting feature is triggered by certain start-feature outcomes of the primary game. The sorting feature includes a collection of scrambled objects, such as letters, symbols, pictures, or puzzle pieces, that are at least partially sorted during operation of the sorting feature. The sorting feature generates an award, such as a payoff, a payoff multiplier, or extended play, if the sorted objects match predetermined criteria.

Claims (39)

1. A gaming machine, comprising:

a display configured to display a plurality of groups of objects and a plurality of player-selectable elements separate from said plurality of groups of objects, said plurality of player-selectable elements initially concealing indicia indicative of all of said objects within said plurality of groups of objects and at least one award modifier associated with at least one of said groups of objects, said indicia or said at least one award modifier being revealed upon selection of a corresponding player-selectable element, each of said groups of objects having a predetermined base payout associated therewith corresponding to a state wherein all indicia corresponding to a respective group have been revealed, said predetermined base payout being modifiable by any revealed award modifier associated with a respective one of said groups of objects;

an input device for receiving from a player selections of said player-selectable elements; and

a processor communicatively coupled to said display and said input device, said processor being configured, responsive to a selection of a player-selectable element associated with a player input using said input device, to reveal an object associated with said selected player-selectable element and to render said selected player-selectable element subsequently un-selectable, and said processor being further configured to permit successive selections of said player-selectable elements until all indicia for one of said groups of objects are revealed and to award said predetermined base payout associated with said one of said plurality of groups whose objects have all been revealed, said predetermined base payout being modified by any revealed award modifier associated with said one of said plurality of groups.

2. The gaming machine of claim 1 , wherein each of said plurality of player-selectable elements initially conceals indicia associated with one or more of said objects.

3. The gaming machine of claim 1 , wherein said indicia includes a letter of the alphabet.

4. The gaming machine of claim 3 , wherein said each of said objects is associated with a letter of the alphabet.

5. The gaming machine of claim 1 , wherein said input device is a touch screen positioned over said display.

6. The gaming machine of claim 1 , wherein each of said plurality of groups of objects is associated with a respective payout.

7. The gaming machine of claim 1 , wherein said gaming machine conducts a basic game and a bonus game, said plurality of groups of objects and said plurality of player-selectable elements being associated with said bonus game.

8. The gaming machine of claim 1 , wherein said indicia includes a letter of the alphabet and each of said groups of objects is a mixed group of letters of the alphabet that can be rearranged to form a word.

9. The gaming machine of claim 1 , wherein said processor is located within said gaming machine.

10. The gaming machine of claim 1 , wherein said at least one display includes two displays, one of said two displays for displaying said plurality of groups of objects, the other for displaying said plurality of player-selectable elements.

11. A gaming machine, comprising:

at least one display displaying a plurality of groups of objects and a plurality of player-selectable elements separate from said plurality of groups of objects, said plurality of player-selectable elements being simultaneously displayed in an array, said plurality of player-selectable elements initially concealing indicia corresponding to predetermined objects within said plurality of groups of objects,

an input device for receiving from a player selections of said player-selectable elements from said displayed array of player-selectable elements; and

a processor communicatively coupled to said display and said input device, said processor being configured, responsive to a selection of a player-selectable element associated with a player input using said input device, to reveal an object associated with said selected player-selectable element and to render said selected player-selectable element subsequently un-selectable, and said processor being further configured to permit selection of said player-selectable elements until all of said indicia in said plurality of player-selectable elements corresponding to said predetermined objects within one of said groups of objects are revealed and to award a payout associated with said one of said plurality of groups whose objects have all been revealed.

12. The gaming machine of claim 11 , wherein each of said plurality of player-selectable elements initially conceals indicia associated with one or more of said objects.

13. The gaming machine of claim 12 , wherein said each of said objects is associated with a letter of the alphabet.

14. The gaming machine of claim 11 , wherein said indicia includes a letter of the alphabet.

15. The gaming machine of claim 11 , wherein said input device is a touch screen positioned over said display.

16. The gaming machine of claim 11 , wherein each of said plurality of groups of objects is associated with a respective payout.

17. The gaming machine of claim 11 , wherein said gaming machine conducts a basic game and a bonus game, said plurality of groups of objects and said plurality of player-selectable elements being associated with said bonus game.

18. The gaming machine of claim 11 , wherein said indicia includes a letter of the alphabet and each of said groups of objects is a mixed group of letters of the alphabet that can be rearranged to form a word.

19. The gaming machine of claim 11 , wherein said at least one display includes two displays, one of said two displays for displaying said plurality of groups of objects, the other for displaying said plurality of player-selectable elements.

20. A gaming machine configured to conduct a basic game and a bonus game, comprising:

at least one display displaying, in said bonus game, a plurality of groups of objects and a plurality of player-selectable elements separate from said plurality of groups of objects, said plurality of player-selectable elements initially concealing indicia corresponding to one or more predetermined objects within said plurality of groups of objects, each of said one or more predetermined objects having a predefined arrangement within a respective group or groups of said groups of objects;

an input device comprising a touch screen for receiving from a player sequential selections of said player-selectable elements; and

a processor communicatively coupled to said display and said input device, said processor being configured, responsive to a selection of a player-selectable element associated with a player input using said input device, to reveal an object associated with said selected player-selectable element and to render said selected player-selectable element subsequently un-selectable, and said processor being further configured to permit selection of said player-selectable elements until all indicia for one of said groups of objects are revealed and to award a payout associated with said one of said plurality of groups whose objects have all been revealed.

21. A gaming machine configured to conduct a basic game and a bonus game, in accord with claim 20 , wherein said bonus game comprises a pick-and-solve word puzzle.

22. A gaming machine configured to conduct a basic game and a bonus game, in accord with claim 20 , wherein said plurality of player-selectable elements are displayed in an array on a first display and said plurality of groups of objects are displayed on a second display.

23. A gaming machine configured to conduct a basic game and a bonus game, in accord with claim 20 , wherein said plurality of player-selectable elements are displayed in an array in a first portion of said display and said plurality of groups of objects are displayed on another portion of said display.

24. A method of conduct a wagering game, comprising:

displaying on a display a plurality of groups of objects and a plurality of player-selectable elements separate from said plurality of groups of objects, said plurality of player-selectable elements initially concealing outcomes associated with one or more predetermined objects within said plurality of groups of objects, each of said one or more predetermined objects having a predefined position within a respective group or groups of said groups of objects and a predefined association with one of said outcomes;

receiving a selection of a player-selectable element from a player;

revealing an outcome associated with the selected player-selectable element and associated with one or more predetermined objects within said plurality of groups of objects;

displaying said outcome in visual association with said one or more predetermined objects having said predefined position within said plurality of groups of objects;

repeating said acts of receiving, revealing and displaying until a group of objects is completed by revealing all outcomes associated with said objects within said group of objects; and

awarding at least a base predetermined award for the completing of said group of objects.

Assignments (7)
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0253 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0201 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 11, 2008
From: ANDERSON, PETER; CASEY, MICHAEL P.; FROHM, ERICA A.; GILMORE, JASON C.; GURA, DAMON E.; HUGHES, DARRYL W.; JAFFE, JOEL R.; SIMMONS, IAN M.
To: WMS GAMING, INC.
Reel/Frame 021224/0404 →