IP Library Patent Application 11693576
Patent Application
App. No. 11/693,576

Credit Cards in a Virtual Environment

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Quick Facts
Patent No.
US None
App. No.
11/693,576
Abstract

A virtual environment in which players are able to receive alerts intended to indicate the occurrence of a given event within the virtual environment. The alerts may be delivered to the player while he is playing the game via an in-game messaging service or other similar device. Alternatively the alerts may be delivered to the player via a real world communication device such as a cell phone, pager, text messaging device, or the like.

Claims (26)

1 . A method comprising:

providing a virtual environment wherein a player is able to interact with the environment and with other players in the environment other via an avatar;

providing a virtual credit card to a player accessing the virtual environment;

monitoring activities conducted by the player;

determining if any of the monitored activities qualify as a benefit-endowing activity;

awarding a benefit to the player if the transaction qualifies as a benefit-endowing activity, wherein the award of the benefit is independent of any future credit card-based performance by the player.

2 . The method of claim 1 wherein the monitored transactions are conducted by the player in the virtual environment.

3 . The method of claim 1 wherein the virtual credit card also functions as a real world credit card.

4 . The method of claim 3 further wherein the monitored activities are conducted by the player in the real world.

5 . The method of claim 1 wherein the benefit endowing activity is making a purchase with the virtual credit card.

6 . The method of claim 5 wherein the benefit endowing activity is purchasing a specific item.

7 . The method of claim 1 wherein the benefit endowing activity is winning a battle in the virtual environment.

8 . The method of claim 1 wherein the benefit endowing activity is achieving an objective in the virtual environment.

9 . The method of claim 1 wherein the benefit endowing activity is performing a game management activity.

10 . The method of claim 1 wherein the benefit endowing activity is accumulating a predetermined amount of playing time in the game.

11 . The method of claim 1 wherein the benefit endowing activity is achieving an objective in a virtual battle.

12 . The method of claim 1 wherein the awarded benefit is a fee reduction for playing the game.

13 . The method of claim 1 wherein the awarded benefit is virtual currency.

14 . The method of claim 1 wherein the awarded benefit is a discount on the purchase price of one or more items in the virtual environment.

15 . The method of claim 1 wherein the awarded benefit is the ability to select a given avatar.

16 . The method of claim 15 where the given avatar is not otherwise available to players.

16 . The method of claim 1 wherein the awarded benefit is the award of a given character attribute.

17 . The method of claim 16 wherein the given character attribute is not otherwise available.

18 . The method of claim 16 wherein the given character attribute is the ability to perform certain actions.

19 . The method of claim 16 wherein the given character attribute is a one or more physical characteristics for an avatar.

20 . The method of claim 1 wherein the awarded benefit is access to a portion of the game that is not otherwise accessible.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 4, 2007
From: MUELLER, RAYMOND J; VAN LUCHENE, ANDREW S
To: LEVIATHAN ENTERTAINMENT
Reel/Frame 019373/0929 →