IP Library Granted Patent US 8,323,088
Granted Patent B2
US 8,323,088 · App. 11/822,874 · Granted Dec 4, 2012

Gaming machine and game control method

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Quick Facts
Patent No.
US 8,323,088
App. No.
11/822,874
Granted
Dec 4, 2012
Kind
B2
Abstract

To provide a gaming machine which can carry out a lizhi effect rich in impact without giving a feeling of boredom. A gaming machine includes: a first display device which displays a plurality of symbols which can be variably displayed and stop displayed; a second display device which, being provided in front of the first display device, can display an image and can be switched to a transmissive condition or a non-transmissive condition; and a controller which controls the first display device and the second display device, the controller, in a case in which a combination of a plurality of symbols reaches a condition in which it lacks one symbol of a prescribed combination, putting at least a portion in front of symbols other than a last stop displayed symbol into the non-transmissive condition.

Claims (25)

1. A gaming machine comprising:

a first display device which displays a plurality of symbols which can be variably displayed and stop displayed;

a second display device which, being provided in front of the first display device, can display an image and can be switched to a transmissive condition or a non-transmissive condition; and

a controller which controls the first display device and the second display device, wherein

the controller, in a case in which a combination of the plurality of symbols reaches a condition in which the controller lacks one symbol of a prescribed combination, by controlling the second display device, puts at least a portion in front of symbols other than a last stop displayed symbol into the non-transmissive condition and puts a portion in front of the last stop displayed symbol into the transmissive condition, and

wherein the controller by controlling the second display device, displays an effect image on the portion in the non-transmissive condition.

2. The gaming machine according to claim 1 , wherein the controller, in the case in which at least the portion in front of the symbols other than the last stop displayed symbol takes on the non-transmissive condition, makes a varying display period of the last stop displayed symbol longer than in other cases.

3. The gaming machine according to claim 1 , wherein the controller, in the case in which the combination of the plurality of symbols reaches the said condition, puts at least the portion in front of the symbols other than the last stop displayed symbol into the non-transmissive condition on condition that the image displayed on the second display device is a specified image.

4. The gaming machine according to claim 1 , wherein the controller, immediately after the varying display of the plurality of symbols is started, puts at least the portion in front of the symbols other than the last stop displayed symbol into the non-transmissive condition.

5. The gaming machine according to claim 1 , wherein the controller, apart from the case in which the combination of the plurality of symbols reaches the said condition; in a case in which the combination becomes a combination corresponding to a bonus game which is a gaming mode advantageous to a player too, puts at least the portion in front of the symbols other than the last stop displayed symbol into the non-transmissive condition.

6. The gaming machine according to claim 1 , wherein

the effect image is displayed on the portion in front of symbols other than the last

stop displayed symbol.

7. A game control method which a controller carries out,

wherein

the controller controls a first display device which displays a plurality of symbols which can be variably displayed and stop displayed, and a second display device which,

being provided in front of the first display device, can display an image and can be switched to a transmissive condition or a non-transmissive condition, and

in a case in which a combination of the plurality of symbols reaches a condition in which the controller lacks one symbol of a prescribed combination, by controlling the second display device, puts at least a portion of symbols other than a last stop displayed symbol into an invisible condition and puts a portion in front of the last stop displayed symbol into the transmissive condition, and

wherein the controller by controlling the second display device, displays an effect image on the portion in the invisible condition.

8. The game control method according to claim 7 , wherein in the case in which the symbols other than the last stop displayed symbol are put into the invisible condition, a varying display period of the last stop displayed symbol is made longer than in other cases.

9. The game control method according to claim 7 , wherein in the case in which the combination of the plurality of symbols reaches the said condition, at least the portion of the symbols other than the last stop displayed symbol is put into the invisible condition on condition that a specified image is displayed.

10. The game control method according to claim 7 , wherein immediately after the varying display of the plurality of symbols is started, at least the

portion of the symbols other than the last stop displayed symbol is put into the invisible condition.

11. The game control method according to claim 7 , wherein apart from the case in which the combination of the plurality of symbols reaches the said condition, in a case in which the combination becomes a combination corresponding to a bonus game which is a gaming mode advantageous to a player, at least the portion of the symbols other than the last stop displayed symbol is put into the invisible condition.

12. The game control method which a controller carries out according to claim 7 , wherein the effect image is displayed on the portion in front of symbols other than the last stop displayed symbol.

Assignments (3)
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0528 →
CHANGE OF NAME Recorded Feb 20, 2012
From: ARUZE CORP.
To: UNIVERSAL ENTERTAINMENT CORPORATION
Reel/Frame 027731/0701 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 3, 2007
From: IWAMOTO, HIDEAKI
To: ARUZE CORP.
Reel/Frame 019952/0300 →