IP Library Granted Patent US 8,469,823
Granted Patent B2
US 8,469,823 · App. 12/016,064 · Granted Jun 25, 2013

Method and apparatus for generating special effects

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Quick Facts
Patent No.
US 8,469,823
App. No.
12/016,064
Granted
Jun 25, 2013
Kind
B2
Abstract

Systems and methods for generating special effect are provided. In one embodiment, the method includes: receiving an input information from a game controller; generating an output data set based on the input information received by the game controller at a game console; transmitting the output data to a stage kit; and generating special effects at the stage kit based on the output data received from the game console.

Claims (37)

1. A game system, comprising:

a game console;

a first game peripheral coupled to the game console, the first game peripheral providing a first user interface configured to generate input data; and

a second game peripheral for generating special effects comprising:

a game console interface configured to communicate with the game console over a peripheral input channel, wherein the game console interface identifies the second game peripheral as a game controller to the game console,

a control module configured to receive special effect information from the game console through the game console interface,

a special effect generator electrically coupled to the control module and configured to generate a special effect based on special effect information received by the control module from the game console, wherein the special effect generator comprises a fog generator and wherein the special effect information is generated by the game console based on the input data from the first game peripheral, and

a second user interface electrically and mechanically coupled to the fog generator and configured to cause the game console to change a game setting, save a first game, or load a second game,

wherein the second user interface is disposed on the fog generator, and

wherein the control module is integrated with the fog generator.

2. The game system of claim 1 , wherein the special effect generator comprises:

a LED device;

and

a strobe light.

3. The game system of claim 2 , wherein a component of the special effect generator is configured to generate a special effect based on the special effect information received from the game console.

4. A game peripheral for generating special effects comprising:

a game console interface configured to communicate with a game console over a peripheral input channel, wherein the game console interface represents the game peripheral as a game controller to the game console;

a control module configured to receive special effect information from the game console through the game console interface;

a special effect generator electrically coupled to the control module and configured to generate a special effect based on special effect information received by the control module from the game console, wherein the special effect generator comprises a fog generator and wherein the special effect information is generated by the game console based on input data from a game controller coupled to the game console; and

a user interface electrically and mechanically coupled to the fog generator and configured to cause the game console to change a game setting, save a first game, or load a second game,

wherein the user interface is disposed on the fog generator, and

wherein the control module is integrated with the fog generator.

5. The game peripheral of claim 4 , wherein the special effect generator further comprises an LED device.

6. The game peripheral of claim 5 , wherein the special effect generator further comprises a strobe light.

7. A method for generating special effects, comprising:

receiving input data from a first game peripheral at a game console;

generating an output data set based on the input data received from the first game peripheral at the game console;

transmitting the output data to a second game peripheral for generating special effects, wherein the second game peripheral comprises:

a game console interface configured to communicate with the game console over a peripheral input channel, wherein the game console interface identifies the second game peripheral as a game controller to the game console,

a control module configured to receive special effect information from the game console through the game console interface,

a special effects generator electrically coupled to the control module and configured to generate a special effect based on special effect information received by the control module from the game console, wherein the special effect generator comprises a fog generator and wherein the special effect information is generated by the game console based on the input data from the first game peripheral, and

a user interface electrically and mechanically coupled to the fog generator and configured to cause the game console to change a game setting, save a first game, or load a second game; and

generating special effects at the second game peripheral based on the output data received from the game console,

wherein the user interface is disposed on the fog generator, and

wherein the control module is integrated with the fog generator.

8. The game system of claim 2 , wherein the fog generator is communicatively coupled to the game console, and wherein the LED device and strobe light are communicatively coupled to the fog generator.

9. The game peripheral of claim 6 , wherein the fog generator is communicatively coupled to a game console, and wherein the LED device and strobe light are communicatively coupled to the fog generator.

Assignments (14)
RELEASE OF SECURITY INTEREST Recorded May 1, 2026
From: BANK OF AMERICA, N.A.
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 075315/0067 →
RELEASE OF SECURITY INTEREST Recorded Aug 14, 2025
From: BANK OF AMERICA, N.A.
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 072470/0260 →
ASSIGNMENT OF SECURITY AGREEMENT Recorded Aug 4, 2025
From: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 072338/0059 →
RELEASE OF SECURITY INTEREST Recorded Aug 1, 2025
From: BLUE TORCH FINANCE LLC, AS THE COLLATERAL AGENT
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 072337/0391 →
RELEASE OF SECURITY INTEREST Recorded Mar 15, 2024
From: FIFTH THIRD BANK, NATIONAL ASSOCIATION
To: PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 066895/0786 →
SECURITY INTEREST Recorded Mar 14, 2024
From: PERFORMANCE DESIGNED PRODUCTS LLC
To: BANK OF AMERICA, N.A., AS AGENT
Reel/Frame 066796/0562 →
SECURITY INTEREST Recorded Mar 14, 2024
From: VOYETRA TURTLE BEACH, INC.; TURTLE BEACH CORPORATION; PERFORMANCE DESIGNED PRODUCTS LLC
To: BLUE TORCH FINANCE LLC, AS THE COLLATERAL AGENT
Reel/Frame 066797/0517 →
PATENT SECURITY AGREEMENT Recorded Sep 1, 2020
From: PERFORMANCE DESIGNED PRODUCTS LLC
To: FIFTH THIRD BANK, NATIONAL ASSOCIATION
Reel/Frame 053657/0655 →
RELEASE OF SECURITY INTEREST Recorded Jun 29, 2020
From: ARK ANGELS VIII LLC
To: PERFORMANCE DESIGNED PRODUCTS, LLC
Reel/Frame 053082/0001 →
SECURITY INTEREST Recorded Jan 28, 2020
From: EAST WEST BANK
To: ARK ANGELS VIII LLC
Reel/Frame 051723/0138 →
SECURITY INTEREST Recorded Jan 27, 2017
From: PERFORMANCE DESIGNED PRODUCTS LLC
To: EAST WEST BANK
Reel/Frame 041517/0476 →
RELEASE OF SECURITY INTEREST IN PATENTS Recorded Jan 18, 2017
From: WELLS FARGO CAPITAL FINANCE, LLC
To: PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 041389/0662 →
RELEASE OF SECURITY INTEREST IN PATENTS Recorded Dec 22, 2015
From: PATRIARCH PARTNERS AGENCY SERVICES, LLC
To: PERFORMANCE DESIGNED PRODUCTS, LLC
Reel/Frame 037361/0971 →
SECURITY AGREEMENT Recorded May 23, 2013
From: PERFORMANCE DESIGNED PRODUCTS LLC
To: WELLS FARGO CAPITAL FINANCE, LLC
Reel/Frame 030499/0091 →