IP Library Granted Patent US 8,382,590
Granted Patent B2
US 8,382,590 · App. 12/033,753 · Granted Feb 26, 2013

Entertainment, gaming and interactive spaces based on lifeotypes

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Quick Facts
Patent No.
US 8,382,590
App. No.
12/033,753
Granted
Feb 26, 2013
Kind
B2
Abstract

The methods and systems described herein may involve determining at least one lifeotype of at least one individual, analyzing the at least one lifeotype, and delivering content to at least one individual based on the analysis. The methods and systems described herein may involve providing a game, determining at least one lifeotype of at least one player of the game, analyzing the at least one lifeotype, and affecting the game play based on the analysis. The methods and systems described herein may involve providing an interactive space, determining at least one lifeotype of at least one individual in the space, analyzing the at least one lifeotype, and modifying at least one attribute of the space based on the analysis.

Claims (38)

1. A method of predicting a trait of an individual, comprising:

providing a game;

collecting data components from a wearable sensor device worn by an individual;

utilizing said collected data components to identify activities in which the individual is engaged during the individual's daily life;

assembling at least one hierarchical data structure from a plurality of data components corresponding to a plurality of said identified activities in which the individual is engaged during the individual's daily life, wherein the data components are assembled through the use of a computer processor into the at least one hierarchical data structure, said at least one hierarchical data structure being predictive of a human trait;

analyzing the at least one hierarchical data structure;

delivering content to at least one individual based on the analysis; and

affecting the game play based on the analysis,

wherein the analysis includes consideration of recommendations by at least one other individual with at least one similar hierarchical data structure as the individual to which the content is to be delivered.

2. A method, comprising:

providing a game;

collecting data components from a wearable sensor device worn by an individual;

utilizing said collected data components to identify activities in which the individual is engaged during the individual's daily life;

assembling at least one hierarchical data structure from a plurality of data components corresponding to a plurality of said identified activities in which the individual is engaged during the individual's daily life, wherein the data components are assembled through the use of a computer processor into the at least one hierarchical data structure, said at least one hierarchical data structure being predictive of a human trait;

analyzing the at least one hierarchical data structure; and

affecting the game play based on the analysis

wherein at least one hierarchical data structure of a player of the game affects the abilities of the player's character in the game based on the analysis.

3. A method, comprising:

providing a game;

collecting data components from a wearable sensor device worn by an individual;

utilizing said collected data components to identify activities in which the individual is engaged during the individual's daily life;

assembling at least one hierarchical data structure from a plurality of data components corresponding to a plurality of said identified activities in which the individual is engaged during the individual's daily life, wherein the data components are assembled through the use of a computer processor into the at least one hierarchical data structure, said at least one hierarchical data structure being predictive of a human trait;

analyzing the at least one hierarchical data structure; and

affecting the game play based on the analysis

wherein at least one hierarchical data structure of a player of the game affects the outcome of the game based on the analysis.

4. A method, comprising:

providing a game;

collecting data components from a wearable sensor device worn by an individual;

utilizing said collected data components to identify activities in which the individual is engaged during the individual's daily life;

assembling at least one hierarchical data structure from a plurality of data components corresponding to a plurality of said identified activities in which the individual is engaged during the individual's daily life, wherein the data components are assembled through the use of a computer processor into the at least one hierarchical data structure, said at least one hierarchical data structure being predictive of a human trait;

analyzing the at least one hierarchical data structure; and

affecting the game play based on the analysis,

wherein a hierarchical data structure of an individual associated with a healthy state enables a higher performing character in the game than the character that would be enabled by a hierarchical data structure of an individual associated with a less healthy state.

5. The method as in any one of claims 1 , 2 , 3 , and 4 , in which the game is an online game.

6. The method as in any one of claims 1 , 2 , 3 , and 4 , in which the game is a multiplayer game.

7. The method as in any one of claims 1 , 2 , 3 , and 4 , further comprising providing feedback to the individual to affect changes in the individual's hierarchical data structure.

8. The method as in any one of claims 1 , 2 , 3 , and 4 , wherein in which game play experience of the individual is customized based on the hierarchical data structure of the individual.

9. The method as in any one of claims 1 , 2 , 3 , and 4 , in which the game is provided to the individual.

Assignments (19)
RELEASE OF SECURITY INTEREST Recorded Aug 15, 2019
From: JAWBONE HEALTH HUB, INC.; JB IP ACQUISITION, LLC
To: J FITNESS LLC
Reel/Frame 050067/0286 →
RELEASE OF SECURITY INTEREST Recorded Aug 8, 2019
From: BLACKROCK ADVISORS, LLC
To: ALIPHCOM LLC
Reel/Frame 050005/0095 →
UCC FINANCING STATEMENT Recorded Jul 22, 2019
From: JAWBONE HEALTH HUB, INC.
To: J FITNESS LLC
Reel/Frame 049825/0659 →
UCC FINANCING STATEMENT Recorded Jul 22, 2019
From: JB IP ACQUISITION, LLC
To: J FITNESS LLC
Reel/Frame 049825/0718 →
SECURITY INTEREST Recorded Jul 22, 2019
From: JB IP ACQUISITION, LLC
To: J FITNESS LLC
Reel/Frame 049825/0907 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 19, 2019
From: ALIPHCOM, LLC; BODYMEDIA, INC.
To: JB IP ACQUISITION LLC
Reel/Frame 049805/0582 →
CORRECTIVE ASSIGNMENT TO CORRECT THE INCORRECT APPL. NO. 13/982,956 PREVIOUSLY RECORDED AT REEL: 035531 FRAME: 0554. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY INTEREST. Recorded Nov 2, 2017
From: SILVER LAKE WATERMAN FUND, L.P., AS ADMINISTRATIVE AGENT
To: ALIPHCOM; ALIPH, INC.; MACGYVER ACQUISITION LLC; BODYMEDIA, INC.; PROJECT PARIS ACQUISITION LLC
Reel/Frame 045167/0597 →
CORRECTIVE ASSIGNMENT TO CORRECT THE APPLICATION NO. 13870843 PREVIOUSLY RECORDED ON REEL 036500 FRAME 0173. ASSIGNOR(S) HEREBY CONFIRMS THE SECURITY INTEREST. Recorded Jan 26, 2017
From: ALIPHCOM; MACGYVER ACQUISITION, LLC; ALIPH, INC.; BODYMEDIA, INC.; PROJECT PARIS ACQUISITION LLC
To: BLACKROCK ADVISORS, LLC
Reel/Frame 041793/0347 →
SECURITY INTEREST Recorded Aug 27, 2015
From: ALIPHCOM; MACGYVER ACQUISITION LLC; ALIPH, INC.; BODYMEDIA, INC.; PROJECT PARIS ACQUISITION LLC
To: BLACKROCK ADVISORS, LLC
Reel/Frame 036500/0173 →
SECURITY INTEREST Recorded Apr 28, 2015
From: ALIPHCOM; MACGYVER ACQUISITION LLC; ALIPH, INC.; BODYMEDIA, INC.; PROJECT PARIS ACQUISITION LLC
To: BLACKROCK ADVISORS, LLC
Reel/Frame 035531/0312 →
RELEASE OF SECURITY INTEREST Recorded Apr 28, 2015
From: WELLS FARGO BANK, NATIONAL ASSOCIATION, AS AGENT
To: ALIPHCOM; ALIPH, INC.; MACGYVER ACQUISITION LLC; BODYMEDIA, INC.; PROJECT PARIS ACQUISITION LLC
Reel/Frame 035531/0419 →
RELEASE OF SECURITY INTEREST Recorded Apr 28, 2015
From: SILVER LAKE WATERMAN FUND, L.P., AS ADMINISTRATIVE AGENT
To: ALIPHCOM; ALIPH, INC.; MACGYVER ACQUISITION LLC; BODYMEDIA, INC.; PROJECT PARIS ACQUISITION, LLC
Reel/Frame 035531/0554 →
NOTICE OF SUBSTITUTION OF ADMINISTRATIVE AGENT IN PATENTS Recorded Dec 3, 2014
From: DBD CREDIT FUNDING LLC, AS RESIGNING AGENT
To: SILVER LAKE WATERMAN FUND, L.P., AS SUCCESSOR AGENT
Reel/Frame 034523/0705 →
PATENT SECURITY AGREEMENT Recorded Dec 4, 2013
From: ALIPHCOM; ALIPH, INC.; MACGYVER ACQUISITION LLC; BODYMEDIA, INC.
To: WELLS FARGO BANK, NATIONAL ASSOCIATION, AS AGENT
Reel/Frame 031764/0100 →
SECURITY AGREEMENT Recorded Aug 8, 2013
From: ALIPHCOM; ALIPH, INC.; MACGYVER ACQUISITION LLC; BODYMEDIA, INC.
To: DBD CREDIT FUNDING LLC, AS ADMINISTRATIVE AGENT
Reel/Frame 030968/0051 →
CORRECTIVE ASSIGNMENT TO CORRECT THE ERRORS IN THE RELEASE AND SCHEDULE PREVIOUSLY RECORDED ON REEL 030287 FRAME 0805. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY AGREEMENT. Recorded Jun 27, 2013
From: SPRING CAPITAL PARTNERS II, L.P.
To: BODYMEDIA, INC.
Reel/Frame 030698/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 25, 2013
From: SPRING CAPITAL PARTNERS II, L.P.
To: BODYMEDIA, INC.
Reel/Frame 030287/0805 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 8, 2010
From: STIVORIC, JOHN M.; TELLER, ERIC; ANDRE, DAVID; MONOCELLO, JOHN A.
To: BODYMEDIA, INC.
Reel/Frame 025479/0393 →
SECURITY AGREEMENT Recorded Oct 15, 2010
From: BODYMEDIA, INC.
To: SPRING CAPITAL PARTNERS II, L.P.
Reel/Frame 025137/0583 →