IP Library Granted Patent US 8,821,249
Granted Patent B2
US 8,821,249 · App. 12/083,882 · Granted Sep 2, 2014

Gaming machine with multiple selection groups

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Quick Facts
Patent No.
US 8,821,249
App. No.
12/083,882
Granted
Sep 2, 2014
Kind
B2
Abstract

A gaming system for conducting a wagering game comprising a value input device for receiving a wager, a display for displaying a plurality of selection groups, and a processor coupled to the display. Each selection group includes a plurality of selectable elements. The processor is operative to alternately select the elements in the selection groups until encountering an end-feature condition, and provide awards associated with the selected elements.

Claims (31)

1. A gaming system for conducting a wagering game, comprising:

a value input device for receiving a wager from a player;

a display for displaying a plurality of selection groups including first and second selection groups, wherein the first selection group includes a first plurality of player-selectable elements associated with respective different first awards, the first awards including credit amounts, and wherein the second selection group includes a second plurality of player-selectable elements associated with respective different second awards. the second awards including modifiers for modifying the credit amount; and

a processor coupled to the display and:

allowing the player to alternately select a player-selectable element from each of the selection groups until encountering an end-feature condition, the alternative selections organized into a plurality of possible rounds, wherein the plurality of possible rounds includes a first round having an element selected from the first selection group associated with its respective first award, and an element selected from the second selection group associated with its respective second award immediately following the selection of the element from the first selection group, and a second round having another element selected from the first selection group associated with its respective first award, and another element selected from the second selection group associated with its respective second award immediately following the selection of the another element from the first selection group,

providing a total award based at least on a first combination of the first award associated with the element from the first selection group and the second award associated with the element from the second selection group, and a second combination of the first award associated with the another element from the first selection group and the second award associated with another element from the second selection group; and

wherein the first and second selection groups are visually separated from each other on the display and the first and second awards are initially concealed from view and are revealed upon selection of the associated elements from the first and second selection groups.

2. The system of claim 1 , wherein the end-feature condition is the selection of a player-selectable element from one of the selection groups revealing an end-feature outcome.

3. The system of claim 1 , wherein the processor conducts a basic game and a bonus game, the bonus game being triggered by a start-bonus outcome in the basic game, the processor being operative to alternately select the elements in the selection groups and provide the total award during the bonus game.

4. A method of conducting a wagering game on a gaming system, the method comprising:

receiving a wager from a player to play the wagering game via a value input device;

displaying a plurality of selection groups including first and second selection groups on a display, wherein the first selection group includes a first plurality of player-selectable elements, associated with respective different first awards the first awards including credit amounts, and wherein the second selection group includes a second plurality of player-selectable elements associated with respective different second awards, the second awards including modifiers for modifying the credit amounts;

configuring a controller to accept player input to alternately select an element from each selection group until encountering an end-feature condition, the alternative selections organized into a plurality of possible rounds, wherein the plurality of possible rounds includes a first round having an element selected from the first selection group associated with its respective first award, and an element selected from the second selection group associated with its respective second award immediately following the selection of the element from the first selection group, and a second round having another element selected from the first selection group associated with its respective first award, and another element selected from the second selection group associated with its respective second award immediately following the selection of the another element from the first selection group;

providing a total award based at least on a combination of the first award associated with the element from the first selection group and the second award associated with the element from the second selection group, and a second combination of the first award associated with the another element from the first selection group and the second award associated with another element from the second selection group; and

wherein the first and second selection groups are visually separated from each other on the display and the first and second awards are initially concealed from view and are revealed upon selection of the associated elements from the first and second selection groups.

5. The method of claim 4 , wherein the end-feature condition is the selection of a player-selectable element from one of the selection groups revealing an end-feature outcome.

6. The method of claim 4 , further including conducting a basic game and a bonus game, the bonus game being triggered by a start-bonus outcome in the basic game, the bonus game including displaying selection groups, alternately selecting, and providing the total award.

7. A non-transitory computer readable storage medium encoded with instructions for directing a gaming system to perform the method of claim 4 .

8. A gaming terminal for conducting a wagering game, comprising:

a value input device for receiving a wager from a player;

a display for displaying a first selection group and a second selection group, wherein the first selection group includes a first plurality of player-selectable elements associated with respective different first awards, the first awards including credit amounts, and wherein the second selection group includes a second plurality of player-selectable elements associated with respective different second awards, the second awards including modifiers for modifying the credit amounts; and

a controller coupled to the display, the controller:

allowing the player to alternately select a player-selectable element from each of the selection groups until encountering an end-feature condition, the alternative selections organized into a plurality of possible rounds, wherein the plurality of possible rounds includes a first round having an element selected from the first selection group associated with its respective first award, and an element selected from the second selection group associated with its respective second award immediately following the selection of the element from the first selection group, and a second round having another element selected from the first selection group associated with its respective first award, and another element selected from the second selection group associated with its respective second award immediately following the selection of the another element from the first selection group,

providing a total award based at least on a first combination of the first award associated with the element from the first selection group and the second award associated with the element from the second selection group , and a second combination of the first award associated with the another element from the first selection group and the second award associated with another element from the second selection group; and

wherein the first and second selection groups are visually separated from each other on the display and the first and second awards are initially concealed from view and are revealed upon selection of the associated elements from the first and second selection groups.

9. The gaming terminal of claim 8 , wherein the end-feature condition is the selection of a player-selectable element from one of the selection groups revealing an end-feature outcome.

10. The gaming terminal of claim 8 , wherein the first and second awards are initially concealed from view and are revealed upon selection of the associated elements from the first and second selection groups.

11. The gaming terminal of claim 8 , wherein the controller is operative to conduct a basic game and a bonus game, the bonus game being triggered by a start-bonus outcome in the basic game, the controller being operative to alternately select the elements in the selection groups and provide the total award during the bonus game.

12. The system of claim 1 , wherein the processor provides the total award when the end condition is encountered.

13. The method of claim 4 , wherein the controller provides the total award when the end condition is encountered.

14. The gaming terminal of claim 8 , wherein the controller provides the total award when the end condition is encountered.

Assignments (9)
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051649/0139 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 10, 2008
From: GOMEZ, BENJAMIN T.
To: WMS GAMING, INC.
Reel/Frame 021222/0807 →