IP Library Granted Patent US 8,187,095
Granted Patent B2
US 8,187,095 · App. 12/190,228 · Granted May 29, 2012

Universal game console controller

Assignees: Sony Corporation; Sony Electronics Inc.
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Quick Facts
Patent No.
US 8,187,095
App. No.
12/190,228
Granted
May 29, 2012
Kind
B2
Abstract

A universal game console controller that has an LCD presenting, depending on what type of game console a user has input, a controller key layout for a first type of game console or a controller key layout for a second type of game console.

Claims (22)

1. A game console controller comprising:

a hand-holdable housing;

at least one liquid crystal display (LCD) on the housing,

the LCD caused to present, depending on what type of game console a user has selected, a first controller key layout for a first type of game console or a second controller key layout for a second type of game console, a key layout including plural keys selectable by a user to input commands to a game console, wherein the first controller key layout includes a navigation symbol that is cruciform in shape and that includes an up key, a down key, a left key, and a right key, the navigation symbol containing the up key, down key, left key, and right key within a closed cross-shaped border, wherein the first layout includes in a horizontal row a select key and a start key and below the select and start keys, L 3 and R 3 symbols, the first layout also including to the right of the select key and start key action keys arranged in a diamond configuration and respectively shaped as a square, an “x”, a circle, and a triangle and the second controller key layout includes at least a select key.

2. The controller of claim 1 , wherein the LCD is caused to present a controller key layout for a third type of game console.

3. The controller of claim 1 , wherein a controller key layout for one and only one game console is presented at one time on the display.

4. The controller of claim 1 , wherein the controller includes a controller processor controlling the display, the controller processor receiving layout signals from a receiver and in response causing the display to present either the first or the second layout.

5. The controller of claim 1 , wherein the first layout includes navigation keys and action keys.

6. The controller of claim 1 , wherein the second layout further includes a start key, action X, Y, A, and B being presented on a right part of the display.

7. The controller of claim 1 , wherein the second layout includes, in a row from left to right, a “previous menu” key, an “exit” key, and a start key, keys X, Y, A, and B being presented in a box-like or cruciform-like arrangement on a right part of the display.

8. Apparatus, comprising:

at least one processor; and

at least one touch screen display responsive to signals from the processor to display a first game console key layout at a first time and a second game console key layout at a second time, wherein the first layout includes in a horizontal row a select key and a start key and below the select and start keys, L 3 and R 3 symbols, the first layout also including to the right of the select key and start key action keys arranged in a diamond configuration and respectively shaped as a square, an “x”, a circle, and a triangle, wherein the first game console key layout is selected responsive to a first game counsel being in communication with the processor at the first time and the second game console key layout is selected responsive to a second game counsel being in communication with the processor at the second time and wherein the second controller key layout includes at least a select key.

9. The apparatus of claim 8 , wherein the first layout includes navigation keys and action keys.

10. The apparatus of claim 9 , wherein the first layout includes a navigation symbol that is cruciform in shape and that includes an up key, a down key, a left key, and a right key.

11. The apparatus of claim 8 , wherein the second layout further includes a start key, action X, Y, A, and B being presented on a right part of the display.

12. The apparatus of claim 8 , wherein the second layout includes, in a row from left to right, a “previous menu” key, an “exit” key, and a start key, keys X, Y, A, and B being presented in a box-like or cruciform-like arrangement on a right part of the display.

13. Method comprising:

receiving input indicating which one from among at least first and second predetermined game console types is selected;

based on the input, causing a touch sensitive display to present a game console key layout associated with game console type indicated by the input, wherein a second layout is associated with the second predetermined game console type and includes a select key and a start key, action X, Y, A, and B being presented on a right part of the display, wherein the input indicates the first predetermined game console type at a first time and a first key layout is displayed in response, and wherein the input indicates the second predetermined game console type at a second time and a second key layout is displayed in response, a game console communicating with the display through a receiver and the first layout includes at least a select key.

14. The method of claim 13 , wherein the first layout includes in a horizontal row the select key and a start key arid below the select and start keys, L 3 and R 3 symbols, the first layout also including to the right of the select key and start key action keys arranged in a diamond configuration and respectively shaped as a square, an “x”, a circle, and a triangle.

15. The method of claim 13 , wherein the second layout includes, in a row from left to right, a “previous menu” key, an “exit” key, and the second key, keys X, Y, A, and B being presented in a box-like or cruciform-like arrangement on a right part of the display.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 12, 2008
From: WONG, LING JUN; PANDYA, UTKARSH; ROUT, BIRANCHI NARAYAN
To: SONY CORPORATION; SONY ELECTRONICS INC.
Reel/Frame 021374/0901 →
Continuity (1)
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