IP Library Patent Application 12212072
Patent Application
App. No. 12/212,072

Gaming Machine And Playing Method Thereof, Which Qualifies Player To Join Special Game Through Chance Game Run At The Same Time Base Game Is Run

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
12/212,072
Abstract

A gaming terminal comprises: a base game offering a chance of winning a payout according to a predetermined combination; a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game offering a chance of winning a higher payout than the base game; a terminal storage unit storing the number of chance flags; a terminal display which displays images of the base game, the chance game, and the special game; a count unit that increases/decreases a count value under a first predetermined condition; and a terminal controller. The terminal controller runs the base game and the chance game at the same time; determines and awards a payout according to a result of the base game; determines and awards the number of chance flags according to a result of the chance game; causes the count unit to increase/decrease a count value when the first predetermined condition is fulfilled; awards the chance flag when the count value reaches a predetermined value; accumulatively stores in the terminal storage unit the number of chance flags awarded; and awards a payout determined according to a result of the special game which is run when the number of the chance flags stored in the terminal storage unit equals or surpasses a predetermined value.

Claims (67)

1 . A gaming terminal, comprising:

a base game offering a chance of winning a payout according to a predetermined combination;

a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game offering a chance of winning a higher payout than the base game;

a terminal storage unit storing the number of chance flags;

a terminal display which displays images of the base game, the chance game, and the special game;

a count unit that increases/decreases a count value under a first predetermined condition; and

a terminal controller which performs the steps of:

(a1) running the base game and the chance game at the same time;

(a2) determining and awarding a payout according to a result of the base game;

(a3) determining the number of chance flags according to a result of the chance game, and awarding a resulting number of chance flags;

(a4) causing the count unit to increase/decrease a count value when the first predetermined condition is fulfilled;

(a5) awarding the chance flag when the count value reaches a predetermined value;

(a6) accumulatively storing in the terminal storage unit the number of chance flags awarded; and

(a7) awarding a payout determined according to a result of the special game which is run when the number of the chance flags stored in the terminal storage unit equals or surpasses a predetermined.

2 . A gaming terminal, comprising:

a base game offering a chance of winning a payout according to a predetermined combination;

a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game offering a chance of winning a higher payout than the base game;

a terminal storage unit storing the number of chance flags;

a terminal display which displays images of the base game, the chance game, and the special game; and

a count unit that increases/decreases a count value under a first predetermined condition;

a reset unit that resets the count value under a second predetermined condition; and

a terminal controller which performs the steps of:

(b1) running the base game and the chance game at the same time;

(b2) determining and awarding a payout according to a result of the base game;

(b3) determining the number of chance flags according to a result of the chance game, and awarding a resulting number of chance flags;

(b4) causing the count unit to increase/decrease a count value when the first predetermined condition is fulfilled;

(b5) causing the reset unit to reset the count value when the second predetermined condition is fulfilled;

(b6) awarding the chance flag when the count value reaches a predetermined value;

(b7) accumulatively storing in the terminal storage unit the number of chance flags awarded; and

(b8) awarding a payout determined according to a result of the special game which is run when the number of the chance flags stored in the terminal storage unit equals or surpasses a predetermined.

3 . The gaming terminal according to claim 2 , wherein the first condition is such that the terminal controller does not award the chance flag according to a result of the chance game.

4 . The gaming terminal according to claim 2 , wherein the first condition is such that the terminal controller does not award the chance flag according to a result of the chance game.

5 . The gaming terminal according to claim 2 , wherein the second condition is such that the terminal controller awards the chance flag according to a result of the chance game.

6 . A gaming terminal, comprising:

a base game offering a chance of winning a payout according to a predetermined combination;

a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game offering a chance of winning a higher payout than the base game;

a terminal storage unit storing the number of chance flags;

a terminal display which displays images of the base game, the chance game, and the special game;

a count unit that increases/decreases a count value;

a reset unit that resets the count value; and

a terminal controller which performs the steps of:

(c1) running the base game and the chance game at the same time;

(c2) determining and awarding a payout according to a result of the base game;

(c3) determining the number of chance flags according to a result of the chance game, and awarding a resulting number of chance flags;

(c4) causing the count unit to increase/decrease a count value when the chance flag is not awarded according to a result of the chance game;

(c5) causing the reset unit to reset the count value when the chance flag is awarded according to a result of the chance game;

(c6) awarding the chance flag when the count value reaches a predetermined value;

(c7) accumulatively storing in the terminal storage unit the number of chance flags awarded; and

(c8) awarding a payout determined according to a result of the special game which is run when the number of the chance flags stored in the terminal storage unit equals or surpasses a predetermined.

7 . A gaming device, comprising:

a plurality of gaming terminals according to claim 1 ;

a special game offering a chance of winning a higher payout than a base game offering a chance of winning a payout according to a predetermined combination;

a center storage unit storing the number of chance flags stored in a terminal storage unit of each of the gaming terminals, each of the chance flags qualifying a player to join the special game;

a shared display which displays an image of the special game;

a center controller which performs the steps of:

(d1) obtaining the number of chance flags from each of the gaming terminals;

(d2) accumulatively storing the obtained number of the chance flags in the center storage unit;

(d3) running the special game at a predetermined timing, when the number of chance flags stored in the center storage unit equals or surpasses a predetermined number; and

(d4) determining a payout according to a result of the special game.

8 . A playing method of a gaming terminal including a base game offering a chance of winning a payout according to a predetermined combination, a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game awarding a higher payout than the base game, and a count unit that increases/decreases a count value under a first predetermined condition, the method comprising the steps of:

(e1) running the base game and the chance game at the same time;

(e2) determining and awarding a payout according to a result of the base game;

(e3) determining the number of chance flags according to a result of the chance game, and awarding a resulting number of chance flags; and

(e4) causing the count unit to increase/decrease a count value when the first predetermined condition is fulfilled;

(e5) awarding the chance flag when the count value reaches a predetermined value; and

(e6) awarding a payout determined according to a result of the special game which is run when the number of the chance flags equals or surpasses a predetermined number.

9 . The playing method according to claim 8 , wherein each of the gaming terminals has a reset unit that resets the count value under a second predetermined condition, and further comprising the step of causing the reset unit to reset the count when the second predetermined condition is fulfilled.

Assignments (2)
CHANGE OF NAME Recorded Dec 1, 2011
From: ARUZE CORP.
To: UNIVERSAL ENTERTAINMENT CORPORATION
Reel/Frame 027309/0876 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 2, 2008
From: YOSHIZAWA, KAZUMASA
To: ARUZE CORP.
Reel/Frame 021915/0237 →