IP Library Granted Patent US 8,187,092
Granted Patent B2
US 8,187,092 · App. 12/304,403 · Granted May 29, 2012

Wagering game with multiple viewpoint display feature

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Quick Facts
Patent No.
US 8,187,092
App. No.
12/304,403
Granted
May 29, 2012
Kind
B2
Abstract

A gaming system for conducting a wagering game includes an input device for receiving a wager to play a wagering game. The gaming system further includes at least one display for displaying a plurality of game elements. The at least one display is adapted to display a first three-dimensional view of the plurality of game elements from a first viewpoint and a second three-dimensional view of at least one of the plurality of game elements indicating a randomly-selected outcome from a second viewpoint. The first three-dimensional view and the second three-dimensional view are rendered in real-time.

Claims (27)

1. A gaming system comprising:

an input device for receiving a wager to play a wagering game; and

at least one display for displaying a plurality of game elements, the at least one display being adapted to display a first three-dimensional view of the plurality of game elements from a first viewpoint and a second three-dimensional view of at least one of the plurality of game elements indicating a randomly-selected outcome from a second viewpoint, the first three-dimensional view and the second three-dimensional view being rendered in real-time;

wherein the first three-dimensional view is generated using a first sequence of two-dimensional images captured by a first virtual camera and the second three-dimensional view is generated using a second sequence of two-dimensional images captured by a second virtual camera.

2. The gaming system of claim 1 , wherein the first three-dimensional view is a broad view of a gaming environment and the second three-dimensional view is a close-up view of a portion of the gaming environment.

3. The gaming system of claim 1 , further comprising at least one additional three-dimensional view of at least one of the plurality of game elements from at least one additional viewpoint.

4. The gaming system of claim 1 , further comprising an inset window on the display adapted to display the second three-dimensional view therein.

5. The gaming system of claim 4 , wherein the position of the inset window is adapted to move along the display according to a movement of the game element.

6. The gaming system of claim 5 , wherein the game element is a token representing a player.

7. The gaming system of claim 1 , wherein the first three-dimensional view is adapted to display a plurality of player-selectable elements and the second three-dimensional view is adapted to display an item associated with a selected one of the player-selectable elements.

8. A method of conducting a wagering game on a gaming system, the method comprising:

displaying a first three-dimensional view of a plurality of game elements from a first viewpoint;

displaying a second three-dimensional view of at least one of the plurality of game elements indicating a randomly selected outcome from a second viewpoint, the position of the at least one of the plurality of game elements being based on a randomly-selected outcome and

generating the first three-dimensional view using a first sequence of two-dimensional images and generating the second three-dimensional view using a second sequence of two-dimensional images, wherein the first and second two-dimensional images being captured using at least one virtual camera,

wherein the first three-dimensional view and the second three-dimensional view being simultaneously displayed in real-time.

9. The method of claim 8 , wherein the first three-dimensional view is a broad view of a gaming environment and the second three-dimensional view is a close-up view of a portion of the gaming environment.

10. The method of claim 8 , further comprising displaying at least one additional three-dimensional view of at least one of the plurality of game elements from at least one additional viewpoint.

11. The method of claim 8 , wherein the second three-dimensional view is displayed in an inset window.

12. The method of claim 11 , further comprising moving the inset window according to a movement of a game token.

13. The method of claim 12 , wherein the game token represents a player's position.

14. The method of claim 8 , wherein the first three-dimensional view is adapted to display a plurality of player-selectable elements and the second three-dimensional view is adapted to display a selected one of the player-selectable elements.

15. A non-transitory computer readable storage medium encoded with instructions for directing a gaming system to perform the method of claim 8 .

16. A gaming system comprising:

an input device for receiving a wager to play a wagering game; and

at least one display for displaying a path including a plurality of stations, the at least one display being adapted to display a first three-dimensional view of the path from a first viewpoint and a second three-dimensional view of a randomly-selected station from a second viewpoint, the first three-dimensional view and the second three-dimensional view being simultaneously rendered in real-time;

wherein the randomly-selected station further includes a symbol thereon.

17. The gaming system of claim 16 , wherein the second three-dimensional view is displayed in an inset window.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0283 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →