IP Library Granted Patent US 8,241,099
Granted Patent B2
US 8,241,099 · App. 12/471,306 · Granted Aug 14, 2012

Generating custom creatures

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Quick Facts
Patent No.
US 8,241,099
App. No.
12/471,306
Granted
Aug 14, 2012
Kind
B2
Abstract

A computer-implemented method of growing and incubating custom creatures in a computer game, including: obtaining genetic properties; combining the genetic properties in combinations of attributes, skills, and appearances; incubating a creature with role-specific properties using the combined genetic properties; and displaying an egg object of the incubated creature on a display for transaction. Keywords include MMO, incubation, genetic properties, and egg object.

Claims (60)

1. A non-transitory storage medium storing a computer game including a method of growing and incubating custom creatures, the method comprising:

obtaining genetic properties;

combining the genetic properties in combinations of attributes, skills, and appearances;

incubating a creature with role-specific properties using the combined genetic properties; and

displaying an egg object of the incubated creature on a display for transaction.

2. The storage medium of claim 1 , wherein obtaining genetic properties comprises

harvesting or looting from creatures including plants harvested on planets.

3. The storage medium of claim 1 , wherein the genetic properties comprise

enzymes, nutrients, and natural chemicals.

4. The storage medium of claim 1 , wherein incubating a creature comprises

controlling temperature, amount of added enzymes, nutrients, and natural chemicals.

5. The storage medium of claim 1 , wherein incubating a creature comprises

displaying what the creature currently looks like.

6. The storage medium of claim 1 , further comprising

mutating the creature.

7. The storage medium of claim 1 , further comprising

hatching the egg object to create the creature.

8. The storage medium of claim 1 , further comprising

selling the egg object on a commodities market.

9. The storage medium of claim 1 , wherein incubating a creature comprises

performing three incubation sessions.

10. The storage medium of claim 1 , wherein incubating a creature comprises

incubating the creature inside an incubator; and

displaying an image of what the creature inside the incubator looks like.

11. The storage medium of claim 10 , wherein the incubator comprises

a temperature gauge configured to control temperature inside the incubator.

12. The storage medium of claim 11 , wherein the temperature inside the incubator determines color hue of the creature's hide.

13. The storage medium of claim 10 , wherein the incubator displays

a list of special skills of the creature that can be added by a player.

14. The storage medium of claim 1 , wherein the genetic properties comprise

at least one group of enzymes which affects an armor of the creature, said at least one group of enzymes affecting the armor based on temperature of the incubator.

15. The storage medium of claim 1 , further comprising

generating a data table that includes statistics for each level of the creature.

16. A non-transitory computer-readable storage medium storing a computer program for growing and incubating custom creatures, the program comprising executable instructions that cause a computer to:

obtain genetic properties;

combine the genetic properties in combinations of attributes, skills, and appearances;

incubate a creature with role-specific properties using the combined genetic properties; and

display an egg object of the incubated creature on a display for transaction.

17. The computer-readable storage medium of claim 16 , wherein the program comprising executable instructions that cause a computer to obtain genetic properties comprises executable instructions that cause the computer to

harvest or loot from creatures including plants harvested on planets.

18. The computer-readable storage medium of claim 16 , wherein the program comprising executable instructions that cause a computer to incubate a creature comprises executable instructions that cause the computer to

control temperature, amount of added enzymes, nutrients, and natural chemicals.

19. The computer-readable storage medium of claim 16 , wherein the program comprising executable instructions that cause a computer to incubate a creature comprises executable instructions that cause the computer to

display what the creature currently looks like.

20. The computer-readable storage medium of claim 16 , further comprising executable instructions that cause a computer to

sell the egg object on a commodities market.

21. The computer-readable storage medium of claim 16 , further comprising executable instructions that cause a computer to

generate a data table that includes statistics for each level of the creature.

22. A non-transitory storage medium storing a computer game including a method of incubating custom creatures for social interaction and/or combat, the method comprising:

looting and foraging for enzymes throughout the computer game;

loading the enzymes into an incubator for incubation sessions;

appropriately programming temperature, amount of enzymes, nutrients, and natural chemicals, to be added into the incubator;

incubating a creature in the incubator; and

displaying an egg object of the incubated creature on a display.

23. The storage medium of claim 22 , further comprising

displaying the egg object for selling it on a commodities market.

24. The storage medium of claim 22 , further comprising

hatching the egg object to create the creature.

25. The storage medium of claim 24 , further comprising

receiving a pet control device which controls the creature.

Assignments (7)
RELEASE OF SECURITY INTEREST Recorded Jul 27, 2021
From: CIBC BANK USA, AS ADMINISTRATIVE AGENT
To: DAYBREAK GAME COMPANY LLC
Reel/Frame 056982/0415 →
SECURITY INTEREST Recorded Jul 3, 2019
From: DAYBREAK GAME COMPANY LLC
To: CIBC BANK USA, AS ADMINISTRATIVE AGENT
Reel/Frame 049666/0514 →
RELEASE OF SECURITY INTEREST Recorded May 9, 2019
From: HERITAGE BANK OF COMMERCE
To: DAYBREAK GAME COMPANY LLC
Reel/Frame 049133/0907 →
SECURITY INTEREST Recorded Oct 11, 2018
From: DAYBREAK GAME COMPANY LLC
To: HERITAGE BANK OF COMMERCE
Reel/Frame 047865/0657 →
RELEASE OF SECURITY INTEREST Recorded Aug 1, 2018
From: HERITAGE BANK OF COMMERCE
To: DAYBREAK GAME COMPANY LLC
Reel/Frame 046531/0242 →
SECURITY INTEREST Recorded May 12, 2016
From: DAYBREAK GAME COMPANY LLC
To: HERITAGE BANK OF COMMERCE
Reel/Frame 038567/0306 →
CHANGE OF NAME Recorded Mar 24, 2015
From: SONY ONLINE ENTERTAINMENT LLC
To: DAYBREAK GAME COMPANY LLC
Reel/Frame 035276/0671 →