Gaming machine and game play method
View Patent ↗In a game conducted in this invention, a player makes bets with respect to numbers which will appear on 3 dice. If the player wins the bet, he/she can earn a payout in accordance with the bet. Once the player makes a bet with respect to the numbers which will appear on the 3 dice, he/she can also place a bet with respect to directions which will appear on the 3 dice. In this case, if the player wins the bet with respect to numbers and wins the bet with respect to directions, as well, he/she can earn a payout in accordance with the bet with respect to directions, in addition to a payout in accordance with a bet with respect to numbers. Alternatively, no payout is awarded if the player wins the bet with respect to numbers but loses the bet with respect to directions.
1. A gaming machine comprising:
a first symbol indicative of a number;
a second symbol indicative of a direction;
a display device which displays an image showing a plurality of dice in a rolled state, the plurality of dice comprising faces, each face having the first symbol and the second symbol marked thereon;
an operation portion which enables a player to designate a number of bets on any of a plurality of betting spots, with respect to numbers or directions that appear on the plurality of dice;
a memory which stores a number of credits which a player owns;
a processor which is programmed so as to execute each of processings from a processing of (1) below to a processing of (4-2) below, in a case where a player operates the operation portion to designate the number of bets both with respect to a betting spot concerning numbers which appear on the plurality of dice and with respect to a betting spot concerning directions which appear on the plurality of dice:
(1) determining randomly numbers and directions which appear on the plurality of dice with respect to each die;
(2) displaying an image which coincided with a determination of the processing of (1) upon completing the player's operation which designates the number of bets by using the operation portion;
(3) determining, based on the numbers which appear on the plurality of dice as shown in the image displayed on the display device, whether or not the player wins a bet with respect to numbers which appear on the plurality of dice; and
(4) on condition that a determination has been made that the player wins the bet with respect to numbers which appear on the plurality of dice:
(4-1) determining, based on the directions which appear on the plurality of dice as shown in the image displayed on the display device, a payout amount; and
(4-2) adding a number of credits corresponding to the payout amount, and storing a result of the adding in the memory.
2. The gaming machine of claim 1 , wherein
the processor determines the payout amount by being programmed so as to execute each of processings from a processing of (a) below to a processing of (b-3) below:
(a) determining, based on the directions which appear on the plurality of dice as shown in the image displayed on the display device, whether or not the player wins a bet with respect to directions which appear on the plurality of dice; and
(b) on condition that a determination has been made that the player wins the bet with respect to directions which appear on the plurality of dice:
(b-1) determining, based on a betting spot with respect to the numbers which appear on the plurality of dice, a first payout amount;
(b-2) determining, based on a betting spot with respect to the directions which appear on the plurality of dice, a second payout amount; and
(b-3) determining, as the payout amount, a total amount including the first payout amount determined at the processing of (b-1) and the second payout amount determined at the processing of (b-2).
3. The gaming machine of claim 1 , wherein
the processor determines the payout amount by being programmed so as to execute a processing of (a) below and a processing of (b) below:
(a) determining, based on the directions which appear on the plurality of dice as shown in the image displayed on the display device, whether or not the player loses a bet with respect to directions which appear on the plurality of dice; and
(b) on condition that a determination has been made that the player loses the bet with respect to directions which appear on the plurality of dice:
determining “0” as the payout amount.
4. A control method of a gaming machine,
wherein the gaming machine comprises:
a first symbol indicative of a number;
a second symbol indicative of a direction;
a display device which displays an image showing a plurality of dice in a rolled state, the plurality of dice comprising faces, each face having the first symbol and the second symbol marked thereon;
an operation portion which enables a player to designate a number of bets on any of a plurality of betting spots, with respect to numbers or directions that appear on the plurality of dice;
a memory which stores a number of credits which a player owns; and
a processor which controls the display device, the operation portion and the memory,
wherein, in a case where a player operates the operation portion to designate the number of bets both with respect to a betting spot concerning numbers which appear on the plurality of dice and with respect to a betting spot concerning directions which appear on the plurality of dice, the control method of the gaming machine comprises steps of:
(1) determining randomly numbers and directions which appear on the plurality of dice with respect to each die;
(2) displaying an image which coincided with a determination of the step of (1) upon completing the player's operation which designates the number of bets by using the operation portion;
(3) determining, based on the numbers which appear on the plurality of dice as shown in the image displayed on the display device, whether or not the player wins a bet with respect to numbers which appear on the plurality of dice; and
(4) on condition that a determination has been made that the player wins the bet with respect to numbers which appear on the plurality of dice:
(4.1) determining, based on the directions which appear on the plurality of dice as shown in the image displayed on the display device, a payout amount; and
(4.2) adding a number of credits corresponding to the payout amount and storing a result of the adding in the memory.
5. The control method of the gaming machine of claim 4 comprising steps of:
(a) determining, based on the directions which appear on the plurality of dice as shown in the image displayed on the display device, whether or not the player wins a bet with respect to directions which appear on the plurality of dice; and
(b) on condition that a determination has been made that the player wins the bet with respect to directions which appear on the plurality of dice:
(b-1) determining, based on a betting spot with respect to the numbers which appear on the plurality of dice, a first payout amount;
(b-2) determining, based on a betting spot with respect to the directions which appear on the plurality of dice, a second payout amount; and
(b-3) determining, as the payout amount, a total amount including the first payout amount determined at the step of (b-1) and the second payout amount determined at the step of (b-2).
6. The control method of the gaming machine of claim 4 comprising steps of:
(a) determining, based on the directions which appear on the plurality of dice as shown in the image displayed on the display device, whether or not the player loses a bet with respect to directions which appear on the plurality of dice; and
(b) on condition that a determination has been made that the player loses the bet with respect to directions which appear on the plurality of dice:
determining “0” as the payout amount.