IP Library Granted Patent US 8,337,299
Granted Patent B2
US 8,337,299 · App. 12/843,507 · Granted Dec 25, 2012

Gaming machine including a feature gamble

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Quick Facts
Patent No.
US 8,337,299
App. No.
12/843,507
Granted
Dec 25, 2012
Kind
B2
Abstract

A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. A game has a feature having non-monetary characteristics which can be won, the non-monetary characteristics being able to be gambled. The gaming machine includes a selector by which a player is able to gamble at least one of the non-monetary characteristics of the feature.

Claims (37)

1. A gaming machine, comprising:

a display; and

a game controller arranged to control images of symbols displayed on the display, and to control play of a game comprising a base game and a subsequent feature game, wherein in response to play of the base game at least one random event is displayed on the display, a predefined winning event being determined to have occurred based upon the at least one random event;

the game controller further being arranged to award a player at least one non-monetary characteristic that is required to enable play of the subsequent feature game, and to permit the player to at least partially stake the at least one non-monetary characteristic during play of the subsequent feature game in return for a chance to win enhanced gameplay characteristics for the subsequent feature game.

2. The gaming machine of claim 1 , wherein the at least one non-monetary characteristic comprises a number of games to be played during the subsequent feature game.

3. The gaming machine of claim 2 , wherein the game controller increases the number of games to be played during the subsequent feature game in response to determining that the player won as a result of the player's stake of the at least one non-monetary characteristic.

4. The gaming machine of claim 2 , wherein the game controller decreases the number of games to be played during the subsequent feature game in response to determining that the player failed to win as a result of the player's stake of the at least one non-monetary characteristic.

5. The gaming machine of claim 1 , wherein the game controller offers more than one attempt to enhance gameplay characteristics for the subsequent feature game.

6. The gaming machine of claim 5 , wherein the game controller limits the number of attempts based upon whether a maximum value of the enhanced gameplay characteristics has been reached.

7. The gaming machine of claim 5 , wherein the game controller limits the number of attempts based upon whether a minimum value of the enhanced gameplay characteristics has been reached.

8. A gaming machine, comprising:

a display; and

a game controller configured to:

control images of symbols displayed on the display;

control play of a game comprising a base game and a subsequent feature game;

cause at least one random event to be displayed on the display in response to play of the base game;

determine whether a predefined winning event occurred based upon the at least one random event;

award a non-monetary characteristic that at least partially defines a gameplay characteristic of the subsequent feature game; and

permit the non-monetary characteristic to be gambled for a chance to enhance the gameplay characteristic of the subsequent feature game.

9. The gaming machine of claim 8 , wherein the non-monetary characteristic comprises a number of games to be played during the subsequent feature game.

10. The gaming machine of claim 9 , wherein the game controller is further configured to increase the number of games to be played during the subsequent feature game in response to a successful gamble of the non-monetary characteristic.

11. The gaming machine of claim 9 , wherein the game controller is further configured to decrease the number of games to be played during the subsequent feature game in response to an unsuccessful gamble of the non-monetary characteristic.

12. The gaming machine of claim 8 , wherein the game controller is further configured to offer more than one attempt to enhance the gameplay characteristic for the subsequent feature game.

13. The gaming machine of claim 12 , wherein the game controller is further configured to limit the number of attempts based upon whether a maximum value for the gameplay characteristic has been reached.

14. The gaming machine of claim 12 , wherein the game controller is further configured to limit the number of attempts based upon whether a minimum value for the gameplay characteristic has been reached.

15. A method, comprising:

displaying at least one random event on a display in response to play of a base game;

determining whether a predefined winning event occurred based upon the at least one random event;

awarding a non-monetary characteristic that at least partially defines a gameplay characteristic of a subsequent feature game; and

permitting the non-monetary characteristic to be gambled for a chance to enhance the gameplay characteristic of the subsequent feature game.

16. The method of claim 15 , wherein said awarding comprises awarding, for the non-monetary characteristic, a number of games to be played during the subsequent feature game.

17. The method of claim 16 , further comprising increasing the number of games to be played during the subsequent feature game in response to a successful gamble of the non-monetary characteristic.

18. The method of claim 16 , further comprising decreasing the number of games to be played during the subsequent feature game in response to an unsuccessful gamble of the non-monetary characteristic.

19. The method of claim 15 , further comprising:

offering more than one attempt to enhance the gameplay characteristic for the subsequent feature game; and

limiting the number of attempts based upon whether a maximum value for the gameplay characteristic has been reached.

20. The method of claim 19 , further comprising further limiting the number of attempts based upon whether a minimum value for the gameplay characteristic has been reached.

Assignments (5)
RELEASE (REEL 060204 / FRAME 0216) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074989/0657 →
NOTICE OF ASSIGNMENT OF SECURITY INTEREST Recorded May 27, 2022
From: UBS AG, STAMFORD BRANCH
To: BANK OF AMERICA, N.A.
Reel/Frame 060204/0216 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
PATENT SECURITY AGREEMENT Recorded Jan 16, 2015
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH
Reel/Frame 034777/0498 →