IP Library Granted Patent US 7,938,401
Granted Patent B2
US 7,938,401 · App. 12/845,020 · Granted May 10, 2011

Gaming machine including a matching game

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Quick Facts
Patent No.
US 7,938,401
App. No.
12/845,020
Granted
May 10, 2011
Kind
B2
Abstract

Disclosed is a gaming machine that displays a plurality of indicia-bearing game pieces 12 on a gaming grid 14 . A player then selects game pieces 12 that are adjacent and that have matching indicia 16 . Preferably, the matching adjacent game pieces 34 that are selected are then removed from the gaming grid 14 . One or more prizes are awarded in association with the selection and removal of the matching adjacent game pieces 34 . Preferably, the player is also provided with the ability to shuffle any remaining non-selected game pieces 32 , after all matching adjacent game pieces that are perceived by the player are selected and removed. In this regard, it is possible that the player may overlook some matching adjacent game pieces 34 . Additionally, some preferred embodiment gaming machines incorporate the use of multiple indicia 16 on each game piece 12 for potentially matching with adjacent game pieces. Finally, awards can be awarded to a player based upon game speed and the number of shuffles required to clear the grid 14 , amongst other criteria. Preferably, the gaming machine also includes activation of an interactive help feature 100 for the bonus game. The help feature 100 is continuously accessible, allowing access to the help feature during play of the bonus game so that a player unfamiliar with the bonus game may receive instructions on how to play the bonus game during play of an active bonus game.

Claims (20)

1. A gaming machine that displays a primary wagering game and a secondary game, the gaming machine comprising:

a microprocessor that controls at least a portion of the game play;

a display area that displays a plurality of indicia-bearing game pieces in a gaming grid associated with the secondary game;

a set of one or more player controls operatively coupled to the processor; and

a memory including instructions for play of the secondary game wherein the instructions comprise:

receiving input from a player by way of the player controls, the input comprising selection of game pieces that are adjacent to one another and that have matching indicia;

removing from the grid the matching adjacent game pieces that are selected;

after all the matching adjacent game pieces selected by the player are selected and removed, shuffling any remaining game pieces and presenting a new grouping of the remaining game pieces, the shuffling causing the remaining game pieces to be in a new random order, and the new grouping of the remaining pieces being in the new random order; and

repeating the selection and removal of any matching adjacent game pieces.

2. The gaming machine of claim 1 , wherein the selection of game pieces that are adjacent and having matching indicia, and the removal of any matching adjacent game pieces that are selected, proceeds one pair of matching adjacent game pieces at a time.

3. The gaming machine of claim 1 , wherein adjacent game pieces are defined as game pieces that touch along a vertical edge, a horizontal edge, or a diagonal corner.

4. The gaming machine of claim 1 , wherein each game pieces contains only a single indicium that is used to potentially match with the indicia displayed on adjacent game pieces.

5. The gaming machine of claim 1 , wherein the indicium displayed on each game piece that is used to match with the indicia of adjacent game pieces corresponds to the prize to be awarded.

6. The gaming machine of claim 1 , wherein the prize to be awarded is a non-monetary prize.

7. The gaming machine of claim 1 , wherein the indicium displayed on each game piece includes a displayed magazine photograph.

8. The gaming machine of claim 1 wherein the indicium displayed on each game piece includes a displayed magazine cover.

9. The gaming machine of claim 1 , wherein each game piece includes a plurality of indicia that are used to potentially match with at least one of the plurality of indicia of the adjacent game pieces.

10. The gaming machine of claim 1 , wherein three indicia of the game pieces include game piece color, type of indicia and color of indicia.

11. The gaming machine of claim 1 , wherein the player controls comprise a touch screen and wherein the game pieces are selected using the touch screen.

12. The gaming machine of claim 1 further comprising a video display, wherein the game pieces are video representations of game pieces.

Assignments (6)
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0514 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
RELEASE OF SECURITY INTEREST Recorded Dec 1, 2014
From: BANK OF AMERICA, N.A.
To: SHFL ENTERTAINMENT, INC; ARCADE PLANET, INC.; BALLY GAMING, INC; BALLY GAMING INTERNATIONAL, INC.; BALLY TECHNOLOGIES, INC.; SIERRA DESIGN GROUP
Reel/Frame 034501/0049 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 28, 2014
From: ROEMER, MICKEY; SCHULTZ, DAVID B.
To: BALLY GAMING, INC.
Reel/Frame 033403/0250 →
AMENDED AND RESTATED PATENT SECURITY AGREEMENT Recorded Nov 30, 2013
From: BALLY GAMING, INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 031745/0001 →