IP Library Granted Patent US 8,454,425
Granted Patent B2
US 8,454,425 · App. 12/876,809 · Granted Jun 4, 2013

Gaming system and method of gaming

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Quick Facts
Patent No.
US 8,454,425
App. No.
12/876,809
Granted
Jun 4, 2013
Kind
B2
Abstract

A gaming machine is provided that provides games in which a plurality of symbols are selected from a group of symbols and displayed on a display and, if a winning combination occurs, the gaming machine awards an award. The gaming machine comprises a user interface in communication with a game controller. The game controller is configured to provide a first game in which an event counter is maintained by the game controller and modified by the game controller each time a counter event occurs, and to provide a second game in which the game controller modifies the group of symbols to include a number of specific symbols. The number of specific symbols is dependent on the value of the event counter.

Claims (44)

1. A gaming machine that provides games in which a plurality of symbols are selected from a group of symbols and displayed on a display and, if a winning combination occurs, the gaming machine awards an award, the gaming machine comprising a user interface in communication with a game controller, the game controller being configured to:

provide a first game, maintain an event counter, and modify said event counter each time a counter event occurs during the first game;

provide a second game, modify the group of symbols to include a number of specific symbols, the number of specific symbols being dependent on the value of the event counter; and

wherein the game controller is configured to maintain a second event counter and modify the second event counter each time a second counter event occurs during the first game; and

wherein the game controller is configured to modify the group of symbols to include a number of second specific symbols, the number of second specific symbols being dependent on the value of the second event counter.

2. A gaming machine according to claim 1 , wherein the counter event may be an increment event resulting in the game controller modifying the event counter by incrementing the event counter, or the counter event may be a decrement event resulting in the game controller modifying the event counter by decrementing the event counter.

3. A gaming machine according to claim 1 , wherein the group of symbols is modified by the game controller by adding the number of specific symbols to the group of symbols.

4. A gaming machine according to claim 1 , wherein the group of symbols is modified by the game controller by replacing existing symbols in the group of symbols with the number of specific symbols.

5. A gaming machine according to claim 1 , wherein the counter event is selected from a group including:

the display of a particular symbol on the display;

the display of a particular symbol in a particular position on the display;

the display of a plurality of particular symbols on the display; or

the display of a plurality of particular symbols in particular positions on the display.

6. A gaming machine according to claim 1 , wherein different counter events result in the event counter being modified by a different value.

7. A gaming machine according to claim 1 , wherein during the second game the game controller is configured to display each specific symbol on the display.

8. A gaming machine according to claim 1 , wherein during the second game the game controller is configured to display each specific symbol on the display in a pre-determined position.

9. A gaming machine according to claim 1 , wherein the first game is activated by a first game activation event.

10. A gaming machine according to claim 1 , wherein the second game is activated by a second game activation event.

11. A gaming machine according to claim 10 , wherein the game controller is further configured to execute instructions.

12. A gaming machine according to claim 11 , further comprising a storage medium readable by the game controller, the storage medium storing said instructions.

13. A gaming machine according to claim 1 , wherein the first game is deactivated by a first game deactivation event.

14. A gaming machine according to claim 1 , wherein the second game is deactivated by a second game deactivation event.

15. A method for use with a gaming machine that is arranged to provide games in which symbols from a group of symbols are selected and displayed on a display, and to award an award if a winning outcome occurs, the method comprising:

providing a first game, maintaining an event counter, and modifying said event counter each time a counter event occurs;

providing a second game, and modifying the group of symbols to include a number of specific symbols, the number of specific symbols being dependent on the value of the event counter;

maintaining a second event counter;

modifying said second event counter each time a second counter event occurs during the first game;

modifying the group of symbols to include a number of second specific symbols, the number of second specific symbols being dependent on the value of the second event counter.

16. A method according to claim 15 , wherein the counter event may be an increment event resulting in the event counter being modified by being incremented, or the counter event may be a decrement event resulting in the event counter being modified by being decremented.

17. A method according to claim 15 , wherein the group of symbols is modified by adding the number of specific symbols to the group of symbols.

18. A method according to claim 16 , wherein the group of symbols is modified by replacing existing symbols in the group of symbols with the number of specific symbols.

19. A method according to claim 15 , wherein the counter event is selected from a group including:

the display of a particular symbol on the display;

the display of a particular symbol in a particular position on the display;

the display of a plurality of particular symbols on the display; or

the display of a plurality of particular symbols in particular positions on the display.

20. A method according to claim 15 , wherein different counter events result in the event counter being modified by a different value.

21. A method according to claim 15 , wherein during the second game each specific symbol is displayed on the display.

22. A method according to claim 15 , wherein during the second game each specific symbol is displayed on the display in a pre-determined position.

23. A method according to claim 15 , wherein the first game is activated by a first game activation event.

24. A method according to claim 15 , wherein the second game is activated by a second game activation event.

25. A method according to claim 15 , wherein the first game is deactivated by a first game deactivation event.

26. A method according to claim 15 , wherein the second game is deactivated by a second game deactivation event.

27. A method according to claim 15 , further comprising transmitting a data signal carrying instructions and/or data executable to implement said method.

Assignments (5)
RELEASE (REEL 060204 / FRAME 0216) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074989/0657 →
NOTICE OF ASSIGNMENT OF SECURITY INTEREST Recorded May 27, 2022
From: UBS AG, STAMFORD BRANCH
To: BANK OF AMERICA, N.A.
Reel/Frame 060204/0216 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
PATENT SECURITY AGREEMENT Recorded Jan 16, 2015
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH
Reel/Frame 034777/0498 →