IP Library Granted Patent US 8,506,405
Granted Patent B2
US 8,506,405 · App. 12/940,987 · Granted Aug 13, 2013

Media processing mechanism for wagering game systems

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Quick Facts
Patent No.
US 8,506,405
App. No.
12/940,987
Granted
Aug 13, 2013
Kind
B2
Abstract

A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player, and generating and storing video of one or more rounds of the wagering game. The operations can also include receiving, at the wagering game server via the network, video of the player playing the one or more rounds of the wagering game. The operations can further include combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game, and storing and providing access to the combined video via the network to a player account associated with the player.

Claims (60)

1. A computer-implemented method comprising:

transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player;

generating and storing, at the wagering game server, video of the wagering game during a wagering game session;

receiving, at the wagering game server via the network, video of the player playing the wagering game during the wagering game session;

generating, at the wagering game server, the video of the wagering game during the wagering game session combined with the video of the player playing the wagering game during the wagering game session to form a combined video;

detecting an end to the wagering game session;

determining, after the end of the wagering game session, a result of a next round of the wagering game;

adding, to the combined video, an indication of the result of the next round of the wagering game; and

storing, at the wagering game server, the combined video.

2. The method of claim 1 , wherein said generating and storing video of the wagering game during the wagering game session comprises generating video of game content presented at the gaming machine during the wagering game session and storing the video at the wagering game server.

3. The method of claim 1 , wherein said receiving video of the player the wagering game during the wagering game session comprises receiving video, captured via a camera of the gaming machine, of the player playing the wagering game during the wagering game session from the gaming machine.

4. The method of claim 1 , wherein said receiving video of the player playing the wagering game during the wagering game session comprises receiving video, captured via a camera of a mobile device, of the player playing the wagering game during the wagering game session.

5. The method of claim 1 , wherein the combined video comprises overlaying the video of the wagering game during the wagering game session with the video of the player playing the wagering game during the wagering game session.

6. The method of claim 1 , wherein the combined video comprises generating a split-screen video comprising the video of the wagering game during the wagering game session and the video of the player playing the wagering game during the wagering game session.

7. The method of claim 1 , wherein the adding, to the combined video, an indication of the result of the next round of the wagering game comprises video of a simulation of the next round of the wagering game.

8. The method of claim 1 , further comprising detecting, at the wagering game server, an indication to generate and store video of the wagering game during the wagering game session based on player input provided at the gaming machine by the player.

9. The method of claim 1 , wherein said storing the combined video comprises storing the combined video at the wagering game server and one or more of providing the player access to view the combined video, providing the player access to an online editing tool to edit the combined video, and providing the player access to an online sharing tool to upload the combined video to one or more online websites.

10. The method of claim 1 , further comprising emailing the combined video or a link to the combined video to an email account associated with the player.

11. A wagering game system comprising:

a gaming machine configured to present a wagering game in one or more displays of the gaming machine for a player, and configured to:

capture video of the player playing a plurality of rounds of the wagering game at the gaming machine during a wagering game session;

determine that the player wants to save the video of the player playing one or more of the plurality of rounds of the wagering game;

provide the video of the player playing the one or more rounds of the wagering game to a wagering game server via a network; and

the wagering game server configured to generate and store video of the one or more rounds of the wagering game, and configured to:

receive, via the network, the video of the player playing the one or more rounds of the wagering game from the gaming machine;

combine the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game;

detect an indication of when the player ends the wagering game session associated with the wagering game;

determine a result of a next round of the wagering game if the player would not have ended the wagering game session;

add, to the combined video, an indication of the result of the next round of the wagering game;

store.

12. The wagering game system of claim 11 , wherein the gaming machine configured to determine that the player wants to save the video comprises the gaming machine receiving player input indicating the player wants to save the video.

13. The wagering game system of claim 11 , wherein the indication of the result of the next round of the wagering game comprises a video of the next round of the wagering game.

14. A computer-implemented method comprising:

transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player during a wagering game session;

storing, at the wagering game server, video of one or more rounds of the wagering game played during the wagering game session to provide access to the video to a player account associated with the player;

detecting, at the wagering game server, an indication of when the player ends the wagering game session associated with the wagering game;

determining a result of a next round of the wagering game if the player would not have ended the wagering game session; and

editing the video of the one or more rounds of the wagering game to add an indication of the result of the next round of the wagering game.

15. The method of claim 14 , further comprising generating a video of the result of the next round of the wagering game.

16. The method of claim 15 , wherein said editing the video of the one or more rounds of the wagering game to add an indication of the result of the next round of the wagering game comprises combining the video of the one or more rounds of the wagering game with the video of the result of the next round of the wagering game.

17. A wagering game server comprising:

means for transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player during a wagering game session;

means for storing video of one or more rounds of the wagering game played during the wagering game session;

means for determining when the player ends the wagering game session associated with the wagering game;

means for determining a result of a next round of the wagering game if the player would not have ended the wagering game session; and

means for editing the video of the one or more rounds of the wagering game to add an indication of the result of the next round of the wagering game.

18. The wagering game server of claim 17 , wherein said means for editing the video of the one or more rounds of the wagering game to add an indication of the result of the next round of the wagering game comprises means for combining the video of the one or more rounds of the wagering game with a video of the result of the next round of the wagering game.

19. One or more non-transitory machine-readable storage media, having instructions stored therein, which, when executed by one or more processors causes the one or more processors to perform operations that comprise:

transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player;

generating and storing video of one or more rounds of the wagering game during a wagering game session;

receiving video of the player playing the one or more rounds of the wagering game;

combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game;

detecting an indication of when the player ends the wagering game session;

determining a result of a next round of the wagering game if the player would not have ended the wagering game session;

adding, to the combined video, an indication of the result of the next round of the wagering game; and

storing the combined video.

20. The non-transitory machine-readable storage media of claim 19 , wherein said operation of generating and storing video of the one or more rounds of the wagering game comprises generating video of game content presented to the player at the gaming machine during the one or more rounds of the wagering game and storing the video at the wagering game server.

21. The non-transitory machine-readable storage media of claim 19 , wherein said operation of combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game comprises overlaying the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game.

22. The non-transitory machine-readable storage media of claim 19 , wherein said operation of combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game comprises generating a split-screen video comprising the video of the one or more rounds of the wagering game and the video of the player playing the one or more rounds of the wagering game.

23. The non-transitory machine-readable storage media of claim 19 , wherein the indication of the result of the next round of the wagering game comprises a video of the next round of the wagering game.

Assignments (14)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
CORRECTIVE ASSIGNMENT TO CORRECT THE EXECUTION DATE OF INVENTOR RICHARD B. ROBBINS PREVIOUSLY RECORDED ON REEL 025752 FRAME 0540. ASSIGNOR(S) HEREBY CONFIRMS THE CHANGE OF THE EXECUTION DATE FOR INVENTOR RICHARD B. ROBBINS FROM 11-09-2009 TO 11-11-2009. Recorded Apr 23, 2013
From: ALLEN, JEFFREY L.; GAGNER, MARK B.; GURA, DAMON E.; MELUVEETTIL, KRISHNAKUMAR; ROBBINS, RICHARD B.; SCHWARTZ, RICHARD T.; WARD, MATTHEW J.
To: WMS GAMING, INC.
Reel/Frame 030282/0335 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 7, 2011
From: ALLEN, JEFFREY L.; GAGNER, MARK B.; GURA, DAMON E.; MELUVEETTIL, KRISHNAKUMAR; ROBBINS, RICHARD B.; SCHWARTZ, RICHARD T.; WARD, MATTHEW J.
To: WMS GAMING, INC.
Reel/Frame 025752/0540 →