IP Library Granted Patent US 8,998,705
Granted Patent B2
US 8,998,705 · App. 13/080,335 · Granted Apr 7, 2015

Gaming machine with visual and audio indicia changed over time

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Quick Facts
Patent No.
US 8,998,705
App. No.
13/080,335
Granted
Apr 7, 2015
Kind
B2
Abstract

A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.

Claims (61)

1. A method of operating a gaming system for playing at least one casino wagering game, the gaming system including a gaming machine, a random element generator, one or more controllers, at least one electronic display device, and an electronic input device, the at least one electronic display device and the electronic input device being located on the gaming machine, the method comprising:

generating one or more random elements with the random element generator;

receiving, responsive to a physical input to the electronic input device, a wager input to play the casino wagering game having a basic game and a bonus game;

determining, by the one or more controllers, outcomes of the basic game and the bonus game based, at least in part, on the one or more random elements;

displaying, on the at least one electronic display device, the basic game with a first visual motif;

in response to a triggering event during the basic game, displaying, on the at least one electronic display device, the bonus game;

upon conclusion of the bonus game, displaying, on the at least one electronic display device, the basic game with a second visual motif different from the first visual motif; and

awarding, by the one or more controllers, a tangible award in response to the outcomes of either the primary game or the secondary game meeting a predetermined award criterion.

2. The method of claim 1 , wherein the bonus game is displayed with the first visual motif.

3. The method of claim 1 , wherein the second visual motif is determined by an outcome achieved in the bonus game.

4. The method of claim 3 , wherein the second visual motif is determined by the rate of success achieved in the bonus game.

5. The method of claim 1 , wherein at least one of the first and second visual motifs is associated with a holiday theme, a seasonal theme, or a combination thereof.

6. The method of claim 1 , wherein the first and second visual motifs include background visual elements.

7. The method of claim 6 , wherein the background visual elements include animated characters having visual indicia of the respective first and second visual motifs.

8. The method of claim 1 , wherein the first and second visual motifs have respective first and second audio elements associated therewith.

9. A method of operating a gaming system for playing at least one casino wagering game, the gaming system including a gaming machine, a random element generator, one or more controllers, at least one electronic display device, and an electronic input device, the at least one electronic display device and the electronic input device being located on the gaming machine, the method comprising:

generating one or more random elements with the random element generator;

receiving, responsive to a physical input to the electronic input device, a wager input to play the casino wagering game having a primary game and a secondary game;

determining, by the one or more controllers, outcomes of the primary game and the secondary game based, at least in part, on the one or more random elements;

displaying, on the at least one electronic display device, the primary game with a first visual motif;

in response to a predetermined event during the primary game, displaying, on the at least one electronic display device, the secondary game;

upon conclusion of the secondary game, displaying, on the at least one electronic display device, the primary game with a second visual motif different from the first visual motif; and

awarding, by the one or more controllers, a tangible award in response to the outcomes of either the primary game or the secondary game meeting a predetermined award criterion.

10. The method of claim 9 , wherein the secondary game is displayed with the first visual motif.

11. The method of claim 9 , wherein the second visual motif is determined by an outcome achieved in the secondary game.

12. The method of claim 11 , wherein the second visual motif is determined by the rate of success achieved in the secondary game.

13. The method of claim 9 , wherein at least one of the first and second visual motifs is associated with a holiday theme, a seasonal theme, or a combination thereof.

14. The method of claim 9 , wherein the first and second visual motifs include background visual elements.

15. The method of claim 14 , wherein the background visual elements include animated characters having visual indicia of the respective first and second visual motif.

16. A gaming system for playing a casino wagering game, comprising:

at least one electronic display device;

an electronic input device configured to receive a physical input from a player to initiate the casino wagering game and transform the input into an electronic data signal;

a random element generator configured to generate one or more random elements; and

one or more controllers configured to:

initiate the casino wagering game in response to the electronic data signal from the electronic input device, the casino wagering game having a basic game and a bonus game, the bonus game being triggered during the basic game;

determine an outcome of the casino wagering game based, at least in part, on the one or more random elements;

direct the at least one electronic display device to display a play of the basic game in a first visual motif and to display the outcome of the basic game;

direct the at least one electronic display device to display a play of the bonus game in the first visual motif and to display the outcome of the bonus game;

award a tangible award in response to the outcomes of the basic game and the bonus game meeting a predetermined award criteria; and

direct the at least one electronic display device to display a subsequent play of the basic game in a second visual motif, the second visual motif of the subsequent play of the basic game being determined based on at least the outcome of the play of the bonus game.

17. The gaming system of claim 16 , wherein the second visual motif is determined by the rate of success achieved in the play of the bonus game.

18. The gaming system of claim 16 , wherein at least one of the first and second visual motifs is associated with a holiday theme, a seasonal theme, or a combination thereof.

19. The gaming system of claim 16 , wherein the first and second visual motifs include background visual elements.

20. The gaming system of claim 19 , wherein background visual elements include animated characters having visual indicia of the respective first and second visual motif.

21. The method of claim 16 , wherein the first and second visual motifs have respective first and second audio elements associated therewith.

22. A method of operating a gaming system for playing at least one casino wagering game having a basic game and a bonus game, the gaming system including a gaming machine, a random element generator, one or more controllers, at least one electronic display device, and an electronic input device, the at least one electronic display device and the electronic input device being located on the gaming machine, the method comprising:

generating one or more random elements with the random element generator;

receiving, responsive to a physical input to the electronic input device, a wager input to initiate the casino wagering game;

determining, by the one or more controllers, outcomes of the basic game and the bonus game based, at least in part, on the one or more random elements;

displaying, on the at least one electronic display device, the basic game in a first visual motif;

in response to a triggering event in the basic game, displaying a bonus game on the at least one electronic display device;

in response to a first outcome of the outcomes being achieved in the bonus game, returning to the basic game and displaying the basic game, on the at least one electronic display device, in a second visual motif different from the first visual motif;

in response to a second outcome of the outcomes being achieved in the bonus game, returning to the basic game and displaying the basic game, on the at least one electronic display device, in a third visual motif different from the first and second visual motifs; and

awarding, by the one or more controllers, a tangible award in response to the outcomes of either the primary game or the secondary game meeting a predetermined award criterion.

23. The method of claim 22 , wherein the bonus game is displayed with the first visual motif.

24. The method of claim 22 , wherein the second visual motif is determined by an outcome achieved in the bonus game.

25. The method of claim 24 , wherein the second visual motif is determined by the rate of success achieved in the bonus game.

26. The method of claim 22 , wherein at least one of the first and second visual motifs is associated with a holiday theme, a seasonal theme, or a combination thereof.

27. The method of claim 22 , wherein the first and second visual motifs include background visual elements.

28. The method of claim 27 , wherein the background visual elements include animated characters having visual indicia of the respective first and second visual motif.

29. The method of claim 22 , wherein the first and second visual motifs have respective first and second audio elements associated therewith.

Assignments (7)
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051649/0139 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 30, 2011
From: JOSHI, SHRIDHAR P; LOCKE, DAVID K; RANESES, MARC A
To: WMS GAMING INC.
Reel/Frame 026827/0398 →