IP Library Granted Patent US 9,888,071
Granted Patent B2
US 9,888,071 · App. 13/122,539 · Granted Feb 6, 2018

System and method for efficient transmission of data during team game in CPNS environment, and CPNS server, mobile communication terminal, and end-point terminal for the same

Inventors: In Hwan Kim (Seoul, KR); Jeong Hoon Lee (Seoul, KR); Jeong Min You (Seoul, KR)
Assignee: SK PLANET CO., LTD.
H04L67/1095A63F13/30H04L67/28H04L67/2828H04L67/38
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Quick Facts
Patent No.
US 9,888,071
App. No.
13/122,539
Granted
Feb 6, 2018
Kind
B2
Abstract

A system and a method for efficiently transmitting data during a team game in a CPNS environment, and a CPNS server, a mobile communication terminal, and an end-point terminal for the same. The CPNS server stores and manages information about both the end-point terminal and the mobile communication terminal, wherein the end-point terminal communicates with the mobile communication terminal through a wireless local area network and the mobile communication terminal executes the team game through the wireless local area network, and classifies and processes data to transmit only the required game-related data to the mobile communication terminal and the end-point terminal respectively.

Claims (65)

1. A system for efficiently transmitting data during a game in a Converged Personal Network Service (CPNS) environment, the system comprising:

a CPNS server comprising a first processor, the first processor configured to

store and manage information about both an end-point terminal and a mobile communication terminal, wherein the end-point terminal communicates with the mobile communication terminal through a wireless local area network and the mobile communication terminal executes the game through the wireless local area network, and

classify and process first data in order to transmit only required game-related data to the mobile communication terminal and the end-point terminal respectively, and transmit the classified game-related data to the mobile communication terminal via a mobile communication network;

the mobile communication terminal comprising a second processor, the second processor configured to

receive the classified game-related data via the mobile communication network and

extract game-related data allocated thereto from the classified game-related data transmitted from the CPNS server while executing the game with the end-point terminal through the wireless local area network and

transmit the game-related data allocated for the end-point terminal, to the end-point terminal via the wireless local area network; and

the end-point terminal comprising a third processor, the third processor configured to

execute the game-related data transmitted from the mobile communication terminal, and

classify and process second data executed in the end-point terminal, and

transmit, the classified second data to the mobile communication terminal via the wireless local area network.

2. The system according to claim 1 , wherein the second processor of mobile communication terminal is configured to

classify third data executed in the mobile communication terminal,

merge the classified third data with the classified second data transmitted from the end-point terminal, and

transmit the merged data to the CPNS server.

3. The system according to claim 1 , wherein the first processor of CPNS server is configured to classify the first data into third data required for both the mobile communication terminal and the end-point terminal, fourth data required to be transmitted to only the mobile communication terminal, and fifth data required to be transmitted to only the end-point terminal.

4. The system according to claim 1 , wherein the third processor of end-point terminal is configured to classify the second data into third data allocated thereto and fourth data corresponding to both the mobile communication terminal and the end-point terminal when transmitting the second to the CPNS server via the mobile communication terminal.

5. A Converged Personal Network Service (CPNS) server connected to a mobile communication terminal via a mobile communication network in order to transmit game-related data to the mobile communication terminal and an end-point terminal executing a game through a wireless local area network, the CPNS server comprising:

a communication interface configured to communicate with the mobile communication terminal via the mobile communication network;

a contents request unit configured to

request a contents providing server to provide the game-related data, and

receive the game-related data provided from the contents providing server;

a data classifying/processing unit configured to

classify the received game-related data into first data required for both the mobile communication terminal and the end-point terminal, second data required to be transmitted to only the mobile communication terminal, and third data required to be transmitted to only the end-point terminal;

a data transmitter configured to transmit the classified game-related data to the mobile communication terminal through the communication interface and over the mobile communication network; and

a database configured to store information about the mobile communication terminal, information about the end-point terminal and information about the CPNS server.

6. The CPNS server according to claim 5 , further comprising a mobile communication terminal information manager configured to register the information about the mobile communication terminal communicating with the end-point terminal through the wireless local area network in the database and manage the information.

7. The CPNS server according to claim 5 , further comprising an end-point terminal information manager configured to register the information about the end-point terminal transmitting/receiving information to/from the mobile communication terminal through the wireless local area network in the database and manage the information.

8. A mobile communication terminal including a processor, the mobile communication terminal connected to a Converged Personal Network Service (CPNS) server via a mobile communication network and an end-point terminal via a wireless local area network to selectively receive game-related data transmitted from the CPNS server, said processor configured to:

receive the game-related data transmitted from the CPNS server via the mobile communication network;

extract only first game-related data destined for the mobile communication terminal from the received game-related data classified by destinations corresponding to the mobile communication terminal and the end-point terminal; and

transmit second game-related data destined for the end-point terminal among the received game-related data classified by destinations corresponding to the mobile communication terminal and the end-point terminal, to the end-point terminal via the wireless local area network.

9. The mobile communication terminal according to claim 8 , wherein said processor is configured to,

classify first data executed in the mobile communication terminal,

when second data executed in the end-point terminal is received from the end-point terminal via the wireless local area network, merge the classified first data with the received second data, and

transmit the merged data to the CPNS server via the mobile communication network.

10. An end-point terminal including an input unit, a communication interface, a storage unit and a processor, for transmitting/receiving data to/from a mobile communication terminal while executing a game with the mobile communication terminal through a wireless local area network, said processor configured to:

receive a signal according to a user's choice through the input unit;

receive game-related data transmitted from the mobile communication terminal through the communication interface via the wireless local area network;

execute the game with the received game-related data;

classify data executed in the game in order to transmit, through the mobile communication terminal, the executed data to a Converged Personal Network Service (CPNS) server, the CPNS server providing the received game-related data, and

transmit the classified data to the mobile communication unit through the communication interface via the wireless local area network;

store information about the end-point terminal.

11. A method for efficiently transmitting data during a game in a system including a Converged Personal Network Service (CPNS) server including a first processor, a mobile communication terminal including a second processor, and an end-point terminal including a third processor, the method comprising:

a step (a) in which the first processor of the CPNS server

classifies and processes first data in order to respectively transmit only required game-related data to the mobile communication terminal and the end-point terminal, which execute the game through a wireless local area network, and

transmits the classified game-related data to the mobile communication terminal via a mobile communication network;

a step (b), in which the second processor of the mobile communication terminal

receives the classified game-related data via the mobile communication network,

extracts game-related data allocated thereto from the classified game-related data transmitted from the CPNS server and

transmits game-related data destined for the end-point terminal to the end-point terminal via the wireless local area network; and

a step (c) in which the third processor of the end-point terminal

executes the game-related data transmitted from the mobile communication terminal via the wireless local area network.

12. The method according to claim 11 , further comprising:

a step (d) in which the third processor of the end-point terminal

classifies and processes first data executed in the end-point terminal, and

transmits the classified first data to the mobile communication terminal in order to transmit the classified first data to the CPNS server; and

a step (e) in which the second processor of the mobile communication terminal

classifies second data executed in the mobile communication terminal,

merges the classified second data with the classified first data transmitted from the end-point terminal via the wireless local area network and

transmits the merged data to the CPNS server via the mobile communication network.

13. The system according to claim 2 , wherein the first processor of the CPNS server is configured to classify the first data into fourth data required for both the mobile communication terminal and the end-point terminal, fifth data required to be transmitted to only the mobile communication terminal, and sixth data required to be transmitted to only the end-point terminal.

14. The system according to claim 2 , wherein the third processor of the end-point terminal is configured to classify the second data into the fourth data allocated thereto and fifth data corresponding to both the mobile communication terminal and the end-point terminal when transmitting the second data to the CPNS server through the mobile communication terminal via the wireless local area network.

15. The CPNS server according to claim 6 , further comprising an end-point terminal information manager configured to register the information about the end-point terminal transmitting/receiving information to/from the mobile communication terminal through the wireless local area network in the database and manage the information.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 19, 2012
From: SK TELECOM CO., LTD.
To: SK PLANET CO., LTD.
Reel/Frame 027561/0745 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 4, 2011
From: KIM, IN HWAN; LEE, JEONG HOON; YOU, JEONG MIN
To: SK TELECOM CO., LTD.
Reel/Frame 026071/0505 →
Priority Claims (1)
KR 10-2008-0104068 · Oct 23, 2008 · national
Continuity (1)
Related Publication 20110183760A1 · Jul 28, 2011