IP Library Granted Patent US 8,454,426
Granted Patent B2
US 8,454,426 · App. 13/208,104 · Granted Jun 4, 2013

Wagering game with active paytable highlighting winning combinations

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Quick Facts
Patent No.
US 8,454,426
App. No.
13/208,104
Granted
Jun 4, 2013
Kind
B2
Abstract

A gaming machine for playing a wagering game includes a game display, a display arrangement, and a controller. The game display is operable to display a randomly selected outcome of a wagering game in response to receiving a wager from a player. The display arrangement displays a video image and overlays the game display. The video image includes a paytable having paytable regions indicating respective winning combinations. The controller is in communication with the display arrangement, wherein in response to the randomly selected outcome including symbols of a winning symbol combination, the controller causes one or more aspects of the paytable region associated with the winning combinations to be distinguished from the other paytable regions.

Claims (44)

1. A gaming system for playing a wagering game, comprising:

at least one input device for receiving a wager from a player;

at least one display device operable to display a randomly selected outcome of a wagering game in response to receiving the wager from the player, the randomly selected outcome progressing on the display device from one or more partial outcomes to a final outcome; and

one or more processors in communication with the display device and operative to

cause the displaying of a dynamic paytable on the display device, the dynamic table having a plurality of paytable regions indicative of respective winning symbols,

in response to achieving a first winning symbol combination in any of the one or more partial outcomes, cause the display with a first visual effect of a corresponding paytable region of the plurality of paytable regions as the first winning symbol combination is being displayed on the display device, and

in response to achieving a second winning symbol combination in the final outcome, change the first visual effect to a second visual effect in the corresponding paytable region to indicate a winning progression from the first winning symbol combination to the second winning symbol combination, wherein the first winning symbol combination is different than the second winning symbol combination and the first visual effect is different than the second visual effect.

2. The gaming system of claim 1 , wherein the at least one display device includes a plurality of mechanical reels.

3. The gaming system of claim 1 , wherein the at least one display device includes a transmissive display and a touch screen adjacent to the transmissive display.

4. The gaming system of claim 3 , the at least one display device further including a plurality of mechanical reels underlying the transmissive display, the randomly selected outcome being indicated on the mechanical reels and the dynamic paytable being indicated on the transmissive display.

5. The gaming system of claim 1 , wherein the randomly selected outcome is indicated via a plurality of reels, the one or more partial outcomes being indicated by stopping less than all of the plurality of reels, the final outcome being indicated by stopping all of the plurality of reels.

6. The gaming system of claim 1 , wherein, in response to achieving a next winning symbol combination after achieving the winning symbol combination, the one or more processors are further operative to cause the display with a third visual effect of a next corresponding paytable region of the plurality of paytable regions prior to the displaying of the full outcome.

7. The gaming system of claim 1 , wherein one or more of the plurality of paytable regions have a number of activated modes, each of the activated modes corresponding to a particular winning combination.

8. The gaming system of claim 7 , wherein the number of activated modes show a linear progression indicative of a number of credits awarded for a respective winning combination.

9. The gaming system of claim 8 , wherein the number of activated modes includes a first mode and a second mode, the first mode being indicative of the first winning combination corresponding to a symbol of the corresponding paytable region, the second mode being indicative of the second winning combination corresponding to the symbol of the paytable region.

10. The gaming system of claim 9 , wherein the first mode and the second mode each show a symbol, the first mode showing a smaller version of the symbol than the second mode.

11. The gaming system of claim 1 , wherein the at least one display device shows a plurality of game symbols indicative of the randomly selected outcome, the one or more processors being operative to cause winning game symbols of the game symbols to be emphasized.

12. A method of conducting a wagering game, comprising:

receiving a wager input, at an input device, from a player for playing the wagering game;

displaying, on at least one display device, a progression of a randomly selected outcome from at least one partial outcome to a final outcome and a dynamic paytable having a plurality of paytable regions indicative of respective winning symbols;

achieving a first winning symbol combination in any of the one or more partial outcomes;

in response to the achieving of the first winning symbol combination, using one or more processors for causing the display with a first visual effect of a corresponding paytable region of the plurality of paytable regions as the at least one winning symbol combination is being displayed on the display device;

achieving a second winning symbol combination in the final outcome; and

in response to the achieving of the second winning symbol combination, change the first visual effect to a second visual effect in the corresponding paytable region to indicate a winning progression from the first winning symbol combination to the second winning symbol combination, wherein the first winning symbol combination is different than the second winning symbol combination and the first visual effect is different than the second visual effect.

13. The method of claim 12 , further comprising accepting a player selection via a touch screen.

14. The method of claim 12 , further comprising:

displaying a number of activated modes for one or more of the plurality of paytable regions;

in response to achieving the first winning symbol combination, causing the display with emphasis of a first mode of the activated modes; and

in response to achieving the second winning symbol combination, causing the display with emphasis of a second mode of the activated modes.

15. The method of claim 12 , wherein, in response to achieving more than one winning symbol combination, the change to the second visual effect includes increasing an effect emphasis in accordance with an increase in an award of the corresponding winning combination.

16. A computer program product comprising a computer readable medium having an instruction set borne thereby, the instruction set being configured to cause, upon execution by a controller, the acts of:

receiving a wager input, at an input device, from a player for playing the wagering game;

displaying, on at least one display device, a progression of a randomly selected outcome from at least one partial outcome to a final outcome and a dynamic paytable having a plurality of paytable regions indicative of respective winning symbols;

achieving a first winning symbol combination in any of the one or more partial outcomes;

in response to the achieving of the first winning symbol combination, using one or more processors for causing the display with a first visual effect of a corresponding paytable region of the plurality of paytable regions as the at least one winning symbol combination is being displayed on the display device;

achieving a second winning symbol combination in the final outcome; and

in response to the achieving of the second winning symbol combination, change the first visual effect to a second visual effect in the corresponding paytable region to indicate a winning progression from the first winning symbol combination to the second winning symbol combination, wherein the first winning symbol combination is different than the second winning symbol combination and the first visual effect is different than the second visual effect.

17. The computer program product of claim 16 , further comprising the act of causing de-emphasis of aspects associated with any of the plurality of paytable regions that are not indicative of the achieved at least one winning symbol combination.

18. The computer program product of claim 16 , further comprising the act of causing emphasis on the at least one display device of corresponding symbols that indicate the at least one winning symbol combination.

19. The computer program product of claim 16 , further comprising the act of displaying with emphasis multiple winning symbol combinations generally simultaneously.

20. The computer program product of claim 16 , further comprising the acts of:

displaying a number of activated modes for the corresponding paytable region;

in response to achieving the first winning symbol combination, causing the display with emphasis of a first mode of the activated modes; and

in response to achieving the second winning symbol combination, causing the display with emphasis of a second mode of the activated modes.

Assignments (12)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051643/0528 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 13, 2011
From: JAFFE, JOEL R.
To: WMS GAMING INC.
Reel/Frame 026894/0367 →