IP Library Granted Patent US 8,602,868
Granted Patent B2
US 8,602,868 · App. 13/231,534 · Granted Dec 10, 2013

Slot machine game with expanding positions

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Quick Facts
Patent No.
US 8,602,868
App. No.
13/231,534
Granted
Dec 10, 2013
Kind
B2
Abstract

Systems, methods, and program products are taught which provide a slot machine game that increases the size of the symbol array as a mystery feature. As the player spins the reels, the number of positions available on each reel grows randomly to allow more paylines. Other embodiments may include free spin bonuses, as well as bonus features that further increase the number of positions on each reel, and adjust the probability of reel expansions based on the current array size.

Claims (47)

1. A method for providing a wagering game through an electronic player station, the method including:

(a) causing an electronic display system of the player station to display a number of simulated reels for a wagering game, each simulated reel including a series of game symbols spaced apart along a peripheral surface of the respective simulated reel and the number of simulated reels together defining a base matrix of symbol locations in a base matrix area of the display system, the base matrix of symbol locations having a plurality of first paylines defined there through;

(b) receiving a play input through a player input system of the player station, the play input being associated with a wager for a play of the wagering game and initiating a play of the wagering game;

(c) responsive to the play input, causing the display system to display a reel spinning simulation in which each respective simulated reel is displayed in a simulated spinning condition;

(d) with a processing device associated with the electronic player station, determining whether to expand the base matrix of symbol locations for the play of the wagering game;

(e) in response to a determination to expand the base matrix of symbol locations for the play of the wagering game, and while continuing to show each respective simulated reel in the simulated spinning condition, causing the display system to display an expansion of the simulated reels in the simulated spinning condition into a first expanded matrix area beyond the base matrix area, the first expanded matrix area and the base matrix area together comprising a first increased symbol location area;

(f) after expanding the simulated reels in the simulated spinning condition into the first expanded matrix area, causing the display system to end the reel spinning simulation so that each simulated reel in the simulated spinning condition is displayed as coming to a stop so as to display a respective game symbol at selected symbol locations in the base matrix area and at additional symbol locations in the first expanded matrix area, and causing the display system to display a number of first additional paylines in the first increased symbol location area, each first additional payline at least partially encompassing one or more of the additional symbol locations in the first expanded matrix area;

(g) after displaying the respective game symbols at selected symbol locations in the base matrix area and at the additional symbol locations in the first expanded matrix area, evaluating the first increased symbol location area for any winning patterns of symbols along any of the first paylines and the first additional paylines, and awarding a prize for each winning pattern of symbols along any of the first paylines and first additional paylines; and

(h) after step (g), conducting at least one additional expansion, each additional expansion including:

(i) causing the display system to display a respective additional reel spinning simulation in which each respective simulated reel is displayed in the simulated spinning condition; and

(ii) while continuing to display each respective simulated reel in the simulated spinning condition for the respective additional reel spinning simulation, causing the display system to expand the simulated spinning reels of the respective additional reel spinning simulation into a respective additional expanded matrix area beyond the base matrix area and the first expanded matrix area, each respective additional expanded matrix area, the first expanded matrix area, and base matrix area comprising a respective additionally increased symbol location area providing more symbol locations than the first increased symbol location area and each previous additionally increased symbol location area.

2. The method of claim 1 further including lowering the probability that an additional expansion will occur from a first nonzero probability to a second nonzero probability after a designated number of additional expansions have occurred.

3. The method of claim 1 further including providing a scatter pattern bonus for scatter bonus symbols included in the first increased symbol location area.

4. The method of claim 1 further including, associated with the expansion of the simulated reels in the simulated spinning condition into the first expanded matrix area, causing at least one of the first paylines to shift to encompass symbol locations in the first expanded matrix area.

5. A gaming machine including:

(a) a display system;

(b) a player input system;

(c) at least one processor; and

(d) at least one memory device storing instructions executable by the at least one processor to:

(i) cause the display system to display a number of simulated reels for a wagering game, each simulated reel including a series of game symbols spaced apart along a peripheral surface of the respective simulated reel and the number of simulated reels together defining a base matrix of symbol locations in a base matrix area of the display system, the base matrix of symbol locations having a plurality of first paylines defined there through;

(ii) receive a play input through the player input system, the play input being associated with a wager for a play of the wagering game and initiating a play of the wagering game;

(iii) responsive to the play input, cause the display system to display a reel spinning simulation in which each respective simulated reel is displayed in a simulated spinning condition;

(iv) determine whether to expand the base matrix of symbol locations for the play of the wagering game;

(v) in response to a determination to expand the base matrix of symbol locations for the play of the wagering game, and while continuing to show each respective simulated reel in the simulated spinning condition, cause the display system to display an expansion of the simulated reels in the simulated spinning condition into a first expanded matrix area beyond the base matrix area, the first expanded matrix area and the base matrix area together comprising a first increased symbol location area;

(vi) after expanding the simulated reels in the simulated spinning condition into the first expanded matrix area, cause the display system to end the reel spinning simulation so that each simulated reel in the simulated spinning condition is displayed as coming to a stop so as to display a respective game symbol at selected symbol locations in the base matrix area and at additional symbol locations in the first expanded matrix area, and cause the display system to display a number of first additional paylines in the first increased symbol location area, each first additional payline at least partially encompassing one or more of the additional symbol locations in the first expanded matrix area;

(vii) after displaying the respective game symbols at selected symbol locations in the base matrix area and at the additional symbol locations in the first expanded matrix area, evaluate the first increased symbol location area for any winning patterns of symbols along any of the first paylines and the first additional paylines, and award a prize for each winning pattern of symbols along any of the first paylines and first additional paylines; and

(viii) after the respective game symbols are displayed at selected locations in the base matrix area and at the additional symbol locations in the first expanded matrix area, conduct at least one additional expansion, each additional expansion including:

causing the display system to display a respective additional reel spinning simulation in which each respective simulated reel is displayed in the simulated spinning condition; and

while continuing to display each respective simulated reel in the simulated spinning condition for the respective additional reel spinning simulation, causing the display system to expand the simulated spinning reels of the respective additional reel spinning simulation into a respective additional expanded matrix area beyond the base matrix area and the first expanded matrix area, each respective additional expanded matrix area, the first expanded matrix area, and base matrix area comprising a respective additionally increased symbol location area providing more symbol locations than the first increased symbol location area and each previous additionally increased symbol location area.

6. The gaming machine of claim 5 wherein the at least one memory device stores instructions executable by the at least one processor to lower the probability that an additional expansion will occur from a first nonzero probability to a second nonzero probability after a designated number of additional expansions have occurred.

7. The gaming machine of claim 5 wherein the at least one memory device stores instructions executable by the at least one processor to provide a scatter pattern bonus for scatter bonus symbols included in the first increased symbol location area.

8. The gaming machine of claim 5 wherein the at least one memory device stores instructions executable by the at least one processor to, associated with the expansion of the simulated reels in the simulated spinning condition into the first expanded matrix area, cause at least one of the first paylines to shift to encompass symbol locations in the first expanded matrix area.

9. A program product stored on one or more non-transitory computer readable data storage devices, the program product including:

(a) player input program code executable by at least one processor to receive a play input entered through a player input system of a gaming machine, the play input being associated with a wager for a play of a wagering game and initiating a play of the wagering game;

(b) game program code executable by the at least one processor to:

(i) cause a display system of the gaming machine to display a number of simulated reels for the wagering game, each simulated reel including a series of game symbols spaced apart along a peripheral surface of the respective simulated reel and the number of simulated reels together defining a base matrix of symbol locations in a base matrix area of the display system, the base matrix of symbol locations having a plurality of first paylines defined there through;

(ii) responsive to the play input, cause the display system to display a reel spinning simulation in which each respective simulated reel is displayed in a simulated spinning condition;

(iii) determine whether to expand the base matrix of symbol locations for the play of the wagering game;

(iv) in response to a determination to expand the base matrix of symbol locations for the play of the wagering game, and while continuing to show each respective simulated reel in the simulated spinning condition, cause the display system to display an expansion of the simulated reels in the simulated spinning condition into a first expanded matrix area beyond the base matrix area, the first expanded matrix area and the base matrix area together comprising a first increased symbol location area;

(v) after expanding the simulated reels in the simulated spinning condition into the first expanded matrix area, cause the display system to end the reel spinning simulation so that each simulated reel in the simulated spinning condition is displayed as coming to a stop so as to display a respective game symbol at selected symbol locations in the base matrix area and at additional symbol locations in the first expanded matrix area, and cause the display system to display a number of first additional paylines in the first increased symbol location area, each first additional payline at least partially encompassing one or more of the additional symbol locations in the first expanded matrix area;

(vi) after displaying the respective game symbols at selected symbol locations in the base matrix area and at the additional symbol locations in the first expanded matrix area, evaluating the first increased symbol location area for any winning patterns of symbols along any of the first paylines and the first additional paylines, and awarding a prize for each winning pattern of symbols along any of the first paylines and first additional paylines; and

(viii) after the respective game symbols are displayed at selected locations in the base matrix area and at the additional symbol locations in the first expanded matrix area, conduct at least one additional expansion, each additional expansion including:

causing the display system to display a respective additional reel spinning simulation in which each respective simulated reel is displayed in the simulated spinning condition; and

while continuing to display each respective simulated reel in the simulated spinning condition for the respective additional reel spinning simulation, causing the display system to expand the simulated spinning reels of the respective additional reel spinning simulation into a respective additional expanded matrix area beyond the base matrix area and the first expanded matrix area, each respective additional expanded matrix area, the first expanded matrix area, and base matrix area comprising a respective additionally increased symbol location area providing more symbol locations than the first increased symbol location area and each previous additionally increased symbol location area.

10. The program product of claim 9 wherein the game program code is also executable by the at least one processor to lower the probability that an additional expansion will occur from a first nonzero probability to a second nonzero probability after a designated number of additional expansions have occurred.

11. The program product of claim 9 wherein the game program code is also executable by the at least one processor to provide a scatter pattern bonus for scatter bonus symbols included in the first increased symbol location area.

12. The program product of claim 9 wherein the game program code is also executable by the at least one processor to, associated with the expansion of the simulated reels in the simulated spinning condition into the first expanded matrix area, cause at least one of the first paylines to shift to encompass symbol locations in the first expanded matrix area.

Assignments (16)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: EVERI GAMES INC.; EVERI PAYMENTS INC.
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071827/0315 →
TERMINATION AND RELEASE OF PATENT SECURITY AGREEMENT RECORDED AT REEL 058948, FRAME 0265 Recorded Jul 1, 2025
From: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
To: EVERI HOLDINGS INC.
Reel/Frame 071791/0236 →
PATENT SECURITY AGREEMENT (SHORT-FORM) Recorded Feb 2, 2022
From: EVERI HOLDINGS INC.
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 058948/0265 →
CORRECTIVE ASSIGNMENT TO CORRECT THE ASSIGNOR'S NAME AND THE FIRST ASSIGNEE'S NAME PREVIOUSLY RECORDED AT REEL: 057111 FRAME: 0001. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY INTEREST. Recorded Aug 13, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057184/0244 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI GAMES INC.; WESTERN MONEY SYSTEMS
Reel/Frame 057112/0843 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FIANANCE LLC
To: EVERY PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057111/0001 →
PATENT SECURITY AGREEMENT Recorded Apr 24, 2020
From: EVERI HOLDINGS INC.; EVERI PAYMENTS INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI GAMES INC.; EVERI GAMES HOLDING INC.; EVERI INTERACTIVE LLC
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 052494/0463 →
RELEASE OF SECURITY INTEREST Recorded May 23, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042534/0809 →
PATENT SECURITY AGREEMENT Recorded May 11, 2017
From: EVERI GAMES INC.; EVERI PAYMENTS INC.; GLOBAL PAYMENTS, INC.; JACKPOT DIGITAL INC.; MULTIMEDIA GAMES, INC., N/K/A EVERI GAMES INC.; WESTERN MONEY SYSTEMS
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 042484/0715 →
RELEASE OF SECURITY INTEREST Recorded May 9, 2017
From: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
To: EVERI PAYMENTS INC.; EVERI GAMES INC.
Reel/Frame 042434/0006 →
CHANGE OF NAME Recorded Aug 27, 2015
From: MULTIMEDIA GAMES, INC.
To: EVERI GAMES INC.
Reel/Frame 036502/0092 →
SECURITY INTEREST Recorded Dec 23, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034699/0393 →
SECURITY INTEREST Recorded Dec 22, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 034692/0667 →
RELEASE OF SECURITY INTEREST Recorded Dec 19, 2014
From: COMERICA BANK
To: MULTIMEDIA GAMES, INC.; MULTIMEDIA GAMES HOLDING COMPANY, INC.; MEGABINGO INTERNATIONAL, LLC; MGAM TECHNOLOGIES, LLC
Reel/Frame 034680/0086 →
SECURITY AGREEMENT Recorded Sep 25, 2012
From: MULTIMEDIA GAMES, INC.
To: COMERICA BANK, A TEXAS BANKING ASSOCIATION
Reel/Frame 029017/0511 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 13, 2011
From: JOHNSON, BRADLEY W.; OWEN, CLINT A.; WATKINS, BRIAN A.; POPE, ALLISON
To: MULTIMEDIA GAMES, INC.
Reel/Frame 026897/0167 →