IP Library Granted Patent US 8,753,202
Granted Patent B2
US 8,753,202 · App. 13/237,908 · Granted Jun 17, 2014

Wagering game, gaming machine, gaming system and method with real-time position updates

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Quick Facts
Patent No.
US 8,753,202
App. No.
13/237,908
Granted
Jun 17, 2014
Kind
B2
Abstract

A wagering game, gaming machine, networked gaming system, and associated methods are disclosed including a bank of gaming machines connected to an overhead display enabling players at the respective gaming machines to qualify to play a community feature game displayed on the overhead display wherein each qualified player may view general and personalized real-time position updates.

Claims (37)

1. A method of operating a feature game, the method including the steps of:

following an initiation of one or more plays of a primary game, initiating play of the feature game at a gaming machine;

providing a player of the primary game an opportunity to select at least one virtual participant from a field of virtual participants of the feature game, and receiving a player selection through the gaming machine;

during the feature game, simultaneously producing a competition graphic and a position graphic at one or more display devices of the gaming machine, the competition graphic showing a virtual competition between the field of virtual participants, and the position graphic being displayed in a display area separate from the competition graphic, tracking the performance of the field of virtual participants, and displaying real-time updated positions of each virtual participant relative to the field of virtual participants;

generating relative position information for each participant in the field of virtual participants for multiple points in time in the course of the virtual competition, the relative position information being constrained by a limited number of relative position switches between virtual participants that are allowed to occur concurrently;

generating the competition graphic and the position graphic from the relative position information; and

determining an outcome of the feature game.

2. The method of claim 1 wherein displaying real-time updated positions of a first virtual participant relative to the field of virtual participants includes displaying a position switching graphic when the relative position of the first virtual participant advances past an adjacent virtual participant in an adjacent position to the first virtual participant, the position switching graphic including an animation depicting a marker for the first virtual participant moving past a marker for the adjacent virtual participant and assuming the relative position which the adjacent virtual participant occupied immediately prior to the position switching graphic, while the marker for the adjacent virtual participant moves to the position which the first virtual participant occupied immediately prior to the position switching graphic.

3. The method of claim 1 wherein the feature game is a community feature game in which one or more additional players participate.

4. The method of claim 3 wherein the community feature game includes displaying a respective local competition graphic at the gaming machine for the player and at a respective gaming machine for each of the one or more additional players, each respective local competition graphic including showing substantially the same competition between a number of virtual participants.

5. The method of claim 4 wherein each respective local competition graphic is rendered locally at the respective gaming machine based on a seed value communicated to the respective gaming machine from a community game server.

6. The method of claim 4 wherein the community feature game includes displaying a shared competition graphic at a shared graphic display separate from the graphic display of the respective gaming machine of the player and the additional players, the shared competition graphic showing substantially the same competition as included in each respective local competition graphic.

7. The method of claim 6 wherein each respective local competition graphic is rendered locally at the respective gaming machine based on a seed value communicated to the respective gaming machine from a community game server, and wherein the shared competition graphic is rendered at a shared graphic display controller based on the seed value communicated to the shared graphic display controller from the community game server.

8. The method of claim 1 wherein providing the player of the primary game the opportunity to select at least one virtual participant includes displaying a selection graphic to the player, the selection graphic replacing a game graphic for the primary game.

9. The method of claim 1 wherein generating relative position information includes, at a point in time in the course of the virtual competition, determining a final velocity and acceleration for each virtual participant to end the virtual competition in a predetermined position in the field of virtual participants.

10. A gaming apparatus including:

a player interface enabling a player to initiate one or more plays of a primary game and providing the player an opportunity to select at least one virtual participant from a field of virtual participants of a feature game;

a processing device adapted to, over a course of the feature game, produce a competition graphic signal and a position graphic signal; and

one or more display devices providing a display field to (i) display a competition graphic in response to the competition graphic signal, the competition graphic showing a virtual competition between the field of virtual participants, and to (ii) simultaneously display a position graphic in response to the position graphic signal, the position graphic being displayed substantially in a portion of the display field separate from the competition graphic, tracking the performance of the field of virtual participants, and displaying real-time updated positions of each virtual participant relative to the field of virtual participants;

wherein displaying the position graphic further comprises generating relative position information for each participant in the field of virtual participants for multiple points in time in the course of the virtual competition, the relative position information being constrained by a limited number of relative position switches between virtual participants that are allowed to occur concurrently, and generating the position graphic from the relative position information; and

wherein producing the competition graphic includes generating the competition graphic from the relative position information.

11. The apparatus of claim 10 wherein the position graphic includes a position switching graphic when the relative position of a first virtual participant advances past an adjacent virtual participant in an adjacent position to the first virtual participant, the position switching graphic including an animation depicting a marker for the first virtual participant moving past a marker for the adjacent virtual participant and assuming the relative position which the adjacent virtual participant occupied immediately prior to the position switching graphic, while the marker for the adjacent virtual participant moves to the position which the first virtual participant occupied immediately prior to the position switching graphic.

12. The apparatus of claim 10 further including:

at least one additional player interface enabling a respective player to initiate one or more plays of a respective primary game and providing the respective player an opportunity to select at least one virtual participant from the field of virtual participants of the feature game;

at least one additional processing device adapted to, over a course of the feature game, produce an additional competition graphic signal and an additional position graphic signal; and

at least one additional display device providing an additional display field to (i) display an additional competition graphic in response to the additional competition graphic signal, the additional competition graphic showing the virtual competition between the field of virtual participants, and to (ii) simultaneously display an additional position graphic in response to the additional position graphic signal, the additional position graphic being substantially the same as the position graphic.

13. The apparatus of claim 12 further including a community game server adapted to communicate a seed value to the processing device and to the at least one additional processing device, and wherein the processing device produces the competition graphic signal and the position graphic signal from the seed value and the at least one additional processing device produces the additional competition graphic signal and the additional position graphic signal from the seed value.

14. The apparatus of claim 10 further including:

a shared display processing device adapted to, over a course of the feature game, produce a shared competition graphic signal and a shared position graphic signal; and

at least one shared display device providing a shared display field to (i) display a shared competition graphic in response to the shared competition graphic signal, the shared competition graphic showing the virtual competition between the field of virtual participants, and to (ii) simultaneously display a shared position graphic in response to the shared position graphic signal, the shared position graphic being substantially the same as the position graphic.

15. A program product stored on one or more non-transitory tangible computer readable media, the program product including:

feature game administration program code executable to initiate play of a feature game following initiation of one or more plays of a primary game, to provide a player of the primary game an opportunity to select at least one virtual participant from a field of virtual participants of the feature game, and to determine or receive an outcome for the feature game;

feature game presentation program code executable to simultaneously produce a competition graphic signal and a position graphic signal to drive one or more display devices to present the feature game to the player via a competition graphic and a position graphic, the competition graphic showing a virtual competition between the field of virtual participants, and the position graphic being displayed in a display area separate from the competition graphic, tracking the performance of the field of virtual participants, and displaying real-time updated positions of each virtual participant relative to the field of virtual participants; and

wherein producing the position graphic signal includes (i) generating relative position information for each participant in the field of virtual participants for multiple points in time in the course of the virtual competition, the relative position information being constrained by a limited number of relative position switches between virtual participants that are allowed to occur concurrently, and (ii) generating the position graphic signal from the relative position information; and

producing the competition graphic includes generating the competition graphic from the relative position information.

16. The program product of claim 15 wherein the position graphic includes a position switching graphic when the relative position of a first virtual participant advances past an adjacent virtual participant in an adjacent position to the first virtual participant, the position switching graphic including an animation depicting a marker for the first virtual participant moving past a marker for the adjacent virtual participant and assuming the relative position which the adjacent virtual participant occupied immediately prior to the position switching graphic, while the marker for the adjacent virtual participant moves to the position which the first virtual participant occupied immediately prior to the position switching graphic.

17. The program product of claim 15 further including additional feature game presentation program code executable at a respective processing device to simultaneously produce a respective additional competition graphic signal and a respective additional position graphic signal to drive one or more additional display devices to present the feature game to a respective player via the competition graphic and the position graphic.

Assignments (17)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: EVERI GAMES INC.; EVERI PAYMENTS INC.
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071827/0315 →
TERMINATION AND RELEASE OF PATENT SECURITY AGREEMENT RECORDED AT REEL 058948, FRAME 0265 Recorded Jul 1, 2025
From: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
To: EVERI HOLDINGS INC.
Reel/Frame 071791/0236 →
PATENT SECURITY AGREEMENT (SHORT-FORM) Recorded Feb 2, 2022
From: EVERI HOLDINGS INC.
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 058948/0265 →
CORRECTIVE ASSIGNMENT TO CORRECT THE ASSIGNOR'S NAME AND THE FIRST ASSIGNEE'S NAME PREVIOUSLY RECORDED AT REEL: 057111 FRAME: 0001. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY INTEREST. Recorded Aug 13, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057184/0244 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI GAMES INC.; WESTERN MONEY SYSTEMS
Reel/Frame 057112/0843 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FIANANCE LLC
To: EVERY PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057111/0001 →
PATENT SECURITY AGREEMENT Recorded Apr 24, 2020
From: EVERI HOLDINGS INC.; EVERI PAYMENTS INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI GAMES INC.; EVERI GAMES HOLDING INC.; EVERI INTERACTIVE LLC
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 052494/0463 →
PATENT SECURITY AGREEMENT Recorded May 11, 2017
From: EVERI GAMES INC.; EVERI PAYMENTS INC.; GLOBAL PAYMENTS, INC.; JACKPOT DIGITAL INC.; MULTIMEDIA GAMES, INC., N/K/A EVERI GAMES INC.; WESTERN MONEY SYSTEMS
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 042484/0715 →
RELEASE OF SECURITY INTEREST Recorded May 10, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042440/0076 →
RELEASE OF SECURITY INTEREST Recorded May 10, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042438/0640 →
RELEASE OF SECURITY INTEREST Recorded May 9, 2017
From: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
To: EVERI PAYMENTS INC.; EVERI GAMES INC.
Reel/Frame 042434/0006 →
CHANGE OF NAME Recorded Aug 27, 2015
From: MULTIMEDIA GAMES, INC.
To: EVERI GAMES INC.
Reel/Frame 036502/0092 →
SECURITY INTEREST Recorded Dec 23, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034699/0393 →
SECURITY INTEREST Recorded Dec 22, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 034692/0667 →
RELEASE OF SECURITY INTEREST Recorded Dec 19, 2014
From: COMERICA BANK
To: MULTIMEDIA GAMES, INC.; MULTIMEDIA GAMES HOLDING COMPANY, INC.; MEGABINGO INTERNATIONAL, LLC; MGAM TECHNOLOGIES, LLC
Reel/Frame 034680/0086 →
SECURITY AGREEMENT Recorded Sep 25, 2012
From: MULTIMEDIA GAMES, INC.
To: COMERICA BANK, A TEXAS BANKING ASSOCIATION
Reel/Frame 029017/0511 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 20, 2011
From: APIRIAN, DAVID J.; RIGGS, KEITH; KLINGENSMITH, PAUL; FISH, BRANDON; MEYER, STEVEN; OWEN, CLINT; CODY, JP
To: MULTIMEDIA GAMES, INC.
Reel/Frame 026938/0828 →