IP Library Granted Patent US 8,830,329
Granted Patent B2
US 8,830,329 · App. 13/246,674 · Granted Sep 9, 2014

3-D glasses with camera based head tracking

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Quick Facts
Patent No.
US 8,830,329
App. No.
13/246,674
Granted
Sep 9, 2014
Kind
B2
Abstract

Methods, devices, and systems, are described for tracking a video game player's head under different ambient lighting conditions and switching between tracking techniques as lighting conditions change. Based on measurements of ambient lighting conditions, a camera hooked to a game console can (1) track a player's face using facial tracking techniques, (2) track reflective material on the player's 3-D glasses, or (3) turn on or up illumination LEDs mounted on the 3-D glasses.

Claims (28)

1. A method for camera tracking a user's head, the method comprising:

measuring a first ambient light level;

determining that the first ambient light level is beyond a first threshold value;

tracking, using a camera, the user's head by detecting light reflected from reflective material on a device worn on the user's head, the tracking based on the determination that the first ambient light level is beyond the first threshold value; and

outputting a position, orientation, or motion of the user's head based on the tracking.

2. The method of claim 1 further comprising:

measuring a second ambient light level;

determining that the second ambient light level is beyond a second threshold value;

turning on or off, based on the determination that the second ambient light level is beyond the second threshold value, a light supported by the device configured to illuminate a portion of the device worn on the user's head; and

automatically switching between tracking the user's head using the light reflected from the reflected material and tracking using the light supported by the device.

3. The method of claim 2 wherein the light supported by the device comprises a light emitting diode.

4. The method of claim 1 wherein the device worn on the user's head comprises 3-D glasses.

5. The method of claim 2 wherein the automatically switching is further based on an error rate of the tracking.

6. A method for camera tracking of a user's head, the method comprising:

measuring a first ambient light level;

determining that the first ambient light level is beyond a first threshold value;

tracking, using a camera, the user's head by controlling a light supported by a device worn on the user's head, the tracking based on the determination that the first ambient light level is beyond the first threshold level;

outputting a position, orientation, or motion of the user's head based on the tracking.

7. The method of claim 6 further comprising:

measuring a second ambient light level;

determining that the second ambient light level is beyond a second threshold value;

turning off, based on the determination that the second ambient light level is beyond the second threshold value, the light supported by the device; and

automatically switching to tracking, using the camera, the user's head by detecting light reflected from reflective material on the device.

8. The method of claim 6 , wherein the light supported by the device comprises one or more light emitting diodes.

9. The method of claim 8 , wherein controlling the light includes turning on and adjusting the brightness of each light emitting diode separately.

10. The method of claim 6 , wherein controlling the light includes turning on or off the light supported by the device.

11. The method of claim 6 , wherein the light is configured to illuminate reflective material on the device worn on the user's head.

12. The method of claim 6 wherein the device worn on the user's head comprises 3-D glasses.

Assignments (2)
CHANGE OF NAME Recorded Jul 1, 2016
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY INTERACTIVE ENTERTAINMENT INC.
Reel/Frame 039239/0356 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 1, 2014
From: MAO, XIAODONG; MARKS, RICHARD; MALLINSON, DOMINIC
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 033444/0581 →